Volume 4 parameters
This index lists the controls actually exposed across this volume. Defaults and limits can differ between systems: use the linked effect page as the exact reference. Restart after editing for a reliable comparison.
Units and editing · Conditional layers
AnimationFrameStep
Section titled “AnimationFrameStep”1 = smooth. 2-12 = hold each pose for N reference frames at 60 Hz. 3 = 20 poses/sec; 6 = 10. Lifetime is unchanged.
ArcCount
Section titled “ArcCount”Layer voxel budget; 0 disables this layer. Restart after editing.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Int | 0 | ≥ 0.0 |
| Stone Scrape | Int | 0 | ≥ 0.0 |
| Stone Heavy Strike | Int | 0 | ≥ 0.0 |
| Concrete Puncture | Int | 0 | ≥ 0.0 |
| Concrete Scrape | Int | 0 | ≥ 0.0 |
| Concrete Heavy Strike | Int | 0 | ≥ 0.0 |
| Brick Puncture | Int | 0 | ≥ 0.0 |
| Brick Scrape | Int | 0 | ≥ 0.0 |
| Brick Heavy Strike | Int | 0 | ≥ 0.0 |
| Wood Puncture | Int | 0 | ≥ 0.0 |
| Wood Scrape | Int | 0 | ≥ 0.0 |
| Wood Heavy Strike | Int | 0 | ≥ 0.0 |
| Glass Puncture | Int | 0 | ≥ 0.0 |
| Glass Scrape | Int | 0 | ≥ 0.0 |
| Glass Heavy Strike | Int | 0 | ≥ 0.0 |
| Sand Puncture | Int | 0 | ≥ 0.0 |
| Sand Scrape | Int | 0 | ≥ 0.0 |
| Sand Heavy Strike | Int | 0 | ≥ 0.0 |
| Soil Puncture | Int | 0 | ≥ 0.0 |
| Soil Scrape | Int | 0 | ≥ 0.0 |
| Soil Heavy Strike | Int | 0 | ≥ 0.0 |
| Snow Puncture | Int | 0 | ≥ 0.0 |
| Snow Scrape | Int | 0 | ≥ 0.0 |
| Snow Heavy Strike | Int | 0 | ≥ 0.0 |
| Slime Pierce | Int | 0 | ≥ 0.0 |
| Slime Slash | Int | 0 | ≥ 0.0 |
| Slime Crush | Int | 0 | ≥ 0.0 |
| Bone Pierce | Int | 0 | ≥ 0.0 |
| Bone Slash | Int | 0 | ≥ 0.0 |
| Bone Crush | Int | 0 | ≥ 0.0 |
| Chitin Pierce | Int | 0 | ≥ 0.0 |
| Chitin Slash | Int | 0 | ≥ 0.0 |
| Chitin Crush | Int | 0 | ≥ 0.0 |
| Scales Pierce | Int | 0 | ≥ 0.0 |
| Scales Slash | Int | 0 | ≥ 0.0 |
| Scales Crush | Int | 0 | ≥ 0.0 |
| Bark Pierce | Int | 0 | ≥ 0.0 |
| Bark Slash | Int | 0 | ≥ 0.0 |
| Bark Crush | Int | 0 | ≥ 0.0 |
| Crystal Pierce | Int | 0 | ≥ 0.0 |
| Crystal Slash | Int | 0 | ≥ 0.0 |
| Crystal Crush | Int | 0 | ≥ 0.0 |
| Ectoplasm Pierce | Int | 0 | ≥ 0.0 |
| Ectoplasm Slash | Int | 0 | ≥ 0.0 |
| Ectoplasm Crush | Int | 0 | ≥ 0.0 |
| Fabric Pierce | Int | 0 | ≥ 0.0 |
| Fabric Slash | Int | 0 | ≥ 0.0 |
| Fabric Crush | Int | 0 | ≥ 0.0 |
ArcDuration
Section titled “ArcDuration”Seconds. Total Duration caps the lifetime of all layers.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 0.35 | ≥ 0.02 |
| Stone Scrape | Float | 0.35 | ≥ 0.02 |
| Stone Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Concrete Puncture | Float | 0.35 | ≥ 0.02 |
| Concrete Scrape | Float | 0.35 | ≥ 0.02 |
| Concrete Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Brick Puncture | Float | 0.35 | ≥ 0.02 |
