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Volume 4 parameters

This index lists the controls actually exposed across this volume. Defaults and limits can differ between systems: use the linked effect page as the exact reference. Restart after editing for a reliable comparison.

Units and editing · Conditional layers

1 = smooth. 2-12 = hold each pose for N reference frames at 60 Hz. 3 = 20 poses/sec; 6 = 10. Lifetime is unchanged.

System Type Shipped default Hard limits
Stone Puncture Int 1 1–12
Stone Scrape Int 1 1–12
Stone Heavy Strike Int 1 1–12
Concrete Puncture Int 1 1–12
Concrete Scrape Int 1 1–12
Concrete Heavy Strike Int 1 1–12
Brick Puncture Int 1 1–12
Brick Scrape Int 1 1–12
Brick Heavy Strike Int 1 1–12
Wood Puncture Int 1 1–12
Wood Scrape Int 1 1–12
Wood Heavy Strike Int 1 1–12
Glass Puncture Int 1 1–12
Glass Scrape Int 1 1–12
Glass Heavy Strike Int 1 1–12
Sand Puncture Int 1 1–12
Sand Scrape Int 1 1–12
Sand Heavy Strike Int 1 1–12
Soil Puncture Int 1 1–12
Soil Scrape Int 1 1–12
Soil Heavy Strike Int 1 1–12
Snow Puncture Int 1 1–12
Snow Scrape Int 1 1–12
Snow Heavy Strike Int 1 1–12
Slime Pierce Int 1 1–12
Slime Slash Int 1 1–12
Slime Crush Int 1 1–12
Bone Pierce Int 1 1–12
Bone Slash Int 1 1–12
Bone Crush Int 1 1–12
Chitin Pierce Int 1 1–12
Chitin Slash Int 1 1–12
Chitin Crush Int 1 1–12
Scales Pierce Int 1 1–12
Scales Slash Int 1 1–12
Scales Crush Int 1 1–12
Bark Pierce Int 1 1–12
Bark Slash Int 1 1–12
Bark Crush Int 1 1–12
Crystal Pierce Int 1 1–12
Crystal Slash Int 1 1–12
Crystal Crush Int 1 1–12
Ectoplasm Pierce Int 1 1–12
Ectoplasm Slash Int 1 1–12
Ectoplasm Crush Int 1 1–12
Fabric Pierce Int 1 1–12
Fabric Slash Int 1 1–12
Fabric Crush Int 1 1–12

Layer voxel budget; 0 disables this layer. Restart after editing.

System Type Shipped default Hard limits
Stone Puncture Int 0 ≥ 0.0
Stone Scrape Int 0 ≥ 0.0
Stone Heavy Strike Int 0 ≥ 0.0
Concrete Puncture Int 0 ≥ 0.0
Concrete Scrape Int 0 ≥ 0.0
Concrete Heavy Strike Int 0 ≥ 0.0
Brick Puncture Int 0 ≥ 0.0
Brick Scrape Int 0 ≥ 0.0
Brick Heavy Strike Int 0 ≥ 0.0
Wood Puncture Int 0 ≥ 0.0
Wood Scrape Int 0 ≥ 0.0
Wood Heavy Strike Int 0 ≥ 0.0
Glass Puncture Int 0 ≥ 0.0
Glass Scrape Int 0 ≥ 0.0
Glass Heavy Strike Int 0 ≥ 0.0
Sand Puncture Int 0 ≥ 0.0
Sand Scrape Int 0 ≥ 0.0
Sand Heavy Strike Int 0 ≥ 0.0
Soil Puncture Int 0 ≥ 0.0
Soil Scrape Int 0 ≥ 0.0
Soil Heavy Strike Int 0 ≥ 0.0
Snow Puncture Int 0 ≥ 0.0
Snow Scrape Int 0 ≥ 0.0
Snow Heavy Strike Int 0 ≥ 0.0
Slime Pierce Int 0 ≥ 0.0
Slime Slash Int 0 ≥ 0.0
Slime Crush Int 0 ≥ 0.0
Bone Pierce Int 0 ≥ 0.0
Bone Slash Int 0 ≥ 0.0
Bone Crush Int 0 ≥ 0.0
Chitin Pierce Int 0 ≥ 0.0
Chitin Slash Int 0 ≥ 0.0
Chitin Crush Int 0 ≥ 0.0
Scales Pierce Int 0 ≥ 0.0
Scales Slash Int 0 ≥ 0.0
Scales Crush Int 0 ≥ 0.0
Bark Pierce Int 0 ≥ 0.0
Bark Slash Int 0 ≥ 0.0
Bark Crush Int 0 ≥ 0.0
Crystal Pierce Int 0 ≥ 0.0
Crystal Slash Int 0 ≥ 0.0
Crystal Crush Int 0 ≥ 0.0
Ectoplasm Pierce Int 0 ≥ 0.0
Ectoplasm Slash Int 0 ≥ 0.0
Ectoplasm Crush Int 0 ≥ 0.0
Fabric Pierce Int 0 ≥ 0.0
Fabric Slash Int 0 ≥ 0.0
Fabric Crush Int 0 ≥ 0.0

Seconds. Total Duration caps the lifetime of all layers.

System Type Shipped default Hard limits
Stone Puncture Float 0.35 ≥ 0.02
Stone Scrape Float 0.35 ≥ 0.02
Stone Heavy Strike Float 0.35 ≥ 0.02
Concrete Puncture Float 0.35 ≥ 0.02
Concrete Scrape Float 0.35 ≥ 0.02
Concrete Heavy Strike Float 0.35 ≥ 0.02
Brick Puncture Float 0.35 ≥ 0.02
Brick Scrape Float 0.35 ≥ 0.02
Brick Heavy Strike Float 0.35 ≥ 0.02
Wood Puncture Float 0.35 ≥ 0.02
Wood Scrape Float 0.35 ≥ 0.02
Wood Heavy Strike Float 0.35 ≥ 0.02
Glass Puncture Float 0.35 ≥ 0.02
Glass Scrape Float 0.35 ≥ 0.02
Glass Heavy Strike Float 0.35 ≥ 0.02
Sand Puncture Float 0.35 ≥ 0.02
Sand Scrape Float 0.35 ≥ 0.02
Sand Heavy Strike Float 0.35 ≥ 0.02
Soil Puncture Float 0.35 ≥ 0.02
Soil Scrape Float 0.35 ≥ 0.02
Soil Heavy Strike Float 0.35 ≥ 0.02
Snow Puncture Float 0.35 ≥ 0.02
Snow Scrape Float 0.35 ≥ 0.02
Snow Heavy Strike Float 0.35 ≥ 0.02
Slime Pierce Float 0.35 ≥ 0.02
Slime Slash Float 0.35 ≥ 0.02
Slime Crush Float 0.35 ≥ 0.02
Bone Pierce Float 0.35 ≥ 0.02
Bone Slash Float 0.35 ≥ 0.02
Bone Crush Float 0.35 ≥ 0.02
Chitin Pierce Float 0.35 ≥ 0.02
Chitin Slash Float 0.35 ≥ 0.02
Chitin Crush Float 0.35 ≥ 0.02
Scales Pierce Float 0.35 ≥ 0.02
Scales Slash Float 0.35 ≥ 0.02
Scales Crush Float 0.35 ≥ 0.02
Bark Pierce Float 0.35 ≥ 0.02
Bark Slash Float 0.35 ≥ 0.02
Bark Crush Float 0.35 ≥ 0.02
Crystal Pierce Float 0.35 ≥ 0.02
Crystal Slash Float 0.35 ≥ 0.02
Crystal Crush Float 0.35 ≥ 0.02
Ectoplasm Pierce Float 0.35 ≥ 0.02
Ectoplasm Slash Float 0.35 ≥ 0.02
Ectoplasm Crush Float 0.35 ≥ 0.02
Fabric Pierce Float 0.35 ≥ 0.02
Fabric Slash Float 0.35 ≥ 0.02
Fabric Crush Float 0.35 ≥ 0.02

Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.

System Type Shipped default Hard limits
Stone Puncture Float 25 ≥ 0
Stone Scrape Float 25 ≥ 0
Stone Heavy Strike Float 25 ≥ 0
Concrete Puncture Float 25 ≥ 0
Concrete Scrape Float 25 ≥ 0
Concrete Heavy Strike Float 25 ≥ 0
Brick Puncture Float 25 ≥ 0
Brick Scrape Float 25 ≥ 0
Brick Heavy Strike Float 25 ≥ 0
Wood Puncture Float 25 ≥ 0
Wood Scrape Float 25 ≥ 0
Wood Heavy Strike Float 25 ≥ 0
Glass Puncture Float 25 ≥ 0
Glass Scrape Float 25 ≥ 0
Glass Heavy Strike Float 25 ≥ 0
Sand Puncture Float 25 ≥ 0
Sand Scrape Float 25 ≥ 0
Sand Heavy Strike Float 25 ≥ 0
Soil Puncture Float 25 ≥ 0
Soil Scrape Float 25 ≥ 0
Soil Heavy Strike Float 25 ≥ 0
Snow Puncture Float 25 ≥ 0
Snow Scrape Float 25 ≥ 0
Snow Heavy Strike Float 25 ≥ 0
Slime Pierce Float 25 ≥ 0
Slime Slash Float 25 ≥ 0
Slime Crush Float 25 ≥ 0
Bone Pierce Float 25 ≥ 0
Bone Slash Float 25 ≥ 0
Bone Crush Float 25 ≥ 0
Chitin Pierce Float 25 ≥ 0
Chitin Slash Float 25 ≥ 0
Chitin Crush Float 25 ≥ 0
Scales Pierce Float 25 ≥ 0
Scales Slash Float 25 ≥ 0
Scales Crush Float 25 ≥ 0
Bark Pierce Float 25 ≥ 0
Bark Slash Float 25 ≥ 0
Bark Crush Float 25 ≥ 0
Crystal Pierce Float 25 ≥ 0
Crystal Slash Float 25 ≥ 0
Crystal Crush Float 25 ≥ 0
Ectoplasm Pierce Float 25 ≥ 0
Ectoplasm Slash Float 25 ≥ 0
Ectoplasm Crush Float 25 ≥ 0
Fabric Pierce Float 25 ≥ 0
Fabric Slash Float 25 ≥ 0
Fabric Crush Float 25 ≥ 0

Signed angular speed in degrees per second.

System Type Shipped default Hard limits
Stone Puncture Float 200 No exposed bound
Stone Scrape Float 200 No exposed bound
Stone Heavy Strike Float 200 No exposed bound
Concrete Puncture Float 200 No exposed bound
Concrete Scrape Float 200 No exposed bound
Concrete Heavy Strike Float 200 No exposed bound
Brick Puncture Float 200 No exposed bound
Brick Scrape Float 200 No exposed bound
Brick Heavy Strike Float 200 No exposed bound
Wood Puncture Float 200 No exposed bound
Wood Scrape Float 200 No exposed bound
Wood Heavy Strike Float 200 No exposed bound
Glass Puncture Float 200 No exposed bound
Glass Scrape Float 200 No exposed bound
Glass Heavy Strike Float 200 No exposed bound
Sand Puncture Float 200 No exposed bound
Sand Scrape Float 200 No exposed bound
Sand Heavy Strike Float 200 No exposed bound
Soil Puncture Float 200 No exposed bound
Soil Scrape Float 200 No exposed bound
Soil Heavy Strike Float 200 No exposed bound
Snow Puncture Float 200 No exposed bound
Snow Scrape Float 200 No exposed bound
Snow Heavy Strike Float 200 No exposed bound
Slime Pierce Float 200 No exposed bound
Slime Slash Float 200 No exposed bound
Slime Crush Float 200 No exposed bound
Bone Pierce Float 200 No exposed bound
Bone Slash Float 200 No exposed bound
Bone Crush Float 200 No exposed bound
Chitin Pierce Float 200 No exposed bound
Chitin Slash Float 200 No exposed bound
Chitin Crush Float 200 No exposed bound
Scales Pierce Float 200 No exposed bound
Scales Slash Float 200 No exposed bound
Scales Crush Float 200 No exposed bound
Bark Pierce Float 200 No exposed bound
Bark Slash Float 200 No exposed bound
Bark Crush Float 200 No exposed bound
Crystal Pierce Float 200 No exposed bound
Crystal Slash Float 200 No exposed bound
Crystal Crush Float 200 No exposed bound
Ectoplasm Pierce Float 200 No exposed bound
Ectoplasm Slash Float 200 No exposed bound
Ectoplasm Crush Float 200 No exposed bound
Fabric Pierce Float 200 No exposed bound
Fabric Slash Float 200 No exposed bound
Fabric Crush Float 200 No exposed bound

Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.

System Type Shipped default Hard limits
Stone Puncture Float 2.3 ≥ 0
Stone Scrape Float 2.3 ≥ 0
Stone Heavy Strike Float 2.3 ≥ 0
Concrete Puncture Float 2.3 ≥ 0
Concrete Scrape Float 2.3 ≥ 0
Concrete Heavy Strike Float 2.3 ≥ 0
Brick Puncture Float 2.3 ≥ 0
Brick Scrape Float 2.3 ≥ 0
Brick Heavy Strike Float 2.3 ≥ 0
Wood Puncture Float 2.3 ≥ 0
Wood Scrape Float 2.3 ≥ 0
Wood Heavy Strike Float 2.3 ≥ 0
Glass Puncture Float 2.3 ≥ 0
Glass Scrape Float 2.3 ≥ 0
Glass Heavy Strike Float 2.3 ≥ 0
Sand Puncture Float 2.3 ≥ 0
Sand Scrape Float 2.3 ≥ 0
Sand Heavy Strike Float 2.3 ≥ 0
Soil Puncture Float 2.3 ≥ 0
Soil Scrape Float 2.3 ≥ 0
Soil Heavy Strike Float 2.3 ≥ 0
Snow Puncture Float 2.3 ≥ 0
Snow Scrape Float 2.3 ≥ 0
Snow Heavy Strike Float 2.3 ≥ 0
Slime Pierce Float 2.3 ≥ 0
Slime Slash Float 2.3 ≥ 0
Slime Crush Float 2.3 ≥ 0
Bone Pierce Float 2.3 ≥ 0
Bone Slash Float 2.3 ≥ 0
Bone Crush Float 2.3 ≥ 0
Chitin Pierce Float 2.3 ≥ 0
Chitin Slash Float 2.3 ≥ 0
Chitin Crush Float 2.3 ≥ 0
Scales Pierce Float 2.3 ≥ 0
Scales Slash Float 2.3 ≥ 0
Scales Crush Float 2.3 ≥ 0
Bark Pierce Float 2.3 ≥ 0
Bark Slash Float 2.3 ≥ 0
Bark Crush Float 2.3 ≥ 0
Crystal Pierce Float 2.3 ≥ 0
Crystal Slash Float 2.3 ≥ 0
Crystal Crush Float 2.3 ≥ 0
Ectoplasm Pierce Float 2.3 ≥ 0
Ectoplasm Slash Float 2.3 ≥ 0
Ectoplasm Crush Float 2.3 ≥ 0
Fabric Pierce Float 2.3 ≥ 0
Fabric Slash Float 2.3 ≥ 0
Fabric Crush Float 2.3 ≥ 0

Arc angular coverage in degrees; square-frame styles use 360 for a complete frame.

