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Volume 4 troubleshooting

Symptom Check
No hit after placing it A one-shot may have completed. Restart the component or use the automatic demo.
Parameter seems inactive Check the effect’s supported controls, Randomize condition, layer count, and total Duration. Restart after changing it.
Added Blueprint parameter does nothing Match the exact name and type; assign before activation.
Stepping changes appearance but not lifetime Expected: animation stepping holds poses while cleanup continues normally.
Hit appears edge-on Review CameraFacing, ImpactDirection, and component orientation where supported.
Missing materials after copying Migrate through Unreal with dependencies instead of copying isolated system files.
Too bright to read cubes Reduce Intensity and scene bloom; restore the baseline before tuning layers.
More cost with many hits Restore counts and scale to defaults, then profile simultaneous impacts in your game.

Installation · Blueprint setup · Layer controls