| Brick Scrape | Float | 0.35 | ≥ 0.02 |
| Brick Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Wood Puncture | Float | 0.35 | ≥ 0.02 |
| Wood Scrape | Float | 0.35 | ≥ 0.02 |
| Wood Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Glass Puncture | Float | 0.35 | ≥ 0.02 |
| Glass Scrape | Float | 0.35 | ≥ 0.02 |
| Glass Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Sand Puncture | Float | 0.35 | ≥ 0.02 |
| Sand Scrape | Float | 0.35 | ≥ 0.02 |
| Sand Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Soil Puncture | Float | 0.35 | ≥ 0.02 |
| Soil Scrape | Float | 0.35 | ≥ 0.02 |
| Soil Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Snow Puncture | Float | 0.35 | ≥ 0.02 |
| Snow Scrape | Float | 0.35 | ≥ 0.02 |
| Snow Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Slime Pierce | Float | 0.35 | ≥ 0.02 |
| Slime Slash | Float | 0.35 | ≥ 0.02 |
| Slime Crush | Float | 0.35 | ≥ 0.02 |
| Bone Pierce | Float | 0.35 | ≥ 0.02 |
| Bone Slash | Float | 0.35 | ≥ 0.02 |
| Bone Crush | Float | 0.35 | ≥ 0.02 |
| Chitin Pierce | Float | 0.35 | ≥ 0.02 |
| Chitin Slash | Float | 0.35 | ≥ 0.02 |
| Chitin Crush | Float | 0.35 | ≥ 0.02 |
| Scales Pierce | Float | 0.35 | ≥ 0.02 |
| Scales Slash | Float | 0.35 | ≥ 0.02 |
| Scales Crush | Float | 0.35 | ≥ 0.02 |
| Bark Pierce | Float | 0.35 | ≥ 0.02 |
| Bark Slash | Float | 0.35 | ≥ 0.02 |
| Bark Crush | Float | 0.35 | ≥ 0.02 |
| Crystal Pierce | Float | 0.35 | ≥ 0.02 |
| Crystal Slash | Float | 0.35 | ≥ 0.02 |
| Crystal Crush | Float | 0.35 | ≥ 0.02 |
| Ectoplasm Pierce | Float | 0.35 | ≥ 0.02 |
| Ectoplasm Slash | Float | 0.35 | ≥ 0.02 |
| Ectoplasm Crush | Float | 0.35 | ≥ 0.02 |
| Fabric Pierce | Float | 0.35 | ≥ 0.02 |
| Fabric Slash | Float | 0.35 | ≥ 0.02 |
| Fabric Crush | Float | 0.35 | ≥ 0.02 |
ArcRadius
Section titled “ArcRadius”Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 25 | ≥ 0 |
| Stone Scrape | Float | 25 | ≥ 0 |
| Stone Heavy Strike | Float | 25 | ≥ 0 |
| Concrete Puncture | Float | 25 | ≥ 0 |
| Concrete Scrape | Float | 25 | ≥ 0 |
| Concrete Heavy Strike | Float | 25 | ≥ 0 |
| Brick Puncture | Float | 25 | ≥ 0 |
| Brick Scrape | Float | 25 | ≥ 0 |
| Brick Heavy Strike | Float | 25 | ≥ 0 |
| Wood Puncture | Float | 25 | ≥ 0 |
| Wood Scrape | Float | 25 | ≥ 0 |
| Wood Heavy Strike | Float | 25 | ≥ 0 |
| Glass Puncture | Float | 25 | ≥ 0 |
| Glass Scrape | Float | 25 | ≥ 0 |
| Glass Heavy Strike | Float | 25 | ≥ 0 |
| Sand Puncture | Float | 25 | ≥ 0 |
| Sand Scrape | Float | 25 | ≥ 0 |
| Sand Heavy Strike | Float | 25 | ≥ 0 |
| Soil Puncture | Float | 25 | ≥ 0 |
| Soil Scrape | Float | 25 | ≥ 0 |
| Soil Heavy Strike | Float | 25 | ≥ 0 |
| Snow Puncture | Float | 25 | ≥ 0 |
| Snow Scrape | Float | 25 | ≥ 0 |