System Type Shipped default Hard limits
Stone Puncture Float 100 0–360
Stone Scrape Float 100 0–360
Stone Heavy Strike Float 100 0–360
Concrete Puncture Float 100 0–360
Concrete Scrape Float 100 0–360
Concrete Heavy Strike Float 100 0–360
Brick Puncture Float 100 0–360
Brick Scrape Float 100 0–360
Brick Heavy Strike Float 100 0–360
Wood Puncture Float 100 0–360
Wood Scrape Float 100 0–360
Wood Heavy Strike Float 100 0–360
Glass Puncture Float 100 0–360
Glass Scrape Float 100 0–360
Glass Heavy Strike Float 100 0–360
Sand Puncture Float 100 0–360
Sand Scrape Float 100 0–360
Sand Heavy Strike Float 100 0–360
Soil Puncture Float 100 0–360
Soil Scrape Float 100 0–360
Soil Heavy Strike Float 100 0–360
Snow Puncture Float 100 0–360
Snow Scrape Float 100 0–360
Snow Heavy Strike Float 100 0–360
Slime Pierce Float 100 0–360
Slime Slash Float 100 0–360
Slime Crush Float 100 0–360
Bone Pierce Float 100 0–360
Bone Slash Float 100 0–360
Bone Crush Float 100 0–360
Chitin Pierce Float 100 0–360
Chitin Slash Float 100 0–360
Chitin Crush Float 100 0–360
Scales Pierce Float 100 0–360
Scales Slash Float 100 0–360
Scales Crush Float 100 0–360
Bark Pierce Float 100 0–360
Bark Slash Float 100 0–360
Bark Crush Float 100 0–360
Crystal Pierce Float 100 0–360
Crystal Slash Float 100 0–360
Crystal Crush Float 100 0–360
Ectoplasm Pierce Float 100 0–360
Ectoplasm Slash Float 100 0–360
Ectoplasm Crush Float 100 0–360
Fabric Pierce Float 100 0–360
Fabric Slash Float 100 0–360
Fabric Crush Float 100 0–360

Maximum random yaw of the particle burst, degrees.

System Type Shipped default Hard limits
Stone Puncture Float 25 0–180
Stone Scrape Float 25 0–180
Stone Heavy Strike Float 25 0–180
Concrete Puncture Float 25 0–180
Concrete Scrape Float 25 0–180
Concrete Heavy Strike Float 25 0–180
Brick Puncture Float 25 0–180
Brick Scrape Float 25 0–180
Brick Heavy Strike Float 25 0–180
Wood Puncture Float 25 0–180
Wood Scrape Float 25 0–180
Wood Heavy Strike Float 25 0–180
Glass Puncture Float 25 0–180
Glass Scrape Float 25 0–180
Glass Heavy Strike Float 25 0–180
Sand Puncture Float 25 0–180
Sand Scrape Float 25 0–180
Sand Heavy Strike Float 25 0–180
Soil Puncture Float 25 0–180
Soil Scrape Float 25 0–180
Soil Heavy Strike Float 25 0–180
Snow Puncture Float 25 0–180
Snow Scrape Float 25 0–180
Snow Heavy Strike Float 25 0–180
Slime Pierce Float 25 0–180
Slime Slash Float 25 0–180
Slime Crush Float 25 0–180
Bone Pierce Float 25 0–180
Bone Slash Float 25 0–180
Bone Crush Float 25 0–180
Chitin Pierce Float 25 0–180
Chitin Slash Float 25 0–180
Chitin Crush Float 25 0–180
Scales Pierce Float 25 0–180
Scales Slash Float 25 0–180
Scales Crush Float 25 0–180
Bark Pierce Float 25 0–180
Bark Slash Float 25 0–180
Bark Crush Float 25 0–180
Crystal Pierce Float 25 0–180
Crystal Slash Float 25 0–180
Crystal Crush Float 25 0–180
Ectoplasm Pierce Float 25 0–180
Ectoplasm Slash Float 25 0–180
Ectoplasm Crush Float 25 0–180
Fabric Pierce Float 25 0–180
Fabric Slash Float 25 0–180
Fabric Crush Float 25 0–180

Face player camera 0 with real cube geometry. Off uses ImpactDirection. World-up keeps the motif upright.

System Type Shipped default Hard limits
Stone Puncture Bool false No exposed bound
Stone Scrape Bool false No exposed bound
Stone Heavy Strike Bool false No exposed bound
Concrete Puncture Bool false No exposed bound
Concrete Scrape Bool false No exposed bound
Concrete Heavy Strike Bool false No exposed bound
Brick Puncture Bool false No exposed bound
Brick Scrape Bool false No exposed bound
Brick Heavy Strike Bool false No exposed bound
Wood Puncture Bool false No exposed bound
Wood Scrape Bool false No exposed bound
Wood Heavy Strike Bool false No exposed bound
Glass Puncture Bool false No exposed bound
Glass Scrape Bool false No exposed bound
Glass Heavy Strike Bool false No exposed bound
Sand Puncture Bool false No exposed bound
Sand Scrape Bool false No exposed bound
Sand Heavy Strike Bool false No exposed bound
Soil Puncture Bool false No exposed bound
Soil Scrape Bool false No exposed bound
Soil Heavy Strike Bool false No exposed bound
Snow Puncture Bool false No exposed bound
Snow Scrape Bool false No exposed bound
Snow Heavy Strike Bool false No exposed bound
Slime Pierce Bool false No exposed bound
Slime Slash Bool false No exposed bound
Slime Crush Bool false No exposed bound
Bone Pierce Bool false No exposed bound
Bone Slash Bool false No exposed bound
Bone Crush Bool false No exposed bound
Chitin Pierce Bool false No exposed bound
Chitin Slash Bool false No exposed bound
Chitin Crush Bool false No exposed bound
Scales Pierce Bool false No exposed bound
Scales Slash Bool false No exposed bound
Scales Crush Bool false No exposed bound
Bark Pierce Bool false No exposed bound
Bark Slash Bool false No exposed bound
Bark Crush Bool false No exposed bound
Crystal Pierce Bool false No exposed bound
Crystal Slash Bool false No exposed bound
Crystal Crush Bool false No exposed bound
Ectoplasm Pierce Bool false No exposed bound
Ectoplasm Slash Bool false No exposed bound
Ectoplasm Crush Bool false No exposed bound
Fabric Pierce Bool false No exposed bound
Fabric Slash Bool false No exposed bound
Fabric Crush Bool false No exposed bound

Voxel combat hit control. Restart after editing for a consistent preview.

System Type Shipped default Hard limits
Stone Puncture Linear RGBA {“r”:0.25,“g”:0.29,“b”:0.34,“a”:1} No exposed bound
Stone Scrape Linear RGBA {“r”:0.25,“g”:0.29,“b”:0.34,“a”:1} No exposed bound
Stone Heavy Strike Linear RGBA {“r”:0.25,“g”:0.29,“b”:0.34,“a”:1} No exposed bound
Concrete Puncture Linear RGBA {“r”:0.45,“g”:0.43,“b”:0.39,“a”:1} No exposed bound
Concrete Scrape Linear RGBA {“r”:0.45,“g”:0.43,“b”:0.39,“a”:1} No exposed bound
Concrete Heavy Strike Linear RGBA {“r”:0.45,“g”:0.43,“b”:0.39,“a”:1} No exposed bound
Brick Puncture Linear RGBA {“r”:0.5,“g”:0.12,“b”:0.055,“a”:1} No exposed bound
Brick Scrape Linear RGBA {“r”:0.5,“g”:0.12,“b”:0.055,“a”:1} No exposed bound
Brick Heavy Strike Linear RGBA {“r”:0.5,“g”:0.12,“b”:0.055,“a”:1} No exposed bound
Wood Puncture Linear RGBA {“r”:0.42,“g”:0.2,“b”:0.06,“a”:1} No exposed bound
Wood Scrape Linear RGBA {“r”:0.42,“g”:0.2,“b”:0.06,“a”:1} No exposed bound
Wood Heavy Strike Linear RGBA {“r”:0.42,“g”:0.2,“b”:0.06,“a”:1} No exposed bound
Glass Puncture Linear RGBA {“r”:0.18,“g”:0.65,“b”:0.78,“a”:1} No exposed bound
Glass Scrape Linear RGBA {“r”:0.18,“g”:0.65,“b”:0.78,“a”:1} No exposed bound
Glass Heavy Strike Linear RGBA {“r”:0.18,“g”:0.65,“b”:0.78,“a”:1} No exposed bound
Sand Puncture Linear RGBA {“r”:0.65,“g”:0.43,“b”:0.17,“a”:1} No exposed bound
Sand Scrape Linear RGBA {“r”:0.65,“g”:0.43,“b”:0.17,“a”:1} No exposed bound
Sand Heavy Strike Linear RGBA {“r”:0.65,“g”:0.43,“b”:0.17,“a”:1} No exposed bound
Soil Puncture Linear RGBA {“r”:0.14,“g”:0.065,“b”:0.025,“a”:1} No exposed bound
Soil Scrape Linear RGBA {“r”:0.14,“g”:0.065,“b”:0.025,“a”:1} No exposed bound
Soil Heavy Strike Linear RGBA {“r”:0.14,“g”:0.065,“b”:0.025,“a”:1} No exposed bound
Snow Puncture Linear RGBA {“r”:0.7,“g”:0.83,“b”:0.95,“a”:1} No exposed bound
Snow Scrape Linear RGBA {“r”:0.7,“g”:0.83,“b”:0.95,“a”:1} No exposed bound
Snow Heavy Strike Linear RGBA {“r”:0.7,“g”:0.83,“b”:0.95,“a”:1} No exposed bound
Slime Pierce Linear RGBA {“r”:0.14,“g”:0.65,“b”:0.025,“a”:1} No exposed bound
Slime Slash Linear RGBA {“r”:0.14,“g”:0.65,“b”:0.025,“a”:1} No exposed bound
Slime Crush Linear RGBA {“r”:0.14,“g”:0.65,“b”:0.025,“a”:1} No exposed bound
Bone Pierce Linear RGBA {“r”:0.8,“g”:0.7,“b”:0.47,“a”:1} No exposed bound
Bone Slash Linear RGBA {“r”:0.8,“g”:0.7,“b”:0.47,“a”:1} No exposed bound
Bone Crush Linear RGBA {“r”:0.8,“g”:0.7,“b”:0.47,“a”:1} No exposed bound
Chitin Pierce Linear RGBA {“r”:0.16,“g”:0.075,“b”:0.03,“a”:1} No exposed bound
Chitin Slash Linear RGBA {“r”:0.16,“g”:0.075,“b”:0.03,“a”:1} No exposed bound
Chitin Crush Linear RGBA {“r”:0.16,“g”:0.075,“b”:0.03,“a”:1} No exposed bound
Scales Pierce Linear RGBA {“r”:0.035,“g”:0.35,“b”:0.28,“a”:1} No exposed bound
Scales Slash Linear RGBA {“r”:0.035,“g”:0.35,“b”:0.28,“a”:1} No exposed bound
Scales Crush Linear RGBA {“r”:0.035,“g”:0.35,“b”:0.28,“a”:1} No exposed bound
Bark Pierce Linear RGBA {“r”:0.26,“g”:0.1,“b”:0.035,“a”:1} No exposed bound
Bark Slash Linear RGBA {“r”:0.26,“g”:0.1,“b”:0.035,“a”:1} No exposed bound
Bark Crush Linear RGBA {“r”:0.26,“g”:0.1,“b”:0.035,“a”:1} No exposed bound
Crystal Pierce Linear RGBA {“r”:0.45,“g”:0.12,“b”:0.85,“a”:1} No exposed bound
Crystal Slash Linear RGBA {“r”:0.45,“g”:0.12,“b”:0.85,“a”:1} No exposed bound
Crystal Crush Linear RGBA {“r”:0.45,“g”:0.12,“b”:0.85,“a”:1} No exposed bound
Ectoplasm Pierce Linear RGBA {“r”:0.06,“g”:0.7,“b”:0.5,“a”:1} No exposed bound
Ectoplasm Slash Linear RGBA {“r”:0.06,“g”:0.7,“b”:0.5,“a”:1} No exposed bound
Ectoplasm Crush Linear RGBA {“r”:0.06,“g”:0.7,“b”:0.5,“a”:1} No exposed bound
Fabric Pierce Linear RGBA {“r”:0.52,“g”:0.12,“b”:0.06,“a”:1} No exposed bound
Fabric Slash Linear RGBA {“r”:0.52,“g”:0.12,“b”:0.06,“a”:1} No exposed bound
Fabric Crush Linear RGBA {“r”:0.52,“g”:0.12,“b”:0.06,“a”:1} No exposed bound

Seconds. Total Duration caps the lifetime of all layers.

System Type Shipped default Hard limits
Stone Puncture Float 1.05 ≥ 0.05
Stone Scrape Float 1.05 ≥ 0.05
Stone Heavy Strike Float 1.05 ≥ 0.05
Concrete Puncture Float 1.05 ≥ 0.05
Concrete Scrape Float 1.05 ≥ 0.05
Concrete Heavy Strike Float 1.05 ≥ 0.05
Brick Puncture Float 1.05 ≥ 0.05
Brick Scrape Float 1.05 ≥ 0.05
Brick Heavy Strike Float 1.05 ≥ 0.05
Wood Puncture Float 1.05 ≥ 0.05
Wood Scrape Float 1.05 ≥ 0.05
Wood Heavy Strike Float 1.05 ≥ 0.05
Glass Puncture Float 1.05 ≥ 0.05
Glass Scrape Float 1.05 ≥ 0.05
Glass Heavy Strike Float 1.05 ≥ 0.05
Sand Puncture Float 1.05 ≥ 0.05
Sand Scrape Float 1.05 ≥ 0.05
Sand Heavy Strike Float 1.05 ≥ 0.05
Soil Puncture Float 1.05 ≥ 0.05
Soil Scrape Float 1.05 ≥ 0.05
Soil Heavy Strike Float 1.05 ≥ 0.05
Snow Puncture Float 1.05 ≥ 0.05
Snow Scrape Float 1.05 ≥ 0.05
Snow Heavy Strike Float 1.05 ≥ 0.05
Slime Pierce Float 1.05 ≥ 0.05
Slime Slash Float 1.05 ≥ 0.05
Slime Crush Float 1.05 ≥ 0.05
Bone Pierce Float 1.05 ≥ 0.05
Bone Slash Float 1.05 ≥ 0.05
Bone Crush Float 1.05 ≥ 0.05
Chitin Pierce Float 1.05 ≥ 0.05
Chitin Slash Float 1.05 ≥ 0.05
Chitin Crush Float 1.05 ≥ 0.05
Scales Pierce Float 1.05 ≥ 0.05
Scales Slash Float 1.05 ≥ 0.05
Scales Crush Float 1.05 ≥ 0.05
Bark Pierce Float 1.05 ≥ 0.05
Bark Slash Float 1.05 ≥ 0.05
Bark Crush Float 1.05 ≥ 0.05
Crystal Pierce Float 1.05 ≥ 0.05
Crystal Slash Float 1.05 ≥ 0.05
Crystal Crush Float 1.05 ≥ 0.05
Ectoplasm Pierce Float 1.05 ≥ 0.05
Ectoplasm Slash Float 1.05 ≥ 0.05
Ectoplasm Crush Float 1.05 ≥ 0.05
Fabric Pierce Float 1.05 ≥ 0.05
Fabric Slash Float 1.05 ≥ 0.05
Fabric Crush Float 1.05 ≥ 0.05

Layer voxel budget; 0 disables this layer. Restart after editing.