| Snow Heavy Strike | Float | 25 | ≥ 0 |
| Slime Pierce | Float | 25 | ≥ 0 |
| Slime Slash | Float | 25 | ≥ 0 |
| Slime Crush | Float | 25 | ≥ 0 |
| Bone Pierce | Float | 25 | ≥ 0 |
| Bone Slash | Float | 25 | ≥ 0 |
| Bone Crush | Float | 25 | ≥ 0 |
| Chitin Pierce | Float | 25 | ≥ 0 |
| Chitin Slash | Float | 25 | ≥ 0 |
| Chitin Crush | Float | 25 | ≥ 0 |
| Scales Pierce | Float | 25 | ≥ 0 |
| Scales Slash | Float | 25 | ≥ 0 |
| Scales Crush | Float | 25 | ≥ 0 |
| Bark Pierce | Float | 25 | ≥ 0 |
| Bark Slash | Float | 25 | ≥ 0 |
| Bark Crush | Float | 25 | ≥ 0 |
| Crystal Pierce | Float | 25 | ≥ 0 |
| Crystal Slash | Float | 25 | ≥ 0 |
| Crystal Crush | Float | 25 | ≥ 0 |
| Ectoplasm Pierce | Float | 25 | ≥ 0 |
| Ectoplasm Slash | Float | 25 | ≥ 0 |
| Ectoplasm Crush | Float | 25 | ≥ 0 |
| Fabric Pierce | Float | 25 | ≥ 0 |
| Fabric Slash | Float | 25 | ≥ 0 |
| Fabric Crush | Float | 25 | ≥ 0 |
ArcRotationSpeed
Section titled “ArcRotationSpeed”Signed angular speed in degrees per second.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 200 | No exposed bound |
| Stone Scrape | Float | 200 | No exposed bound |
| Stone Heavy Strike | Float | 200 | No exposed bound |
| Concrete Puncture | Float | 200 | No exposed bound |
| Concrete Scrape | Float | 200 | No exposed bound |
| Concrete Heavy Strike | Float | 200 | No exposed bound |
| Brick Puncture | Float | 200 | No exposed bound |
| Brick Scrape | Float | 200 | No exposed bound |
| Brick Heavy Strike | Float | 200 | No exposed bound |
| Wood Puncture | Float | 200 | No exposed bound |
| Wood Scrape | Float | 200 | No exposed bound |
| Wood Heavy Strike | Float | 200 | No exposed bound |
| Glass Puncture | Float | 200 | No exposed bound |
| Glass Scrape | Float | 200 | No exposed bound |
| Glass Heavy Strike | Float | 200 | No exposed bound |
| Sand Puncture | Float | 200 | No exposed bound |
| Sand Scrape | Float | 200 | No exposed bound |
| Sand Heavy Strike | Float | 200 | No exposed bound |
| Soil Puncture | Float | 200 | No exposed bound |
| Soil Scrape | Float | 200 | No exposed bound |
| Soil Heavy Strike | Float | 200 | No exposed bound |
| Snow Puncture | Float | 200 | No exposed bound |
| Snow Scrape | Float | 200 | No exposed bound |
| Snow Heavy Strike | Float | 200 | No exposed bound |
| Slime Pierce | Float | 200 | No exposed bound |
| Slime Slash | Float | 200 | No exposed bound |
| Slime Crush | Float | 200 | No exposed bound |
| Bone Pierce | Float | 200 | No exposed bound |
| Bone Slash | Float | 200 | No exposed bound |
| Bone Crush | Float | 200 | No exposed bound |
| Chitin Pierce | Float | 200 | No exposed bound |
| Chitin Slash | Float | 200 | No exposed bound |
| Chitin Crush | Float | 200 | No exposed bound |
| Scales Pierce | Float | 200 | No exposed bound |
| Scales Slash | Float | 200 | No exposed bound |
| Scales Crush | Float | 200 | No exposed bound |
| Bark Pierce | Float | 200 | No exposed bound |
| Bark Slash | Float | 200 | No exposed bound |
| Bark Crush | Float | 200 | No exposed bound |
| Crystal Pierce | Float | 200 | No exposed bound |
| Crystal Slash | Float | 200 | No exposed bound |
| Crystal Crush | Float | 200 | No exposed bound |
| Ectoplasm Pierce | Float | 200 | No exposed bound |
| Ectoplasm Slash | Float | 200 | No exposed bound |
| Ectoplasm Crush | Float | 200 | No exposed bound |
| Fabric Pierce | Float | 200 | No exposed bound |
| Fabric Slash | Float | 200 | No exposed bound |
| Fabric Crush | Float | 200 | No exposed bound |
ArcSize
Section titled “ArcSize”Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 2.3 | ≥ 0 |
| Stone Scrape | Float | 2.3 | ≥ 0 |
| Stone Heavy Strike | Float | 2.3 | ≥ 0 |
| Concrete Puncture | Float | 2.3 | ≥ 0 |
| Concrete Scrape | Float | 2.3 | ≥ 0 |
| Concrete Heavy Strike | Float | 2.3 | ≥ 0 |
| Brick Puncture | Float | 2.3 | ≥ 0 |
| Brick Scrape | Float | 2.3 | ≥ 0 |
| Brick Heavy Strike | Float | 2.3 | ≥ 0 |
| Wood Puncture | Float | 2.3 | ≥ 0 |
| Wood Scrape | Float | 2.3 | ≥ 0 |
| Wood Heavy Strike | Float | 2.3 | ≥ 0 |
| Glass Puncture | Float | 2.3 | ≥ 0 |
| Glass Scrape | Float | 2.3 | ≥ 0 |
| Glass Heavy Strike | Float | 2.3 | ≥ 0 |
| Sand Puncture | Float | 2.3 | ≥ 0 |
| Sand Scrape | Float | 2.3 | ≥ 0 |
| Sand Heavy Strike | Float | 2.3 | ≥ 0 |
| Soil Puncture | Float | 2.3 | ≥ 0 |
| Soil Scrape | Float | 2.3 | ≥ 0 |
| Soil Heavy Strike | Float | 2.3 | ≥ 0 |
| Snow Puncture | Float | 2.3 | ≥ 0 |
| Snow Scrape | Float | 2.3 | ≥ 0 |
| Snow Heavy Strike | Float | 2.3 | ≥ 0 |
| Slime Pierce | Float | 2.3 | ≥ 0 |
| Slime Slash | Float | 2.3 | ≥ 0 |
| Slime Crush | Float | 2.3 | ≥ 0 |
| Bone Pierce | Float | 2.3 | ≥ 0 |
| Bone Slash | Float | 2.3 | ≥ 0 |
| Bone Crush | Float | 2.3 | ≥ 0 |
| Chitin Pierce | Float | 2.3 | ≥ 0 |
| Chitin Slash | Float | 2.3 | ≥ 0 |
| Chitin Crush | Float | 2.3 | ≥ 0 |
| Scales Pierce | Float | 2.3 | ≥ 0 |
| Scales Slash | Float | 2.3 | ≥ 0 |
| Scales Crush | Float | 2.3 | ≥ 0 |
| Bark Pierce | Float | 2.3 | ≥ 0 |
| Bark Slash | Float | 2.3 | ≥ 0 |
| Bark Crush | Float | 2.3 | ≥ 0 |
| Crystal Pierce | Float | 2.3 | ≥ 0 |
| Crystal Slash | Float | 2.3 | ≥ 0 |
| Crystal Crush | Float | 2.3 | ≥ 0 |
| Ectoplasm Pierce | Float | 2.3 | ≥ 0 |
| Ectoplasm Slash | Float | 2.3 | ≥ 0 |
| Ectoplasm Crush | Float | 2.3 | ≥ 0 |
| Fabric Pierce | Float | 2.3 | ≥ 0 |
| Fabric Slash | Float | 2.3 | ≥ 0 |
| Fabric Crush | Float | 2.3 | ≥ 0 |
ArcSweep
Section titled “ArcSweep”Arc angular coverage in degrees; square-frame styles use 360 for a complete frame.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 100 | 0–360 |