System Type Shipped default Hard limits
Stone Puncture Int 4 ≥ 0.0
Stone Scrape Int 4 ≥ 0.0
Stone Heavy Strike Int 4 ≥ 0.0
Concrete Puncture Int 4 ≥ 0.0
Concrete Scrape Int 4 ≥ 0.0
Concrete Heavy Strike Int 4 ≥ 0.0
Brick Puncture Int 4 ≥ 0.0
Brick Scrape Int 4 ≥ 0.0
Brick Heavy Strike Int 4 ≥ 0.0
Wood Puncture Int 4 ≥ 0.0
Wood Scrape Int 4 ≥ 0.0
Wood Heavy Strike Int 4 ≥ 0.0
Glass Puncture Int 4 ≥ 0.0
Glass Scrape Int 4 ≥ 0.0
Glass Heavy Strike Int 4 ≥ 0.0
Sand Puncture Int 4 ≥ 0.0
Sand Scrape Int 4 ≥ 0.0
Sand Heavy Strike Int 4 ≥ 0.0
Soil Puncture Int 4 ≥ 0.0
Soil Scrape Int 4 ≥ 0.0
Soil Heavy Strike Int 4 ≥ 0.0
Snow Puncture Int 4 ≥ 0.0
Snow Scrape Int 4 ≥ 0.0
Snow Heavy Strike Int 4 ≥ 0.0
Slime Pierce Int 4 ≥ 0.0
Slime Slash Int 4 ≥ 0.0
Slime Crush Int 4 ≥ 0.0
Bone Pierce Int 4 ≥ 0.0
Bone Slash Int 4 ≥ 0.0
Bone Crush Int 4 ≥ 0.0
Chitin Pierce Int 4 ≥ 0.0
Chitin Slash Int 4 ≥ 0.0
Chitin Crush Int 4 ≥ 0.0
Scales Pierce Int 4 ≥ 0.0
Scales Slash Int 4 ≥ 0.0
Scales Crush Int 4 ≥ 0.0
Bark Pierce Int 4 ≥ 0.0
Bark Slash Int 4 ≥ 0.0
Bark Crush Int 4 ≥ 0.0
Crystal Pierce Int 4 ≥ 0.0
Crystal Slash Int 4 ≥ 0.0
Crystal Crush Int 4 ≥ 0.0
Ectoplasm Pierce Int 4 ≥ 0.0
Ectoplasm Slash Int 4 ≥ 0.0
Ectoplasm Crush Int 4 ≥ 0.0
Fabric Pierce Int 4 ≥ 0.0
Fabric Slash Int 4 ≥ 0.0
Fabric Crush Int 4 ≥ 0.0

Seconds. Total Duration caps the lifetime of all layers.

System Type Shipped default Hard limits
Stone Puncture Float 0.065 ≥ 0.008
Stone Scrape Float 0.065 ≥ 0.008
Stone Heavy Strike Float 0.065 ≥ 0.008
Concrete Puncture Float 0.065 ≥ 0.008
Concrete Scrape Float 0.065 ≥ 0.008
Concrete Heavy Strike Float 0.065 ≥ 0.008
Brick Puncture Float 0.065 ≥ 0.008
Brick Scrape Float 0.065 ≥ 0.008
Brick Heavy Strike Float 0.065 ≥ 0.008
Wood Puncture Float 0.065 ≥ 0.008
Wood Scrape Float 0.065 ≥ 0.008
Wood Heavy Strike Float 0.065 ≥ 0.008
Glass Puncture Float 0.065 ≥ 0.008
Glass Scrape Float 0.065 ≥ 0.008
Glass Heavy Strike Float 0.065 ≥ 0.008
Sand Puncture Float 0.065 ≥ 0.008
Sand Scrape Float 0.065 ≥ 0.008
Sand Heavy Strike Float 0.065 ≥ 0.008
Soil Puncture Float 0.065 ≥ 0.008
Soil Scrape Float 0.065 ≥ 0.008
Soil Heavy Strike Float 0.065 ≥ 0.008
Snow Puncture Float 0.065 ≥ 0.008
Snow Scrape Float 0.065 ≥ 0.008
Snow Heavy Strike Float 0.065 ≥ 0.008
Slime Pierce Float 0.065 ≥ 0.008
Slime Slash Float 0.065 ≥ 0.008
Slime Crush Float 0.065 ≥ 0.008
Bone Pierce Float 0.065 ≥ 0.008
Bone Slash Float 0.065 ≥ 0.008
Bone Crush Float 0.065 ≥ 0.008
Chitin Pierce Float 0.065 ≥ 0.008
Chitin Slash Float 0.065 ≥ 0.008
Chitin Crush Float 0.065 ≥ 0.008
Scales Pierce Float 0.065 ≥ 0.008
Scales Slash Float 0.065 ≥ 0.008
Scales Crush Float 0.065 ≥ 0.008
Bark Pierce Float 0.065 ≥ 0.008
Bark Slash Float 0.065 ≥ 0.008
Bark Crush Float 0.065 ≥ 0.008
Crystal Pierce Float 0.065 ≥ 0.008
Crystal Slash Float 0.065 ≥ 0.008
Crystal Crush Float 0.065 ≥ 0.008
Ectoplasm Pierce Float 0.065 ≥ 0.008
Ectoplasm Slash Float 0.065 ≥ 0.008
Ectoplasm Crush Float 0.065 ≥ 0.008
Fabric Pierce Float 0.065 ≥ 0.008
Fabric Slash Float 0.065 ≥ 0.008
Fabric Crush Float 0.065 ≥ 0.008

Voxel combat hit control. Restart after editing for a consistent preview.

System Type Shipped default Hard limits
Stone Puncture Float 1 No exposed bound
Stone Scrape Float 1 No exposed bound
Stone Heavy Strike Float 1 No exposed bound
Concrete Puncture Float 1 No exposed bound
Concrete Scrape Float 1 No exposed bound
Concrete Heavy Strike Float 1 No exposed bound
Brick Puncture Float 1 No exposed bound
Brick Scrape Float 1 No exposed bound
Brick Heavy Strike Float 1 No exposed bound
Wood Puncture Float 1 No exposed bound
Wood Scrape Float 1 No exposed bound
Wood Heavy Strike Float 1 No exposed bound
Glass Puncture Float 1 No exposed bound
Glass Scrape Float 1 No exposed bound
Glass Heavy Strike Float 1 No exposed bound
Sand Puncture Float 1 No exposed bound
Sand Scrape Float 1 No exposed bound
Sand Heavy Strike Float 1 No exposed bound
Soil Puncture Float 1 No exposed bound
Soil Scrape Float 1 No exposed bound
Soil Heavy Strike Float 1 No exposed bound
Snow Puncture Float 1 No exposed bound
Snow Scrape Float 1 No exposed bound
Snow Heavy Strike Float 1 No exposed bound
Slime Pierce Float 1 No exposed bound
Slime Slash Float 1 No exposed bound
Slime Crush Float 1 No exposed bound
Bone Pierce Float 1 No exposed bound
Bone Slash Float 1 No exposed bound
Bone Crush Float 1 No exposed bound
Chitin Pierce Float 1 No exposed bound
Chitin Slash Float 1 No exposed bound
Chitin Crush Float 1 No exposed bound
Scales Pierce Float 1 No exposed bound
Scales Slash Float 1 No exposed bound
Scales Crush Float 1 No exposed bound
Bark Pierce Float 1 No exposed bound
Bark Slash Float 1 No exposed bound
Bark Crush Float 1 No exposed bound
Crystal Pierce Float 1 No exposed bound
Crystal Slash Float 1 No exposed bound
Crystal Crush Float 1 No exposed bound
Ectoplasm Pierce Float 1 No exposed bound
Ectoplasm Slash Float 1 No exposed bound
Ectoplasm Crush Float 1 No exposed bound
Fabric Pierce Float 1 No exposed bound
Fabric Slash Float 1 No exposed bound
Fabric Crush Float 1 No exposed bound

Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.

System Type Shipped default Hard limits
Stone Puncture Float 7 ≥ 0
Stone Scrape Float 7 ≥ 0
Stone Heavy Strike Float 7 ≥ 0
Concrete Puncture Float 7 ≥ 0
Concrete Scrape Float 7 ≥ 0
Concrete Heavy Strike Float 7 ≥ 0
Brick Puncture Float 7 ≥ 0
Brick Scrape Float 7 ≥ 0
Brick Heavy Strike Float 7 ≥ 0
Wood Puncture Float 7 ≥ 0
Wood Scrape Float 7 ≥ 0
Wood Heavy Strike Float 7 ≥ 0
Glass Puncture Float 7 ≥ 0
Glass Scrape Float 7 ≥ 0
Glass Heavy Strike Float 7 ≥ 0
Sand Puncture Float 7 ≥ 0
Sand Scrape Float 7 ≥ 0
Sand Heavy Strike Float 7 ≥ 0
Soil Puncture Float 7 ≥ 0
Soil Scrape Float 7 ≥ 0
Soil Heavy Strike Float 7 ≥ 0
Snow Puncture Float 7 ≥ 0
Snow Scrape Float 7 ≥ 0
Snow Heavy Strike Float 7 ≥ 0
Slime Pierce Float 7 ≥ 0
Slime Slash Float 7 ≥ 0
Slime Crush Float 7 ≥ 0
Bone Pierce Float 7 ≥ 0
Bone Slash Float 7 ≥ 0
Bone Crush Float 7 ≥ 0
Chitin Pierce Float 7 ≥ 0
Chitin Slash Float 7 ≥ 0
Chitin Crush Float 7 ≥ 0
Scales Pierce Float 7 ≥ 0
Scales Slash Float 7 ≥ 0
Scales Crush Float 7 ≥ 0
Bark Pierce Float 7 ≥ 0
Bark Slash Float 7 ≥ 0
Bark Crush Float 7 ≥ 0
Crystal Pierce Float 7 ≥ 0
Crystal Slash Float 7 ≥ 0
Crystal Crush Float 7 ≥ 0
Ectoplasm Pierce Float 7 ≥ 0
Ectoplasm Slash Float 7 ≥ 0
Ectoplasm Crush Float 7 ≥ 0
Fabric Pierce Float 7 ≥ 0
Fabric Slash Float 7 ≥ 0
Fabric Crush Float 7 ≥ 0

Voxel combat hit control. Restart after editing for a consistent preview.

System Type Shipped default Hard limits
Stone Puncture Linear RGBA {“r”:0.25,“g”:0.29,“b”:0.34,“a”:1} No exposed bound
Stone Scrape Linear RGBA {“r”:0.25,“g”:0.29,“b”:0.34,“a”:1} No exposed bound
Stone Heavy Strike Linear RGBA {“r”:0.25,“g”:0.29,“b”:0.34,“a”:1} No exposed bound
Concrete Puncture Linear RGBA {“r”:0.45,“g”:0.43,“b”:0.39,“a”:1} No exposed bound
Concrete Scrape Linear RGBA {“r”:0.45,“g”:0.43,“b”:0.39,“a”:1} No exposed bound
Concrete Heavy Strike Linear RGBA {“r”:0.45,“g”:0.43,“b”:0.39,“a”:1} No exposed bound
Brick Puncture Linear RGBA {“r”:0.5,“g”:0.12,“b”:0.055,“a”:1} No exposed bound
Brick Scrape Linear RGBA {“r”:0.5,“g”:0.12,“b”:0.055,“a”:1} No exposed bound
Brick Heavy Strike Linear RGBA {“r”:0.5,“g”:0.12,“b”:0.055,“a”:1} No exposed bound
Wood Puncture Linear RGBA {“r”:0.42,“g”:0.2,“b”:0.06,“a”:1} No exposed bound
Wood Scrape Linear RGBA {“r”:0.42,“g”:0.2,“b”:0.06,“a”:1} No exposed bound
Wood Heavy Strike Linear RGBA {“r”:0.42,“g”:0.2,“b”:0.06,“a”:1} No exposed bound
Glass Puncture Linear RGBA {“r”:0.18,“g”:0.65,“b”:0.78,“a”:1} No exposed bound
Glass Scrape Linear RGBA {“r”:0.18,“g”:0.65,“b”:0.78,“a”:1} No exposed bound
Glass Heavy Strike Linear RGBA {“r”:0.18,“g”:0.65,“b”:0.78,“a”:1} No exposed bound
Sand Puncture Linear RGBA {“r”:0.65,“g”:0.43,“b”:0.17,“a”:1} No exposed bound
Sand Scrape Linear RGBA {“r”:0.65,“g”:0.43,“b”:0.17,“a”:1} No exposed bound
Sand Heavy Strike Linear RGBA {“r”:0.65,“g”:0.43,“b”:0.17,“a”:1} No exposed bound
Soil Puncture Linear RGBA {“r”:0.14,“g”:0.065,“b”:0.025,“a”:1} No exposed bound
Soil Scrape Linear RGBA {“r”:0.14,“g”:0.065,“b”:0.025,“a”:1} No exposed bound
Soil Heavy Strike Linear RGBA {“r”:0.14,“g”:0.065,“b”:0.025,“a”:1} No exposed bound
Snow Puncture Linear RGBA {“r”:0.7,“g”:0.83,“b”:0.95,“a”:1} No exposed bound
Snow Scrape Linear RGBA {“r”:0.7,“g”:0.83,“b”:0.95,“a”:1} No exposed bound
Snow Heavy Strike Linear RGBA {“r”:0.7,“g”:0.83,“b”:0.95,“a”:1} No exposed bound
Slime Pierce Linear RGBA {“r”:0.14,“g”:0.65,“b”:0.025,“a”:1} No exposed bound
Slime Slash Linear RGBA {“r”:0.14,“g”:0.65,“b”:0.025,“a”:1} No exposed bound
Slime Crush Linear RGBA {“r”:0.14,“g”:0.65,“b”:0.025,“a”:1} No exposed bound
Bone Pierce Linear RGBA {“r”:0.8,“g”:0.7,“b”:0.47,“a”:1} No exposed bound
Bone Slash Linear RGBA {“r”:0.8,“g”:0.7,“b”:0.47,“a”:1} No exposed bound
Bone Crush Linear RGBA {“r”:0.8,“g”:0.7,“b”:0.47,“a”:1} No exposed bound
Chitin Pierce Linear RGBA {“r”:0.16,“g”:0.075,“b”:0.03,“a”:1} No exposed bound
Chitin Slash Linear RGBA {“r”:0.16,“g”:0.075,“b”:0.03,“a”:1} No exposed bound
Chitin Crush Linear RGBA {“r”:0.16,“g”:0.075,“b”:0.03,“a”:1} No exposed bound
Scales Pierce Linear RGBA {“r”:0.035,“g”:0.35,“b”:0.28,“a”:1} No exposed bound
Scales Slash Linear RGBA {“r”:0.035,“g”:0.35,“b”:0.28,“a”:1} No exposed bound
Scales Crush Linear RGBA {“r”:0.035,“g”:0.35,“b”:0.28,“a”:1} No exposed bound
Bark Pierce Linear RGBA {“r”:0.26,“g”:0.1,“b”:0.035,“a”:1} No exposed bound
Bark Slash Linear RGBA {“r”:0.26,“g”:0.1,“b”:0.035,“a”:1} No exposed bound
Bark Crush Linear RGBA {“r”:0.26,“g”:0.1,“b”:0.035,“a”:1} No exposed bound
Crystal Pierce Linear RGBA {“r”:0.45,“g”:0.12,“b”:0.85,“a”:1} No exposed bound
Crystal Slash Linear RGBA {“r”:0.45,“g”:0.12,“b”:0.85,“a”:1} No exposed bound
Crystal Crush Linear RGBA {“r”:0.45,“g”:0.12,“b”:0.85,“a”:1} No exposed bound
Ectoplasm Pierce Linear RGBA {“r”:0.06,“g”:0.7,“b”:0.5,“a”:1} No exposed bound
Ectoplasm Slash Linear RGBA {“r”:0.06,“g”:0.7,“b”:0.5,“a”:1} No exposed bound
Ectoplasm Crush Linear RGBA {“r”:0.06,“g”:0.7,“b”:0.5,“a”:1} No exposed bound
Fabric Pierce Linear RGBA {“r”:0.52,“g”:0.12,“b”:0.06,“a”:1} No exposed bound
Fabric Slash Linear RGBA {“r”:0.52,“g”:0.12,“b”:0.06,“a”:1} No exposed bound
Fabric Crush Linear RGBA {“r”:0.52,“g”:0.12,“b”:0.06,“a”:1} No exposed bound