| Stone Scrape | Float | 100 | 0–360 |
| Stone Heavy Strike | Float | 100 | 0–360 |
| Concrete Puncture | Float | 100 | 0–360 |
| Concrete Scrape | Float | 100 | 0–360 |
| Concrete Heavy Strike | Float | 100 | 0–360 |
| Brick Puncture | Float | 100 | 0–360 |
| Brick Scrape | Float | 100 | 0–360 |
| Brick Heavy Strike | Float | 100 | 0–360 |
| Wood Puncture | Float | 100 | 0–360 |
| Wood Scrape | Float | 100 | 0–360 |
| Wood Heavy Strike | Float | 100 | 0–360 |
| Glass Puncture | Float | 100 | 0–360 |
| Glass Scrape | Float | 100 | 0–360 |
| Glass Heavy Strike | Float | 100 | 0–360 |
| Sand Puncture | Float | 100 | 0–360 |
| Sand Scrape | Float | 100 | 0–360 |
| Sand Heavy Strike | Float | 100 | 0–360 |
| Soil Puncture | Float | 100 | 0–360 |
| Soil Scrape | Float | 100 | 0–360 |
| Soil Heavy Strike | Float | 100 | 0–360 |
| Snow Puncture | Float | 100 | 0–360 |
| Snow Scrape | Float | 100 | 0–360 |
| Snow Heavy Strike | Float | 100 | 0–360 |
| Slime Pierce | Float | 100 | 0–360 |
| Slime Slash | Float | 100 | 0–360 |
| Slime Crush | Float | 100 | 0–360 |
| Bone Pierce | Float | 100 | 0–360 |
| Bone Slash | Float | 100 | 0–360 |
| Bone Crush | Float | 100 | 0–360 |
| Chitin Pierce | Float | 100 | 0–360 |
| Chitin Slash | Float | 100 | 0–360 |
| Chitin Crush | Float | 100 | 0–360 |
| Scales Pierce | Float | 100 | 0–360 |
| Scales Slash | Float | 100 | 0–360 |
| Scales Crush | Float | 100 | 0–360 |
| Bark Pierce | Float | 100 | 0–360 |
| Bark Slash | Float | 100 | 0–360 |
| Bark Crush | Float | 100 | 0–360 |
| Crystal Pierce | Float | 100 | 0–360 |
| Crystal Slash | Float | 100 | 0–360 |
| Crystal Crush | Float | 100 | 0–360 |
| Ectoplasm Pierce | Float | 100 | 0–360 |
| Ectoplasm Slash | Float | 100 | 0–360 |
| Ectoplasm Crush | Float | 100 | 0–360 |
| Fabric Pierce | Float | 100 | 0–360 |
| Fabric Slash | Float | 100 | 0–360 |
| Fabric Crush | Float | 100 | 0–360 |
BurstRotationVariation
Section titled “BurstRotationVariation”Maximum random yaw of the particle burst, degrees.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 25 | 0–180 |
| Stone Scrape | Float | 25 | 0–180 |
| Stone Heavy Strike | Float | 25 | 0–180 |
| Concrete Puncture | Float | 25 | 0–180 |
| Concrete Scrape | Float | 25 | 0–180 |
| Concrete Heavy Strike | Float | 25 | 0–180 |
| Brick Puncture | Float | 25 | 0–180 |
| Brick Scrape | Float | 25 | 0–180 |
| Brick Heavy Strike | Float | 25 | 0–180 |
| Wood Puncture | Float | 25 | 0–180 |
| Wood Scrape | Float | 25 | 0–180 |
| Wood Heavy Strike | Float | 25 | 0–180 |
| Glass Puncture | Float | 25 | 0–180 |
| Glass Scrape | Float | 25 | 0–180 |
| Glass Heavy Strike | Float | 25 | 0–180 |
| Sand Puncture | Float | 25 | 0–180 |
| Sand Scrape | Float | 25 | 0–180 |