Layer voxel budget; 0 disables this layer. Restart after editing.

System Type Shipped default Hard limits
Stone Puncture Int 35 ≥ 0.0
Stone Scrape Int 50 ≥ 0.0
Stone Heavy Strike Int 65 ≥ 0.0
Concrete Puncture Int 35 ≥ 0.0
Concrete Scrape Int 50 ≥ 0.0
Concrete Heavy Strike Int 65 ≥ 0.0
Brick Puncture Int 35 ≥ 0.0
Brick Scrape Int 50 ≥ 0.0
Brick Heavy Strike Int 65 ≥ 0.0
Wood Puncture Int 35 ≥ 0.0
Wood Scrape Int 50 ≥ 0.0
Wood Heavy Strike Int 65 ≥ 0.0
Glass Puncture Int 35 ≥ 0.0
Glass Scrape Int 50 ≥ 0.0
Glass Heavy Strike Int 65 ≥ 0.0
Sand Puncture Int 35 ≥ 0.0
Sand Scrape Int 50 ≥ 0.0
Sand Heavy Strike Int 65 ≥ 0.0
Soil Puncture Int 35 ≥ 0.0
Soil Scrape Int 50 ≥ 0.0
Soil Heavy Strike Int 65 ≥ 0.0
Snow Puncture Int 35 ≥ 0.0
Snow Scrape Int 50 ≥ 0.0
Snow Heavy Strike Int 65 ≥ 0.0
Slime Pierce Int 35 ≥ 0.0
Slime Slash Int 50 ≥ 0.0
Slime Crush Int 65 ≥ 0.0
Bone Pierce Int 35 ≥ 0.0
Bone Slash Int 50 ≥ 0.0
Bone Crush Int 65 ≥ 0.0
Chitin Pierce Int 35 ≥ 0.0
Chitin Slash Int 50 ≥ 0.0
Chitin Crush Int 65 ≥ 0.0
Scales Pierce Int 35 ≥ 0.0
Scales Slash Int 50 ≥ 0.0
Scales Crush Int 65 ≥ 0.0
Bark Pierce Int 35 ≥ 0.0
Bark Slash Int 50 ≥ 0.0
Bark Crush Int 65 ≥ 0.0
Crystal Pierce Int 35 ≥ 0.0
Crystal Slash Int 50 ≥ 0.0
Crystal Crush Int 65 ≥ 0.0
Ectoplasm Pierce Int 35 ≥ 0.0
Ectoplasm Slash Int 50 ≥ 0.0
Ectoplasm Crush Int 65 ≥ 0.0
Fabric Pierce Int 35 ≥ 0.0
Fabric Slash Int 50 ≥ 0.0
Fabric Crush Int 65 ≥ 0.0

Seconds. Total Duration caps the lifetime of all layers.

System Type Shipped default Hard limits
Stone Puncture Float 0.75 ≥ 0.02
Stone Scrape Float 0.75 ≥ 0.02
Stone Heavy Strike Float 0.75 ≥ 0.02
Concrete Puncture Float 0.75 ≥ 0.02
Concrete Scrape Float 0.75 ≥ 0.02
Concrete Heavy Strike Float 0.75 ≥ 0.02
Brick Puncture Float 0.75 ≥ 0.02
Brick Scrape Float 0.75 ≥ 0.02
Brick Heavy Strike Float 0.75 ≥ 0.02
Wood Puncture Float 0.75 ≥ 0.02
Wood Scrape Float 0.75 ≥ 0.02
Wood Heavy Strike Float 0.75 ≥ 0.02
Glass Puncture Float 0.75 ≥ 0.02
Glass Scrape Float 0.75 ≥ 0.02
Glass Heavy Strike Float 0.75 ≥ 0.02
Sand Puncture Float 0.75 ≥ 0.02
Sand Scrape Float 0.75 ≥ 0.02
Sand Heavy Strike Float 0.75 ≥ 0.02
Soil Puncture Float 0.75 ≥ 0.02
Soil Scrape Float 0.75 ≥ 0.02
Soil Heavy Strike Float 0.75 ≥ 0.02
Snow Puncture Float 0.75 ≥ 0.02
Snow Scrape Float 0.75 ≥ 0.02
Snow Heavy Strike Float 0.75 ≥ 0.02
Slime Pierce Float 0.75 ≥ 0.02
Slime Slash Float 0.75 ≥ 0.02
Slime Crush Float 0.75 ≥ 0.02
Bone Pierce Float 0.75 ≥ 0.02
Bone Slash Float 0.75 ≥ 0.02
Bone Crush Float 0.75 ≥ 0.02
Chitin Pierce Float 0.75 ≥ 0.02
Chitin Slash Float 0.75 ≥ 0.02
Chitin Crush Float 0.75 ≥ 0.02
Scales Pierce Float 0.75 ≥ 0.02
Scales Slash Float 0.75 ≥ 0.02
Scales Crush Float 0.75 ≥ 0.02
Bark Pierce Float 0.75 ≥ 0.02
Bark Slash Float 0.75 ≥ 0.02
Bark Crush Float 0.75 ≥ 0.02
Crystal Pierce Float 0.75 ≥ 0.02
Crystal Slash Float 0.75 ≥ 0.02
Crystal Crush Float 0.75 ≥ 0.02
Ectoplasm Pierce Float 0.75 ≥ 0.02
Ectoplasm Slash Float 0.75 ≥ 0.02
Ectoplasm Crush Float 0.75 ≥ 0.02
Fabric Pierce Float 0.75 ≥ 0.02
Fabric Slash Float 0.75 ≥ 0.02
Fabric Crush Float 0.75 ≥ 0.02

Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.

System Type Shipped default Hard limits
Stone Puncture Float 2.5 ≥ 0
Stone Scrape Float 2 ≥ 0
Stone Heavy Strike Float 4 ≥ 0
Concrete Puncture Float 2.5 ≥ 0
Concrete Scrape Float 2 ≥ 0
Concrete Heavy Strike Float 4 ≥ 0
Brick Puncture Float 2.5 ≥ 0
Brick Scrape Float 2 ≥ 0
Brick Heavy Strike Float 4 ≥ 0
Wood Puncture Float 2.5 ≥ 0
Wood Scrape Float 2 ≥ 0
Wood Heavy Strike Float 4 ≥ 0
Glass Puncture Float 2.5 ≥ 0
Glass Scrape Float 2 ≥ 0
Glass Heavy Strike Float 4 ≥ 0
Sand Puncture Float 2.5 ≥ 0
Sand Scrape Float 2 ≥ 0
Sand Heavy Strike Float 4 ≥ 0
Soil Puncture Float 2.5 ≥ 0
Soil Scrape Float 2 ≥ 0
Soil Heavy Strike Float 4 ≥ 0
Snow Puncture Float 2.5 ≥ 0
Snow Scrape Float 2 ≥ 0
Snow Heavy Strike Float 4 ≥ 0
Slime Pierce Float 2.5 ≥ 0
Slime Slash Float 2 ≥ 0
Slime Crush Float 4 ≥ 0
Bone Pierce Float 2.5 ≥ 0
Bone Slash Float 2 ≥ 0
Bone Crush Float 4 ≥ 0
Chitin Pierce Float 2.5 ≥ 0
Chitin Slash Float 2 ≥ 0
Chitin Crush Float 4 ≥ 0
Scales Pierce Float 2.5 ≥ 0
Scales Slash Float 2 ≥ 0
Scales Crush Float 4 ≥ 0
Bark Pierce Float 2.5 ≥ 0
Bark Slash Float 2 ≥ 0
Bark Crush Float 4 ≥ 0
Crystal Pierce Float 2.5 ≥ 0
Crystal Slash Float 2 ≥ 0
Crystal Crush Float 4 ≥ 0
Ectoplasm Pierce Float 2.5 ≥ 0
Ectoplasm Slash Float 2 ≥ 0
Ectoplasm Crush Float 4 ≥ 0
Fabric Pierce Float 2.5 ≥ 0
Fabric Slash Float 2 ≥ 0
Fabric Crush Float 4 ≥ 0

Voxel combat hit control. Restart after editing for a consistent preview.

System Type Shipped default Hard limits
Stone Puncture Float 65 No exposed bound
Stone Scrape Float 95 No exposed bound
Stone Heavy Strike Float 100 No exposed bound
Concrete Puncture Float 65 No exposed bound
Concrete Scrape Float 95 No exposed bound
Concrete Heavy Strike Float 100 No exposed bound
Brick Puncture Float 65 No exposed bound
Brick Scrape Float 95 No exposed bound
Brick Heavy Strike Float 100 No exposed bound
Wood Puncture Float 65 No exposed bound
Wood Scrape Float 95 No exposed bound
Wood Heavy Strike Float 100 No exposed bound
Glass Puncture Float 65 No exposed bound
Glass Scrape Float 95 No exposed bound
Glass Heavy Strike Float 100 No exposed bound
Sand Puncture Float 65 No exposed bound
Sand Scrape Float 95 No exposed bound
Sand Heavy Strike Float 100 No exposed bound
Soil Puncture Float 65 No exposed bound
Soil Scrape Float 95 No exposed bound
Soil Heavy Strike Float 100 No exposed bound
Snow Puncture Float 65 No exposed bound
Snow Scrape Float 95 No exposed bound
Snow Heavy Strike Float 100 No exposed bound
Slime Pierce Float 65 No exposed bound
Slime Slash Float 95 No exposed bound
Slime Crush Float 100 No exposed bound
Bone Pierce Float 65 No exposed bound
Bone Slash Float 95 No exposed bound
Bone Crush Float 100 No exposed bound
Chitin Pierce Float 65 No exposed bound
Chitin Slash Float 95 No exposed bound
Chitin Crush Float 100 No exposed bound
Scales Pierce Float 65 No exposed bound
Scales Slash Float 95 No exposed bound
Scales Crush Float 100 No exposed bound
Bark Pierce Float 65 No exposed bound
Bark Slash Float 95 No exposed bound
Bark Crush Float 100 No exposed bound
Crystal Pierce Float 65 No exposed bound
Crystal Slash Float 95 No exposed bound
Crystal Crush Float 100 No exposed bound
Ectoplasm Pierce Float 65 No exposed bound
Ectoplasm Slash Float 95 No exposed bound
Ectoplasm Crush Float 100 No exposed bound
Fabric Pierce Float 65 No exposed bound
Fabric Slash Float 95 No exposed bound
Fabric Crush Float 100 No exposed bound

Voxel combat hit control. Restart after editing for a consistent preview.

System Type Shipped default Hard limits
Stone Puncture Float 180 No exposed bound
Stone Scrape Float 180 No exposed bound
Stone Heavy Strike Float 180 No exposed bound
Concrete Puncture Float 180 No exposed bound
Concrete Scrape Float 180 No exposed bound
Concrete Heavy Strike Float 180 No exposed bound
Brick Puncture Float 180 No exposed bound
Brick Scrape Float 180 No exposed bound
Brick Heavy Strike Float 180 No exposed bound
Wood Puncture Float 180 No exposed bound
Wood Scrape Float 180 No exposed bound
Wood Heavy Strike Float 180 No exposed bound
Glass Puncture Float 180 No exposed bound
Glass Scrape Float 180 No exposed bound
Glass Heavy Strike Float 180 No exposed bound
Sand Puncture Float 180 No exposed bound
Sand Scrape Float 180 No exposed bound
Sand Heavy Strike Float 180 No exposed bound
Soil Puncture Float 180 No exposed bound
Soil Scrape Float 180 No exposed bound
Soil Heavy Strike Float 180 No exposed bound
Snow Puncture Float 180 No exposed bound
Snow Scrape Float 180 No exposed bound
Snow Heavy Strike Float 180 No exposed bound
Slime Pierce Float 180 No exposed bound
Slime Slash Float 180 No exposed bound
Slime Crush Float 180 No exposed bound
Bone Pierce Float 180 No exposed bound
Bone Slash Float 180 No exposed bound
Bone Crush Float 180 No exposed bound
Chitin Pierce Float 180 No exposed bound
Chitin Slash Float 180 No exposed bound
Chitin Crush Float 180 No exposed bound
Scales Pierce Float 180 No exposed bound
Scales Slash Float 180 No exposed bound
Scales Crush Float 180 No exposed bound
Bark Pierce Float 180 No exposed bound
Bark Slash Float 180 No exposed bound
Bark Crush Float 180 No exposed bound
Crystal Pierce Float 180 No exposed bound
Crystal Slash Float 180 No exposed bound
Crystal Crush Float 180 No exposed bound
Ectoplasm Pierce Float 180 No exposed bound
Ectoplasm Slash Float 180 No exposed bound
Ectoplasm Crush Float 180 No exposed bound
Fabric Pierce Float 180 No exposed bound
Fabric Slash Float 180 No exposed bound
Fabric Crush Float 180 No exposed bound

Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.

System Type Shipped default Hard limits
Stone Puncture Float 1.3 ≥ 0
Stone Scrape Float 1.3 ≥ 0
Stone Heavy Strike Float 1.3 ≥ 0
Concrete Puncture Float 1.3 ≥ 0
Concrete Scrape Float 1.3 ≥ 0
Concrete Heavy Strike Float 1.3 ≥ 0
Brick Puncture Float 1.3 ≥ 0
Brick Scrape Float 1.3 ≥ 0
Brick Heavy Strike Float 1.3 ≥ 0
Wood Puncture Float 1.3 ≥ 0
Wood Scrape Float 1.3 ≥ 0
Wood Heavy Strike Float 1.3 ≥ 0
Glass Puncture Float 1.3 ≥ 0
Glass Scrape Float 1.3 ≥ 0
Glass Heavy Strike Float 1.3 ≥ 0
Sand Puncture Float 1.3 ≥ 0
Sand Scrape Float 1.3 ≥ 0
Sand Heavy Strike Float 1.3 ≥ 0
Soil Puncture Float 1.3 ≥ 0
Soil Scrape Float 1.3 ≥ 0
Soil Heavy Strike Float 1.3 ≥ 0
Snow Puncture Float 1.3 ≥ 0
Snow Scrape Float 1.3 ≥ 0
Snow Heavy Strike Float 1.3 ≥ 0
Slime Pierce Float 1.3 ≥ 0
Slime Slash Float 1.3 ≥ 0
Slime Crush Float 1.3 ≥ 0
Bone Pierce Float 1.3 ≥ 0
Bone Slash Float 1.3 ≥ 0
Bone Crush Float 1.3 ≥ 0
Chitin Pierce Float 1.3 ≥ 0
Chitin Slash Float 1.3 ≥ 0
Chitin Crush Float 1.3 ≥ 0
Scales Pierce Float 1.3 ≥ 0
Scales Slash Float 1.3 ≥ 0
Scales Crush Float 1.3 ≥ 0
Bark Pierce Float 1.3 ≥ 0
Bark Slash Float 1.3 ≥ 0
Bark Crush Float 1.3 ≥ 0
Crystal Pierce Float 1.3 ≥ 0
Crystal Slash Float 1.3 ≥ 0
Crystal Crush Float 1.3 ≥ 0
Ectoplasm Pierce Float 1.3 ≥ 0
Ectoplasm Slash Float 1.3 ≥ 0
Ectoplasm Crush Float 1.3 ≥ 0
Fabric Pierce Float 1.3 ≥ 0
Fabric Slash Float 1.3 ≥ 0
Fabric Crush Float 1.3 ≥ 0

World-space plane normal when CameraFacing is off; normalized internally. Zero falls back to -X.

System Type Shipped default Hard limits
Stone Puncture Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Stone Scrape Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Stone Heavy Strike Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Concrete Puncture Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Concrete Scrape Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Concrete Heavy Strike Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Brick Puncture Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Brick Scrape Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Brick Heavy Strike Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Wood Puncture Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Wood Scrape Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Wood Heavy Strike Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Glass Puncture Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Glass Scrape Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Glass Heavy Strike Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Sand Puncture Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Sand Scrape Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Sand Heavy Strike Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Soil Puncture Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Soil Scrape Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Soil Heavy Strike Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Snow Puncture Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Snow Scrape Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Snow Heavy Strike Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Slime Pierce Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Slime Slash Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Slime Crush Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Bone Pierce Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Bone Slash Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Bone Crush Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Chitin Pierce Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Chitin Slash Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Chitin Crush Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Scales Pierce Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Scales Slash Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Scales Crush Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Bark Pierce Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Bark Slash Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Bark Crush Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Crystal Pierce Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Crystal Slash Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Crystal Crush Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Ectoplasm Pierce Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Ectoplasm Slash Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Ectoplasm Crush Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Fabric Pierce Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Fabric Slash Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound
Fabric Crush Vector3 {“x”:0,“y”:0,“z”:0} No exposed bound

Rotation within the hit plane, in degrees.

System Type Shipped default Hard limits
Stone Puncture Float 0 No exposed bound
Stone Scrape Float 0 No exposed bound
Stone Heavy Strike Float 0 No exposed bound
Concrete Puncture Float 0 No exposed bound
Concrete Scrape Float 0 No exposed bound
Concrete Heavy Strike Float 0 No exposed bound
Brick Puncture Float 0 No exposed bound
Brick Scrape Float 0 No exposed bound
Brick Heavy Strike Float 0 No exposed bound
Wood Puncture Float 0 No exposed bound
Wood Scrape Float 0 No exposed bound
Wood Heavy Strike Float 0 No exposed bound
Glass Puncture Float 0 No exposed bound
Glass Scrape Float 0 No exposed bound
Glass Heavy Strike Float 0 No exposed bound
Sand Puncture Float 0 No exposed bound
Sand Scrape Float 0 No exposed bound
Sand Heavy Strike Float 0 No exposed bound
Soil Puncture Float 0 No exposed bound
Soil Scrape Float 0 No exposed bound
Soil Heavy Strike Float 0 No exposed bound
Snow Puncture Float 0 No exposed bound
Snow Scrape Float 0 No exposed bound
Snow Heavy Strike Float 0 No exposed bound
Slime Pierce Float 0 No exposed bound
Slime Slash Float 0 No exposed bound
Slime Crush Float 0 No exposed bound
Bone Pierce Float 0 No exposed bound
Bone Slash Float 0 No exposed bound
Bone Crush Float 0 No exposed bound
Chitin Pierce Float 0 No exposed bound
Chitin Slash Float 0 No exposed bound
Chitin Crush Float 0 No exposed bound
Scales Pierce Float 0 No exposed bound
Scales Slash Float 0 No exposed bound
Scales Crush Float 0 No exposed bound
Bark Pierce Float 0 No exposed bound
Bark Slash Float 0 No exposed bound
Bark Crush Float 0 No exposed bound
Crystal Pierce Float 0 No exposed bound
Crystal Slash Float 0 No exposed bound
Crystal Crush Float 0 No exposed bound
Ectoplasm Pierce Float 0 No exposed bound
Ectoplasm Slash Float 0 No exposed bound
Ectoplasm Crush Float 0 No exposed bound
Fabric Pierce Float 0 No exposed bound
Fabric Slash Float 0 No exposed bound
Fabric Crush Float 0 No exposed bound

Voxel combat hit control. Restart after editing for a consistent preview.

System Type Shipped default Hard limits
Stone Puncture Float 0.85 ≥ 0
Stone Scrape Float 0.85 ≥ 0
Stone Heavy Strike Float 0.85 ≥ 0
Concrete Puncture Float 0.85 ≥ 0
Concrete Scrape Float 0.85 ≥ 0
Concrete Heavy Strike Float 0.85 ≥ 0
Brick Puncture Float 0.85 ≥ 0
Brick Scrape Float 0.85 ≥ 0
Brick Heavy Strike Float 0.85 ≥ 0
Wood Puncture Float 0.85 ≥ 0
Wood Scrape Float 0.85 ≥ 0
Wood Heavy Strike Float 0.85 ≥ 0
Glass Puncture Float 0.85 ≥ 0
Glass Scrape Float 0.85 ≥ 0
Glass Heavy Strike Float 0.85 ≥ 0
Sand Puncture Float 0.85 ≥ 0
Sand Scrape Float 0.85 ≥ 0
Sand Heavy Strike Float 0.85 ≥ 0
Soil Puncture Float 1.2 ≥ 0
Soil Scrape Float 1.2 ≥ 0
Soil Heavy Strike Float 1.2 ≥ 0
Snow Puncture Float 0.85 ≥ 0
Snow Scrape Float 0.85 ≥ 0
Snow Heavy Strike Float 0.85 ≥ 0
Slime Pierce Float 0.85 ≥ 0
Slime Slash Float 0.85 ≥ 0
Slime Crush Float 0.85 ≥ 0
Bone Pierce Float 0.85 ≥ 0
Bone Slash Float 0.85 ≥ 0
Bone Crush Float 0.85 ≥ 0
Chitin Pierce Float 0.85 ≥ 0
Chitin Slash Float 0.85 ≥ 0
Chitin Crush Float 0.85 ≥ 0
Scales Pierce Float 0.85 ≥ 0
Scales Slash Float 0.85 ≥ 0
Scales Crush Float 0.85 ≥ 0
Bark Pierce Float 0.85 ≥ 0
Bark Slash Float 0.85 ≥ 0
Bark Crush Float 0.85 ≥ 0
Crystal Pierce Float 0.85 ≥ 0
Crystal Slash Float 0.85 ≥ 0
Crystal Crush Float 0.85 ≥ 0
Ectoplasm Pierce Float 1.2 ≥ 0
Ectoplasm Slash Float 1.2 ≥ 0
Ectoplasm Crush Float 1.2 ≥ 0
Fabric Pierce Float 0.85 ≥ 0
Fabric Slash Float 0.85 ≥ 0
Fabric Crush Float 0.85 ≥ 0

0 chooses a fresh variation each activation; nonzero repeats a chosen variation. Restart after editing.

System Type Shipped default Hard limits
Stone Puncture Int 0 No exposed bound
Stone Scrape Int 0 No exposed bound
Stone Heavy Strike Int 0 No exposed bound
Concrete Puncture Int 0 No exposed bound
Concrete Scrape Int 0 No exposed bound
Concrete Heavy Strike Int 0 No exposed bound
Brick Puncture Int 0 No exposed bound
Brick Scrape Int 0 No exposed bound
Brick Heavy Strike Int 0 No exposed bound
Wood Puncture Int 0 No exposed bound
Wood Scrape Int 0 No exposed bound
Wood Heavy Strike Int 0 No exposed bound
Glass Puncture Int 0 No exposed bound
Glass Scrape Int 0 No exposed bound
Glass Heavy Strike Int 0 No exposed bound
Sand Puncture Int 0 No exposed bound
Sand Scrape Int 0 No exposed bound
Sand Heavy Strike Int 0 No exposed bound
Soil Puncture Int 0 No exposed bound
Soil Scrape Int 0 No exposed bound
Soil Heavy Strike Int 0 No exposed bound
Snow Puncture Int 0 No exposed bound
Snow Scrape Int 0 No exposed bound
Snow Heavy Strike Int 0 No exposed bound
Slime Pierce Int 0 No exposed bound
Slime Slash Int 0 No exposed bound
Slime Crush Int 0 No exposed bound
Bone Pierce Int 0 No exposed bound
Bone Slash Int 0 No exposed bound
Bone Crush Int 0 No exposed bound
Chitin Pierce Int 0 No exposed bound
Chitin Slash Int 0 No exposed bound
Chitin Crush Int 0 No exposed bound
Scales Pierce Int 0 No exposed bound
Scales Slash Int 0 No exposed bound
Scales Crush Int 0 No exposed bound
Bark Pierce Int 0 No exposed bound
Bark Slash Int 0 No exposed bound
Bark Crush Int 0 No exposed bound
Crystal Pierce Int 0 No exposed bound
Crystal Slash Int 0 No exposed bound
Crystal Crush Int 0 No exposed bound
Ectoplasm Pierce Int 0 No exposed bound
Ectoplasm Slash Int 0 No exposed bound
Ectoplasm Crush Int 0 No exposed bound
Fabric Pierce Int 0 No exposed bound
Fabric Slash Int 0 No exposed bound
Fabric Crush Int 0 No exposed bound

Master variation strength, clamped 0..1; 0 preserves authored appearance.

System Type Shipped default Hard limits
Stone Puncture Float 1 0–1
Stone Scrape Float 1 0–1
Stone Heavy Strike Float 1 0–1
Concrete Puncture Float 1 0–1
Concrete Scrape Float 1 0–1
Concrete Heavy Strike Float 1 0–1
Brick Puncture Float 1 0–1
Brick Scrape Float 1 0–1
Brick Heavy Strike Float 1 0–1
Wood Puncture Float 1 0–1
Wood Scrape Float 1 0–1
Wood Heavy Strike Float 1 0–1
Glass Puncture Float 1 0–1
Glass Scrape Float 1 0–1
Glass Heavy Strike Float 1 0–1
Sand Puncture Float 1 0–1
Sand Scrape Float 1 0–1
Sand Heavy Strike Float 1 0–1
Soil Puncture Float 1 0–1
Soil Scrape Float 1 0–1
Soil Heavy Strike Float 1 0–1
Snow Puncture Float 1 0–1
Snow Scrape Float 1 0–1
Snow Heavy Strike Float 1 0–1
Slime Pierce Float 1 0–1
Slime Slash Float 1 0–1
Slime Crush Float 1 0–1
Bone Pierce Float 1 0–1
Bone Slash Float 1 0–1
Bone Crush Float 1 0–1
Chitin Pierce Float 1 0–1
Chitin Slash Float 1 0–1
Chitin Crush Float 1 0–1
Scales Pierce Float 1 0–1
Scales Slash Float 1 0–1
Scales Crush Float 1 0–1
Bark Pierce Float 1 0–1
Bark Slash Float 1 0–1
Bark Crush Float 1 0–1
Crystal Pierce Float 1 0–1
Crystal Slash Float 1 0–1
Crystal Crush Float 1 0–1
Ectoplasm Pierce Float 1 0–1
Ectoplasm Slash Float 1 0–1
Ectoplasm Crush Float 1 0–1
Fabric Pierce Float 1 0–1
Fabric Slash Float 1 0–1
Fabric Crush Float 1 0–1

Enable extra voxel variation. Restart after changing seed or toggle.

System Type Shipped default Hard limits
Stone Puncture Bool true No exposed bound
Stone Scrape Bool true No exposed bound
Stone Heavy Strike Bool true No exposed bound
Concrete Puncture Bool true No exposed bound
Concrete Scrape Bool true No exposed bound
Concrete Heavy Strike Bool true No exposed bound
Brick Puncture Bool true No exposed bound
Brick Scrape Bool true No exposed bound
Brick Heavy Strike Bool true No exposed bound
Wood Puncture Bool true No exposed bound
Wood Scrape Bool true No exposed bound
Wood Heavy Strike Bool true No exposed bound
Glass Puncture Bool true No exposed bound
Glass Scrape Bool true No exposed bound
Glass Heavy Strike Bool true No exposed bound
Sand Puncture Bool true No exposed bound
Sand Scrape Bool true No exposed bound
Sand Heavy Strike Bool true No exposed bound
Soil Puncture Bool true No exposed bound
Soil Scrape Bool true No exposed bound
Soil Heavy Strike Bool true No exposed bound
Snow Puncture Bool true No exposed bound
Snow Scrape Bool true No exposed bound
Snow Heavy Strike Bool true No exposed bound
Slime Pierce Bool true No exposed bound
Slime Slash Bool true No exposed bound
Slime Crush Bool true No exposed bound
Bone Pierce Bool true No exposed bound
Bone Slash Bool true No exposed bound
Bone Crush Bool true No exposed bound
Chitin Pierce Bool true No exposed bound
Chitin Slash Bool true No exposed bound
Chitin Crush Bool true No exposed bound
Scales Pierce Bool true No exposed bound
Scales Slash Bool true No exposed bound
Scales Crush Bool true No exposed bound
Bark Pierce Bool true No exposed bound
Bark Slash Bool true No exposed bound
Bark Crush Bool true No exposed bound
Crystal Pierce Bool true No exposed bound
Crystal Slash Bool true No exposed bound
Crystal Crush Bool true No exposed bound
Ectoplasm Pierce Bool true No exposed bound
Ectoplasm Slash Bool true No exposed bound
Ectoplasm Crush Bool true No exposed bound
Fabric Pierce Bool true No exposed bound
Fabric Slash Bool true No exposed bound
Fabric Crush Bool true No exposed bound

Layer voxel budget; 0 disables this layer. Restart after editing.

System Type Shipped default Hard limits
Stone Puncture Int 240 ≥ 0.0
Stone Scrape Int 240 ≥ 0.0
Stone Heavy Strike Int 240 ≥ 0.0
Concrete Puncture Int 240 ≥ 0.0
Concrete Scrape Int 240 ≥ 0.0
Concrete Heavy Strike Int 240 ≥ 0.0
Brick Puncture Int 240 ≥ 0.0
Brick Scrape Int 240 ≥ 0.0
Brick Heavy Strike Int 240 ≥ 0.0
Wood Puncture Int 240 ≥ 0.0
Wood Scrape Int 240 ≥ 0.0
Wood Heavy Strike Int 240 ≥ 0.0
Glass Puncture Int 240 ≥ 0.0
Glass Scrape Int 240 ≥ 0.0
Glass Heavy Strike Int 240 ≥ 0.0
Sand Puncture Int 240 ≥ 0.0
Sand Scrape Int 240 ≥ 0.0
Sand Heavy Strike Int 240 ≥ 0.0
Soil Puncture Int 240 ≥ 0.0
Soil Scrape Int 240 ≥ 0.0
Soil Heavy Strike Int 240 ≥ 0.0
Snow Puncture Int 240 ≥ 0.0
Snow Scrape Int 240 ≥ 0.0
Snow Heavy Strike Int 240 ≥ 0.0
Slime Pierce Int 240 ≥ 0.0
Slime Slash Int 240 ≥ 0.0
Slime Crush Int 240 ≥ 0.0
Bone Pierce Int 240 ≥ 0.0
Bone Slash Int 240 ≥ 0.0
Bone Crush Int 240 ≥ 0.0
Chitin Pierce Int 240 ≥ 0.0
Chitin Slash Int 240 ≥ 0.0
Chitin Crush Int 240 ≥ 0.0
Scales Pierce Int 240 ≥ 0.0
Scales Slash Int 240 ≥ 0.0
Scales Crush Int 240 ≥ 0.0
Bark Pierce Int 240 ≥ 0.0
Bark Slash Int 240 ≥ 0.0
Bark Crush Int 240 ≥ 0.0
Crystal Pierce Int 240 ≥ 0.0
Crystal Slash Int 240 ≥ 0.0
Crystal Crush Int 240 ≥ 0.0
Ectoplasm Pierce Int 240 ≥ 0.0
Ectoplasm Slash Int 240 ≥ 0.0
Ectoplasm Crush Int 240 ≥ 0.0
Fabric Pierce Int 240 ≥ 0.0
Fabric Slash Int 240 ≥ 0.0
Fabric Crush Int 240 ≥ 0.0

Seconds. Total Duration caps the lifetime of all layers.

System Type Shipped default Hard limits
Stone Puncture Float 0.2 ≥ 0.02
Stone Scrape Float 0.5 ≥ 0.02
Stone Heavy Strike Float 0.35 ≥ 0.02
Concrete Puncture Float 0.2 ≥ 0.02
Concrete Scrape Float 0.5 ≥ 0.02
Concrete Heavy Strike Float 0.35 ≥ 0.02
Brick Puncture Float 0.2 ≥ 0.02
Brick Scrape Float 0.5 ≥ 0.02
Brick Heavy Strike Float 0.35 ≥ 0.02
Wood Puncture Float 0.2 ≥ 0.02
Wood Scrape Float 0.5 ≥ 0.02
Wood Heavy Strike Float 0.35 ≥ 0.02
Glass Puncture Float 0.2 ≥ 0.02
Glass Scrape Float 0.5 ≥ 0.02
Glass Heavy Strike Float 0.35 ≥ 0.02
Sand Puncture Float 0.2 ≥ 0.02
Sand Scrape Float 0.5 ≥ 0.02
Sand Heavy Strike Float 0.35 ≥ 0.02
Soil Puncture Float 0.2 ≥ 0.02
Soil Scrape Float 0.5 ≥ 0.02
Soil Heavy Strike Float 0.35 ≥ 0.02
Snow Puncture Float 0.2 ≥ 0.02
Snow Scrape Float 0.5 ≥ 0.02
Snow Heavy Strike Float 0.35 ≥ 0.02
Slime Pierce Float 0.2 ≥ 0.02
Slime Slash Float 0.5 ≥ 0.02
Slime Crush Float 0.35 ≥ 0.02
Bone Pierce Float 0.2 ≥ 0.02
Bone Slash Float 0.5 ≥ 0.02
Bone Crush Float 0.35 ≥ 0.02
Chitin Pierce Float 0.2 ≥ 0.02
Chitin Slash Float 0.5 ≥ 0.02
Chitin Crush Float 0.35 ≥ 0.02
Scales Pierce Float 0.2 ≥ 0.02
Scales Slash Float 0.5 ≥ 0.02
Scales Crush Float 0.35 ≥ 0.02
Bark Pierce Float 0.2 ≥ 0.02
Bark Slash Float 0.5 ≥ 0.02
Bark Crush Float 0.35 ≥ 0.02
Crystal Pierce Float 0.2 ≥ 0.02
Crystal Slash Float 0.5 ≥ 0.02
Crystal Crush Float 0.35 ≥ 0.02
Ectoplasm Pierce Float 0.2 ≥ 0.02
Ectoplasm Slash Float 0.5 ≥ 0.02
Ectoplasm Crush Float 0.35 ≥ 0.02
Fabric Pierce Float 0.2 ≥ 0.02
Fabric Slash Float 0.5 ≥ 0.02
Fabric Crush Float 0.35 ≥ 0.02

Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.

System Type Shipped default Hard limits
Stone Puncture Float 18 ≥ 0
Stone Scrape Float 30 ≥ 0
Stone Heavy Strike Float 40 ≥ 0
Concrete Puncture Float 18 ≥ 0
Concrete Scrape Float 30 ≥ 0
Concrete Heavy Strike Float 40 ≥ 0
Brick Puncture Float 18 ≥ 0
Brick Scrape Float 30 ≥ 0
Brick Heavy Strike Float 40 ≥ 0
Wood Puncture Float 18 ≥ 0
Wood Scrape Float 30 ≥ 0
Wood Heavy Strike Float 40 ≥ 0
Glass Puncture Float 18 ≥ 0
Glass Scrape Float 30 ≥ 0
Glass Heavy Strike Float 40 ≥ 0
Sand Puncture Float 18 ≥ 0
Sand Scrape Float 30 ≥ 0
Sand Heavy Strike Float 40 ≥ 0
Soil Puncture Float 18 ≥ 0
Soil Scrape Float 30 ≥ 0
Soil Heavy Strike Float 40 ≥ 0
Snow Puncture Float 18 ≥ 0
Snow Scrape Float 30 ≥ 0
Snow Heavy Strike Float 40 ≥ 0
Slime Pierce Float 18 ≥ 0
Slime Slash Float 30 ≥ 0
Slime Crush Float 40 ≥ 0
Bone Pierce Float 18 ≥ 0
Bone Slash Float 30 ≥ 0
Bone Crush Float 40 ≥ 0
Chitin Pierce Float 18 ≥ 0
Chitin Slash Float 30 ≥ 0
Chitin Crush Float 40 ≥ 0
Scales Pierce Float 18 ≥ 0
Scales Slash Float 30 ≥ 0
Scales Crush Float 40 ≥ 0
Bark Pierce Float 18 ≥ 0
Bark Slash Float 30 ≥ 0
Bark Crush Float 40 ≥ 0
Crystal Pierce Float 18 ≥ 0
Crystal Slash Float 30 ≥ 0
Crystal Crush Float 40 ≥ 0
Ectoplasm Pierce Float 18 ≥ 0
Ectoplasm Slash Float 30 ≥ 0
Ectoplasm Crush Float 40 ≥ 0
Fabric Pierce Float 18 ≥ 0
Fabric Slash Float 30 ≥ 0
Fabric Crush Float 40 ≥ 0

Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.

System Type Shipped default Hard limits
Stone Puncture Float 5 ≥ 0
Stone Scrape Float 3 ≥ 0
Stone Heavy Strike Float 14 ≥ 0
Concrete Puncture Float 5 ≥ 0
Concrete Scrape Float 3 ≥ 0
Concrete Heavy Strike Float 14 ≥ 0
Brick Puncture Float 5 ≥ 0
Brick Scrape Float 3 ≥ 0
Brick Heavy Strike Float 14 ≥ 0
Wood Puncture Float 5 ≥ 0
Wood Scrape Float 3 ≥ 0
Wood Heavy Strike Float 14 ≥ 0
Glass Puncture Float 5 ≥ 0
Glass Scrape Float 3 ≥ 0
Glass Heavy Strike Float 14 ≥ 0
Sand Puncture Float 5 ≥ 0
Sand Scrape Float 3 ≥ 0
Sand Heavy Strike Float 14 ≥ 0
Soil Puncture Float 5 ≥ 0
Soil Scrape Float 3 ≥ 0
Soil Heavy Strike Float 14 ≥ 0
Snow Puncture Float 5 ≥ 0
Snow Scrape Float 3 ≥ 0
Snow Heavy Strike Float 14 ≥ 0
Slime Pierce Float 5 ≥ 0
Slime Slash Float 3 ≥ 0
Slime Crush Float 14 ≥ 0
Bone Pierce Float 5 ≥ 0
Bone Slash Float 3 ≥ 0
Bone Crush Float 14 ≥ 0
Chitin Pierce Float 5 ≥ 0
Chitin Slash Float 3 ≥ 0
Chitin Crush Float 14 ≥ 0
Scales Pierce Float 5 ≥ 0
Scales Slash Float 3 ≥ 0
Scales Crush Float 14 ≥ 0
Bark Pierce Float 5 ≥ 0
Bark Slash Float 3 ≥ 0
Bark Crush Float 14 ≥ 0
Crystal Pierce Float 5 ≥ 0
Crystal Slash Float 3 ≥ 0
Crystal Crush Float 14 ≥ 0
Ectoplasm Pierce Float 5 ≥ 0
Ectoplasm Slash Float 3 ≥ 0
Ectoplasm Crush Float 14 ≥ 0
Fabric Pierce Float 5 ≥ 0
Fabric Slash Float 3 ≥ 0
Fabric Crush Float 14 ≥ 0

Voxel combat hit control. Restart after editing for a consistent preview.

System Type Shipped default Hard limits
Stone Puncture Linear RGBA {“r”:0.125,“g”:0.145,“b”:0.17,“a”:1} No exposed bound
Stone Scrape Linear RGBA {“r”:0.125,“g”:0.145,“b”:0.17,“a”:1} No exposed bound
Stone Heavy Strike Linear RGBA {“r”:0.125,“g”:0.145,“b”:0.17,“a”:1} No exposed bound
Concrete Puncture Linear RGBA {“r”:0.225,“g”:0.215,“b”:0.195,“a”:1} No exposed bound
Concrete Scrape Linear RGBA {“r”:0.225,“g”:0.215,“b”:0.195,“a”:1} No exposed bound
Concrete Heavy Strike Linear RGBA {“r”:0.225,“g”:0.215,“b”:0.195,“a”:1} No exposed bound
Brick Puncture Linear RGBA {“r”:0.25,“g”:0.06,“b”:0.0275,“a”:1} No exposed bound
Brick Scrape Linear RGBA {“r”:0.25,“g”:0.06,“b”:0.0275,“a”:1} No exposed bound
Brick Heavy Strike Linear RGBA {“r”:0.25,“g”:0.06,“b”:0.0275,“a”:1} No exposed bound
Wood Puncture Linear RGBA {“r”:0.21,“g”:0.1,“b”:0.03,“a”:1} No exposed bound
Wood Scrape Linear RGBA {“r”:0.21,“g”:0.1,“b”:0.03,“a”:1} No exposed bound
Wood Heavy Strike Linear RGBA {“r”:0.21,“g”:0.1,“b”:0.03,“a”:1} No exposed bound
Glass Puncture Linear RGBA {“r”:0.09,“g”:0.325,“b”:0.39,“a”:1} No exposed bound
Glass Scrape Linear RGBA {“r”:0.09,“g”:0.325,“b”:0.39,“a”:1} No exposed bound
Glass Heavy Strike Linear RGBA {“r”:0.09,“g”:0.325,“b”:0.39,“a”:1} No exposed bound
Sand Puncture Linear RGBA {“r”:0.325,“g”:0.215,“b”:0.085,“a”:1} No exposed bound
Sand Scrape Linear RGBA {“r”:0.325,“g”:0.215,“b”:0.085,“a”:1} No exposed bound
Sand Heavy Strike Linear RGBA {“r”:0.325,“g”:0.215,“b”:0.085,“a”:1} No exposed bound
Soil Puncture Linear RGBA {“r”:0.07,“g”:0.0325,“b”:0.0125,“a”:1} No exposed bound
Soil Scrape Linear RGBA {“r”:0.07,“g”:0.0325,“b”:0.0125,“a”:1} No exposed bound
Soil Heavy Strike Linear RGBA {“r”:0.07,“g”:0.0325,“b”:0.0125,“a”:1} No exposed bound
Snow Puncture Linear RGBA {“r”:0.35,“g”:0.415,“b”:0.475,“a”:1} No exposed bound
Snow Scrape Linear RGBA {“r”:0.35,“g”:0.415,“b”:0.475,“a”:1} No exposed bound
Snow Heavy Strike Linear RGBA {“r”:0.35,“g”:0.415,“b”:0.475,“a”:1} No exposed bound
Slime Pierce Linear RGBA {“r”:0.07,“g”:0.325,“b”:0.0125,“a”:1} No exposed bound
Slime Slash Linear RGBA {“r”:0.07,“g”:0.325,“b”:0.0125,“a”:1} No exposed bound
Slime Crush Linear RGBA {“r”:0.07,“g”:0.325,“b”:0.0125,“a”:1} No exposed bound
Bone Pierce Linear RGBA {“r”:0.4,“g”:0.35,“b”:0.235,“a”:1} No exposed bound
Bone Slash Linear RGBA {“r”:0.4,“g”:0.35,“b”:0.235,“a”:1} No exposed bound
Bone Crush Linear RGBA {“r”:0.4,“g”:0.35,“b”:0.235,“a”:1} No exposed bound
Chitin Pierce Linear RGBA {“r”:0.08,“g”:0.0375,“b”:0.015,“a”:1} No exposed bound
Chitin Slash Linear RGBA {“r”:0.08,“g”:0.0375,“b”:0.015,“a”:1} No exposed bound
Chitin Crush Linear RGBA {“r”:0.08,“g”:0.0375,“b”:0.015,“a”:1} No exposed bound
Scales Pierce Linear RGBA {“r”:0.0175,“g”:0.175,“b”:0.14,“a”:1} No exposed bound
Scales Slash Linear RGBA {“r”:0.0175,“g”:0.175,“b”:0.14,“a”:1} No exposed bound
Scales Crush Linear RGBA {“r”:0.0175,“g”:0.175,“b”:0.14,“a”:1} No exposed bound
Bark Pierce Linear RGBA {“r”:0.13,“g”:0.05,“b”:0.0175,“a”:1} No exposed bound
Bark Slash Linear RGBA {“r”:0.13,“g”:0.05,“b”:0.0175,“a”:1} No exposed bound
Bark Crush Linear RGBA {“r”:0.13,“g”:0.05,“b”:0.0175,“a”:1} No exposed bound
Crystal Pierce Linear RGBA {“r”:0.225,“g”:0.06,“b”:0.425,“a”:1} No exposed bound
Crystal Slash Linear RGBA {“r”:0.225,“g”:0.06,“b”:0.425,“a”:1} No exposed bound
Crystal Crush Linear RGBA {“r”:0.225,“g”:0.06,“b”:0.425,“a”:1} No exposed bound
Ectoplasm Pierce Linear RGBA {“r”:0.03,“g”:0.35,“b”:0.25,“a”:1} No exposed bound
Ectoplasm Slash Linear RGBA {“r”:0.03,“g”:0.35,“b”:0.25,“a”:1} No exposed bound
Ectoplasm Crush Linear RGBA {“r”:0.03,“g”:0.35,“b”:0.25,“a”:1} No exposed bound
Fabric Pierce Linear RGBA {“r”:0.26,“g”:0.06,“b”:0.03,“a”:1} No exposed bound
Fabric Slash Linear RGBA {“r”:0.26,“g”:0.06,“b”:0.03,“a”:1} No exposed bound
Fabric Crush Linear RGBA {“r”:0.26,“g”:0.06,“b”:0.03,“a”:1} No exposed bound

Layer voxel budget; 0 disables this layer. Restart after editing.

System Type Shipped default Hard limits
Stone Puncture Int 30 ≥ 0
Stone Scrape Int 30 ≥ 0
Stone Heavy Strike Int 30 ≥ 0
Concrete Puncture Int 30 ≥ 0
Concrete Scrape Int 30 ≥ 0
Concrete Heavy Strike Int 30 ≥ 0
Brick Puncture Int 30 ≥ 0
Brick Scrape Int 30 ≥ 0
Brick Heavy Strike Int 30 ≥ 0
Wood Puncture Int 30 ≥ 0
Wood Scrape Int 30 ≥ 0
Wood Heavy Strike Int 30 ≥ 0
Glass Puncture Int 30 ≥ 0
Glass Scrape Int 30 ≥ 0
Glass Heavy Strike Int 30 ≥ 0
Sand Puncture Int 30 ≥ 0
Sand Scrape Int 30 ≥ 0
Sand Heavy Strike Int 30 ≥ 0
Soil Puncture Int 30 ≥ 0
Soil Scrape Int 30 ≥ 0
Soil Heavy Strike Int 30 ≥ 0
Snow Puncture Int 30 ≥ 0
Snow Scrape Int 30 ≥ 0
Snow Heavy Strike Int 30 ≥ 0
Slime Pierce Int 30 ≥ 0
Slime Slash Int 30 ≥ 0
Slime Crush Int 30 ≥ 0
Bone Pierce Int 30 ≥ 0
Bone Slash Int 30 ≥ 0
Bone Crush Int 30 ≥ 0
Chitin Pierce Int 30 ≥ 0
Chitin Slash Int 30 ≥ 0
Chitin Crush Int 30 ≥ 0
Scales Pierce Int 30 ≥ 0
Scales Slash Int 30 ≥ 0
Scales Crush Int 30 ≥ 0
Bark Pierce Int 30 ≥ 0
Bark Slash Int 30 ≥ 0
Bark Crush Int 30 ≥ 0
Crystal Pierce Int 30 ≥ 0
Crystal Slash Int 30 ≥ 0
Crystal Crush Int 30 ≥ 0
Ectoplasm Pierce Int 30 ≥ 0
Ectoplasm Slash Int 30 ≥ 0
Ectoplasm Crush Int 30 ≥ 0
Fabric Pierce Int 30 ≥ 0
Fabric Slash Int 30 ≥ 0
Fabric Crush Int 30 ≥ 0

Seconds. Total Duration caps the lifetime of all layers.

System Type Shipped default Hard limits
Stone Puncture Float 0.85 ≥ 0.02
Stone Scrape Float 0.85 ≥ 0.02
Stone Heavy Strike Float 0.85 ≥ 0.02
Concrete Puncture Float 0.85 ≥ 0.02
Concrete Scrape Float 0.85 ≥ 0.02
Concrete Heavy Strike Float 0.85 ≥ 0.02
Brick Puncture Float 0.85 ≥ 0.02
Brick Scrape Float 0.85 ≥ 0.02
Brick Heavy Strike Float 0.85 ≥ 0.02
Wood Puncture Float 0.85 ≥ 0.02
Wood Scrape Float 0.85 ≥ 0.02
Wood Heavy Strike Float 0.85 ≥ 0.02
Glass Puncture Float 0.85 ≥ 0.02
Glass Scrape Float 0.85 ≥ 0.02
Glass Heavy Strike Float 0.85 ≥ 0.02
Sand Puncture Float 0.85 ≥ 0.02
Sand Scrape Float 0.85 ≥ 0.02
Sand Heavy Strike Float 0.85 ≥ 0.02
Soil Puncture Float 0.85 ≥ 0.02
Soil Scrape Float 0.85 ≥ 0.02
Soil Heavy Strike Float 0.85 ≥ 0.02
Snow Puncture Float 0.85 ≥ 0.02
Snow Scrape Float 0.85 ≥ 0.02
Snow Heavy Strike Float 0.85 ≥ 0.02
Slime Pierce Float 0.85 ≥ 0.02
Slime Slash Float 0.85 ≥ 0.02
Slime Crush Float 0.85 ≥ 0.02
Bone Pierce Float 0.85 ≥ 0.02
Bone Slash Float 0.85 ≥ 0.02
Bone Crush Float 0.85 ≥ 0.02
Chitin Pierce Float 0.85 ≥ 0.02
Chitin Slash Float 0.85 ≥ 0.02
Chitin Crush Float 0.85 ≥ 0.02
Scales Pierce Float 0.85 ≥ 0.02
Scales Slash Float 0.85 ≥ 0.02
Scales Crush Float 0.85 ≥ 0.02
Bark Pierce Float 0.85 ≥ 0.02
Bark Slash Float 0.85 ≥ 0.02
Bark Crush Float 0.85 ≥ 0.02
Crystal Pierce Float 0.85 ≥ 0.02
Crystal Slash Float 0.85 ≥ 0.02
Crystal Crush Float 0.85 ≥ 0.02
Ectoplasm Pierce Float 0.85 ≥ 0.02
Ectoplasm Slash Float 0.85 ≥ 0.02
Ectoplasm Crush Float 0.85 ≥ 0.02
Fabric Pierce Float 0.85 ≥ 0.02
Fabric Slash Float 0.85 ≥ 0.02
Fabric Crush Float 0.85 ≥ 0.02

Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.

System Type Shipped default Hard limits
Stone Puncture Float 3 ≥ 0
Stone Scrape Float 3 ≥ 0
Stone Heavy Strike Float 3 ≥ 0
Concrete Puncture Float 3 ≥ 0
Concrete Scrape Float 3 ≥ 0
Concrete Heavy Strike Float 3 ≥ 0
Brick Puncture Float 3 ≥ 0
Brick Scrape Float 3 ≥ 0
Brick Heavy Strike Float 3 ≥ 0
Wood Puncture Float 3 ≥ 0
Wood Scrape Float 3 ≥ 0
Wood Heavy Strike Float 3 ≥ 0
Glass Puncture Float 3 ≥ 0
Glass Scrape Float 3 ≥ 0
Glass Heavy Strike Float 3 ≥ 0
Sand Puncture Float 3 ≥ 0
Sand Scrape Float 3 ≥ 0
Sand Heavy Strike Float 3 ≥ 0
Soil Puncture Float 3 ≥ 0
Soil Scrape Float 3 ≥ 0
Soil Heavy Strike Float 3 ≥ 0
Snow Puncture Float 3 ≥ 0
Snow Scrape Float 3 ≥ 0
Snow Heavy Strike Float 3 ≥ 0
Slime Pierce Float 3 ≥ 0
Slime Slash Float 3 ≥ 0
Slime Crush Float 3 ≥ 0
Bone Pierce Float 3 ≥ 0
Bone Slash Float 3 ≥ 0
Bone Crush Float 3 ≥ 0
Chitin Pierce Float 3 ≥ 0
Chitin Slash Float 3 ≥ 0
Chitin Crush Float 3 ≥ 0
Scales Pierce Float 3 ≥ 0
Scales Slash Float 3 ≥ 0
Scales Crush Float 3 ≥ 0
Bark Pierce Float 3 ≥ 0
Bark Slash Float 3 ≥ 0
Bark Crush Float 3 ≥ 0
Crystal Pierce Float 3 ≥ 0
Crystal Slash Float 3 ≥ 0
Crystal Crush Float 3 ≥ 0
Ectoplasm Pierce Float 3 ≥ 0
Ectoplasm Slash Float 3 ≥ 0
Ectoplasm Crush Float 3 ≥ 0
Fabric Pierce Float 3 ≥ 0
Fabric Slash Float 3 ≥ 0
Fabric Crush Float 3 ≥ 0

Voxel combat hit control. Restart after editing for a consistent preview.

System Type Shipped default Hard limits
Stone Puncture Linear RGBA {“r”:0.425,“g”:0.485,“b”:0.56,“a”:1} No exposed bound
Stone Scrape Linear RGBA {“r”:0.425,“g”:0.485,“b”:0.56,“a”:1} No exposed bound
Stone Heavy Strike Linear RGBA {“r”:0.425,“g”:0.485,“b”:0.56,“a”:1} No exposed bound
Concrete Puncture Linear RGBA {“r”:0.725,“g”:0.695,“b”:0.635,“a”:1} No exposed bound
Concrete Scrape Linear RGBA {“r”:0.725,“g”:0.695,“b”:0.635,“a”:1} No exposed bound
Concrete Heavy Strike Linear RGBA {“r”:0.725,“g”:0.695,“b”:0.635,“a”:1} No exposed bound
Brick Puncture Linear RGBA {“r”:0.8,“g”:0.23,“b”:0.1325,“a”:1} No exposed bound
Brick Scrape Linear RGBA {“r”:0.8,“g”:0.23,“b”:0.1325,“a”:1} No exposed bound
Brick Heavy Strike Linear RGBA {“r”:0.8,“g”:0.23,“b”:0.1325,“a”:1} No exposed bound
Wood Puncture Linear RGBA {“r”:0.68,“g”:0.35,“b”:0.14,“a”:1} No exposed bound
Wood Scrape Linear RGBA {“r”:0.68,“g”:0.35,“b”:0.14,“a”:1} No exposed bound
Wood Heavy Strike Linear RGBA {“r”:0.68,“g”:0.35,“b”:0.14,“a”:1} No exposed bound
Glass Puncture Linear RGBA {“r”:0.32,“g”:1,“b”:1,“a”:1} No exposed bound
Glass Scrape Linear RGBA {“r”:0.32,“g”:1,“b”:1,“a”:1} No exposed bound
Glass Heavy Strike Linear RGBA {“r”:0.32,“g”:1,“b”:1,“a”:1} No exposed bound
Sand Puncture Linear RGBA {“r”:1,“g”:0.695,“b”:0.305,“a”:1} No exposed bound
Sand Scrape Linear RGBA {“r”:1,“g”:0.695,“b”:0.305,“a”:1} No exposed bound
Sand Heavy Strike Linear RGBA {“r”:1,“g”:0.695,“b”:0.305,“a”:1} No exposed bound
Soil Puncture Linear RGBA {“r”:0.26,“g”:0.1475,“b”:0.0875,“a”:1} No exposed bound
Soil Scrape Linear RGBA {“r”:0.26,“g”:0.1475,“b”:0.0875,“a”:1} No exposed bound
Soil Heavy Strike Linear RGBA {“r”:0.26,“g”:0.1475,“b”:0.0875,“a”:1} No exposed bound
Snow Puncture Linear RGBA {“r”:1,“g”:1,“b”:1,“a”:1} No exposed bound
Snow Scrape Linear RGBA {“r”:1,“g”:1,“b”:1,“a”:1} No exposed bound
Snow Heavy Strike Linear RGBA {“r”:1,“g”:1,“b”:1,“a”:1} No exposed bound
Slime Pierce Linear RGBA {“r”:0.26,“g”:1,“b”:0.0875,“a”:1} No exposed bound
Slime Slash Linear RGBA {“r”:0.26,“g”:1,“b”:0.0875,“a”:1} No exposed bound
Slime Crush Linear RGBA {“r”:0.26,“g”:1,“b”:0.0875,“a”:1} No exposed bound
Bone Pierce Linear RGBA {“r”:1,“g”:1,“b”:0.755,“a”:1} No exposed bound
Bone Slash Linear RGBA {“r”:1,“g”:1,“b”:0.755,“a”:1} No exposed bound
Bone Crush Linear RGBA {“r”:1,“g”:1,“b”:0.755,“a”:1} No exposed bound
Chitin Pierce Linear RGBA {“r”:0.29,“g”:0.1625,“b”:0.095,“a”:1} No exposed bound
Chitin Slash Linear RGBA {“r”:0.29,“g”:0.1625,“b”:0.095,“a”:1} No exposed bound
Chitin Crush Linear RGBA {“r”:0.29,“g”:0.1625,“b”:0.095,“a”:1} No exposed bound
Scales Pierce Linear RGBA {“r”:0.1025,“g”:0.575,“b”:0.47,“a”:1} No exposed bound
Scales Slash Linear RGBA {“r”:0.1025,“g”:0.575,“b”:0.47,“a”:1} No exposed bound
Scales Crush Linear RGBA {“r”:0.1025,“g”:0.575,“b”:0.47,“a”:1} No exposed bound
Bark Pierce Linear RGBA {“r”:0.44,“g”:0.2,“b”:0.1025,“a”:1} No exposed bound
Bark Slash Linear RGBA {“r”:0.44,“g”:0.2,“b”:0.1025,“a”:1} No exposed bound
Bark Crush Linear RGBA {“r”:0.44,“g”:0.2,“b”:0.1025,“a”:1} No exposed bound
Crystal Pierce Linear RGBA {“r”:0.725,“g”:0.23,“b”:1,“a”:1} No exposed bound
Crystal Slash Linear RGBA {“r”:0.725,“g”:0.23,“b”:1,“a”:1} No exposed bound
Crystal Crush Linear RGBA {“r”:0.725,“g”:0.23,“b”:1,“a”:1} No exposed bound
Ectoplasm Pierce Linear RGBA {“r”:0.14,“g”:1,“b”:0.8,“a”:1} No exposed bound
Ectoplasm Slash Linear RGBA {“r”:0.14,“g”:1,“b”:0.8,“a”:1} No exposed bound
Ectoplasm Crush Linear RGBA {“r”:0.14,“g”:1,“b”:0.8,“a”:1} No exposed bound
Fabric Pierce Linear RGBA {“r”:0.83,“g”:0.23,“b”:0.14,“a”:1} No exposed bound
Fabric Slash Linear RGBA {“r”:0.83,“g”:0.23,“b”:0.14,“a”:1} No exposed bound
Fabric Crush Linear RGBA {“r”:0.83,“g”:0.23,“b”:0.14,“a”:1} No exposed bound

Voxel combat hit control. Restart after editing for a consistent preview.

System Type Shipped default Hard limits
Stone Puncture Float 1 ≥ 0
Stone Scrape Float 1 ≥ 0
Stone Heavy Strike Float 1 ≥ 0
Concrete Puncture Float 1 ≥ 0
Concrete Scrape Float 1 ≥ 0
Concrete Heavy Strike Float 1 ≥ 0
Brick Puncture Float 1 ≥ 0
Brick Scrape Float 1 ≥ 0
Brick Heavy Strike Float 1 ≥ 0
Wood Puncture Float 1 ≥ 0
Wood Scrape Float 1 ≥ 0
Wood Heavy Strike Float 1 ≥ 0
Glass Puncture Float 1 ≥ 0
Glass Scrape Float 1 ≥ 0
Glass Heavy Strike Float 1 ≥ 0
Sand Puncture Float 1 ≥ 0
Sand Scrape Float 1 ≥ 0
Sand Heavy Strike Float 1 ≥ 0
Soil Puncture Float 1 ≥ 0
Soil Scrape Float 1 ≥ 0
Soil Heavy Strike Float 1 ≥ 0
Snow Puncture Float 1 ≥ 0
Snow Scrape Float 1 ≥ 0
Snow Heavy Strike Float 1 ≥ 0
Slime Pierce Float 1 ≥ 0
Slime Slash Float 1 ≥ 0
Slime Crush Float 1 ≥ 0
Bone Pierce Float 1 ≥ 0
Bone Slash Float 1 ≥ 0
Bone Crush Float 1 ≥ 0
Chitin Pierce Float 1 ≥ 0
Chitin Slash Float 1 ≥ 0
Chitin Crush Float 1 ≥ 0
Scales Pierce Float 1 ≥ 0
Scales Slash Float 1 ≥ 0
Scales Crush Float 1 ≥ 0
Bark Pierce Float 1 ≥ 0
Bark Slash Float 1 ≥ 0
Bark Crush Float 1 ≥ 0
Crystal Pierce Float 1 ≥ 0
Crystal Slash Float 1 ≥ 0
Crystal Crush Float 1 ≥ 0
Ectoplasm Pierce Float 1 ≥ 0
Ectoplasm Slash Float 1 ≥ 0
Ectoplasm Crush Float 1 ≥ 0
Fabric Pierce Float 1 ≥ 0
Fabric Slash Float 1 ≥ 0
Fabric Crush Float 1 ≥ 0

Maximum fractional variation in particle distance from the origin.

System Type Shipped default Hard limits
Stone Puncture Float 0.18 0–0.9
Stone Scrape Float 0.18 0–0.9
Stone Heavy Strike Float 0.18 0–0.9
Concrete Puncture Float 0.18 0–0.9
Concrete Scrape Float 0.18 0–0.9
Concrete Heavy Strike Float 0.18 0–0.9
Brick Puncture Float 0.18 0–0.9
Brick Scrape Float 0.18 0–0.9
Brick Heavy Strike Float 0.18 0–0.9
Wood Puncture Float 0.18 0–0.9
Wood Scrape Float 0.18 0–0.9
Wood Heavy Strike Float 0.18 0–0.9
Glass Puncture Float 0.18 0–0.9
Glass Scrape Float 0.18 0–0.9
Glass Heavy Strike Float 0.18 0–0.9
Sand Puncture Float 0.18 0–0.9
Sand Scrape Float 0.18 0–0.9
Sand Heavy Strike Float 0.18 0–0.9
Soil Puncture Float 0.18 0–0.9
Soil Scrape Float 0.18 0–0.9
Soil Heavy Strike Float 0.18 0–0.9
Snow Puncture Float 0.18 0–0.9
Snow Scrape Float 0.18 0–0.9
Snow Heavy Strike Float 0.18 0–0.9
Slime Pierce Float 0.18 0–0.9
Slime Slash Float 0.18 0–0.9
Slime Crush Float 0.18 0–0.9
Bone Pierce Float 0.18 0–0.9
Bone Slash Float 0.18 0–0.9
Bone Crush Float 0.18 0–0.9
Chitin Pierce Float 0.18 0–0.9
Chitin Slash Float 0.18 0–0.9
Chitin Crush Float 0.18 0–0.9
Scales Pierce Float 0.18 0–0.9
Scales Slash Float 0.18 0–0.9
Scales Crush Float 0.18 0–0.9
Bark Pierce Float 0.18 0–0.9
Bark Slash Float 0.18 0–0.9
Bark Crush Float 0.18 0–0.9
Crystal Pierce Float 0.18 0–0.9
Crystal Slash Float 0.18 0–0.9
Crystal Crush Float 0.18 0–0.9
Ectoplasm Pierce Float 0.18 0–0.9
Ectoplasm Slash Float 0.18 0–0.9
Ectoplasm Crush Float 0.18 0–0.9
Fabric Pierce Float 0.18 0–0.9
Fabric Slash Float 0.18 0–0.9
Fabric Crush Float 0.18 0–0.9

Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.

System Type Shipped default Hard limits
Stone Puncture Float 8 ≥ 0
Stone Scrape Float 8 ≥ 0
Stone Heavy Strike Float 8 ≥ 0
Concrete Puncture Float 8 ≥ 0
Concrete Scrape Float 8 ≥ 0
Concrete Heavy Strike Float 8 ≥ 0
Brick Puncture Float 8 ≥ 0
Brick Scrape Float 8 ≥ 0
Brick Heavy Strike Float 8 ≥ 0
Wood Puncture Float 8 ≥ 0
Wood Scrape Float 8 ≥ 0
Wood Heavy Strike Float 8 ≥ 0
Glass Puncture Float 8 ≥ 0
Glass Scrape Float 8 ≥ 0
Glass Heavy Strike Float 8 ≥ 0
Sand Puncture Float 8 ≥ 0
Sand Scrape Float 8 ≥ 0
Sand Heavy Strike Float 8 ≥ 0
Soil Puncture Float 8 ≥ 0
Soil Scrape Float 8 ≥ 0
Soil Heavy Strike Float 8 ≥ 0
Snow Puncture Float 8 ≥ 0
Snow Scrape Float 8 ≥ 0
Snow Heavy Strike Float 8 ≥ 0
Slime Pierce Float 8 ≥ 0
Slime Slash Float 8 ≥ 0
Slime Crush Float 8 ≥ 0
Bone Pierce Float 8 ≥ 0
Bone Slash Float 8 ≥ 0
Bone Crush Float 8 ≥ 0
Chitin Pierce Float 8 ≥ 0
Chitin Slash Float 8 ≥ 0
Chitin Crush Float 8 ≥ 0
Scales Pierce Float 8 ≥ 0
Scales Slash Float 8 ≥ 0
Scales Crush Float 8 ≥ 0
Bark Pierce Float 8 ≥ 0
Bark Slash Float 8 ≥ 0
Bark Crush Float 8 ≥ 0
Crystal Pierce Float 8 ≥ 0
Crystal Slash Float 8 ≥ 0
Crystal Crush Float 8 ≥ 0
Ectoplasm Pierce Float 8 ≥ 0
Ectoplasm Slash Float 8 ≥ 0
Ectoplasm Crush Float 8 ≥ 0
Fabric Pierce Float 8 ≥ 0
Fabric Slash Float 8 ≥ 0
Fabric Crush Float 8 ≥ 0

Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.

System Type Shipped default Hard limits
Stone Puncture Float 2.5 ≥ 0
Stone Scrape Float 2.5 ≥ 0
Stone Heavy Strike Float 2.5 ≥ 0
Concrete Puncture Float 2.5 ≥ 0
Concrete Scrape Float 2.5 ≥ 0
Concrete Heavy Strike Float 2.5 ≥ 0
Brick Puncture Float 2.5 ≥ 0
Brick Scrape Float 2.5 ≥ 0
Brick Heavy Strike Float 2.5 ≥ 0
Wood Puncture Float 2.5 ≥ 0
Wood Scrape Float 2.5 ≥ 0
Wood Heavy Strike Float 2.5 ≥ 0
Glass Puncture Float 2.5 ≥ 0
Glass Scrape Float 2.5 ≥ 0
Glass Heavy Strike Float 2.5 ≥ 0
Sand Puncture Float 2.5 ≥ 0
Sand Scrape Float 2.5 ≥ 0
Sand Heavy Strike Float 2.5 ≥ 0
Soil Puncture Float 2.5 ≥ 0
Soil Scrape Float 2.5 ≥ 0
Soil Heavy Strike Float 2.5 ≥ 0
Snow Puncture Float 2.5 ≥ 0
Snow Scrape Float 2.5 ≥ 0
Snow Heavy Strike Float 2.5 ≥ 0
Slime Pierce Float 2.5 ≥ 0
Slime Slash Float 2.5 ≥ 0
Slime Crush Float 2.5 ≥ 0
Bone Pierce Float 2.5 ≥ 0
Bone Slash Float 2.5 ≥ 0
Bone Crush Float 2.5 ≥ 0
Chitin Pierce Float 2.5 ≥ 0
Chitin Slash Float 2.5 ≥ 0
Chitin Crush Float 2.5 ≥ 0
Scales Pierce Float 2.5 ≥ 0
Scales Slash Float 2.5 ≥ 0
Scales Crush Float 2.5 ≥ 0
Bark Pierce Float 2.5 ≥ 0
Bark Slash Float 2.5 ≥ 0
Bark Crush Float 2.5 ≥ 0
Crystal Pierce Float 2.5 ≥ 0
Crystal Slash Float 2.5 ≥ 0
Crystal Crush Float 2.5 ≥ 0
Ectoplasm Pierce Float 2.5 ≥ 0
Ectoplasm Slash Float 2.5 ≥ 0
Ectoplasm Crush Float 2.5 ≥ 0
Fabric Pierce Float 2.5 ≥ 0
Fabric Slash Float 2.5 ≥ 0
Fabric Crush Float 2.5 ≥ 0

Maximum fractional size variation, clamped 0..0.9.

System Type Shipped default Hard limits
Stone Puncture Float 0.3 0–0.9
Stone Scrape Float 0.3 0–0.9
Stone Heavy Strike Float 0.3 0–0.9
Concrete Puncture Float 0.3 0–0.9
Concrete Scrape Float 0.3 0–0.9
Concrete Heavy Strike Float 0.3 0–0.9
Brick Puncture Float 0.3 0–0.9
Brick Scrape Float 0.3 0–0.9
Brick Heavy Strike Float 0.3 0–0.9
Wood Puncture Float 0.3 0–0.9
Wood Scrape Float 0.3 0–0.9
Wood Heavy Strike Float 0.3 0–0.9
Glass Puncture Float 0.3 0–0.9
Glass Scrape Float 0.3 0–0.9
Glass Heavy Strike Float 0.3 0–0.9
Sand Puncture Float 0.3 0–0.9
Sand Scrape Float 0.3 0–0.9
Sand Heavy Strike Float 0.3 0–0.9
Soil Puncture Float 0.3 0–0.9
Soil Scrape Float 0.3 0–0.9
Soil Heavy Strike Float 0.3 0–0.9
Snow Puncture Float 0.3 0–0.9
Snow Scrape Float 0.3 0–0.9
Snow Heavy Strike Float 0.3 0–0.9
Slime Pierce Float 0.3 0–0.9
Slime Slash Float 0.3 0–0.9
Slime Crush Float 0.3 0–0.9
Bone Pierce Float 0.3 0–0.9
Bone Slash Float 0.3 0–0.9
Bone Crush Float 0.3 0–0.9
Chitin Pierce Float 0.3 0–0.9
Chitin Slash Float 0.3 0–0.9
Chitin Crush Float 0.3 0–0.9
Scales Pierce Float 0.3 0–0.9
Scales Slash Float 0.3 0–0.9
Scales Crush Float 0.3 0–0.9
Bark Pierce Float 0.3 0–0.9
Bark Slash Float 0.3 0–0.9
Bark Crush Float 0.3 0–0.9
Crystal Pierce Float 0.3 0–0.9
Crystal Slash Float 0.3 0–0.9
Crystal Crush Float 0.3 0–0.9
Ectoplasm Pierce Float 0.3 0–0.9
Ectoplasm Slash Float 0.3 0–0.9
Ectoplasm Crush Float 0.3 0–0.9
Fabric Pierce Float 0.3 0–0.9
Fabric Slash Float 0.3 0–0.9
Fabric Crush Float 0.3 0–0.9