| Sand Heavy Strike | Float | 25 | 0–180 |
| Soil Puncture | Float | 25 | 0–180 |
| Soil Scrape | Float | 25 | 0–180 |
| Soil Heavy Strike | Float | 25 | 0–180 |
| Snow Puncture | Float | 25 | 0–180 |
| Snow Scrape | Float | 25 | 0–180 |
| Snow Heavy Strike | Float | 25 | 0–180 |
| Slime Pierce | Float | 25 | 0–180 |
| Slime Slash | Float | 25 | 0–180 |
| Slime Crush | Float | 25 | 0–180 |
| Bone Pierce | Float | 25 | 0–180 |
| Bone Slash | Float | 25 | 0–180 |
| Bone Crush | Float | 25 | 0–180 |
| Chitin Pierce | Float | 25 | 0–180 |
| Chitin Slash | Float | 25 | 0–180 |
| Chitin Crush | Float | 25 | 0–180 |
| Scales Pierce | Float | 25 | 0–180 |
| Scales Slash | Float | 25 | 0–180 |
| Scales Crush | Float | 25 | 0–180 |
| Bark Pierce | Float | 25 | 0–180 |
| Bark Slash | Float | 25 | 0–180 |
| Bark Crush | Float | 25 | 0–180 |
| Crystal Pierce | Float | 25 | 0–180 |
| Crystal Slash | Float | 25 | 0–180 |
| Crystal Crush | Float | 25 | 0–180 |
| Ectoplasm Pierce | Float | 25 | 0–180 |
| Ectoplasm Slash | Float | 25 | 0–180 |
| Ectoplasm Crush | Float | 25 | 0–180 |
| Fabric Pierce | Float | 25 | 0–180 |
| Fabric Slash | Float | 25 | 0–180 |
| Fabric Crush | Float | 25 | 0–180 |
CameraFacing
Section titled “CameraFacing”Face player camera 0 with real cube geometry. Off uses ImpactDirection. World-up keeps the motif upright.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Bool | false | No exposed bound |
| Stone Scrape | Bool | false | No exposed bound |
| Stone Heavy Strike | Bool | false | No exposed bound |
| Concrete Puncture | Bool | false | No exposed bound |
| Concrete Scrape | Bool | false | No exposed bound |
| Concrete Heavy Strike | Bool | false | No exposed bound |
| Brick Puncture | Bool | false | No exposed bound |
| Brick Scrape | Bool | false | No exposed bound |
| Brick Heavy Strike | Bool | false | No exposed bound |
| Wood Puncture | Bool | false | No exposed bound |
| Wood Scrape | Bool | false | No exposed bound |
| Wood Heavy Strike | Bool | false | No exposed bound |
| Glass Puncture | Bool | false | No exposed bound |
| Glass Scrape | Bool | false | No exposed bound |
| Glass Heavy Strike | Bool | false | No exposed bound |
| Sand Puncture | Bool | false | No exposed bound |
| Sand Scrape | Bool | false | No exposed bound |
| Sand Heavy Strike | Bool | false | No exposed bound |
| Soil Puncture | Bool | false | No exposed bound |
| Soil Scrape | Bool | false | No exposed bound |
| Soil Heavy Strike | Bool | false | No exposed bound |
| Snow Puncture | Bool | false | No exposed bound |
| Snow Scrape | Bool | false | No exposed bound |
| Snow Heavy Strike | Bool | false | No exposed bound |
| Slime Pierce | Bool | false | No exposed bound |
| Slime Slash | Bool | false | No exposed bound |
| Slime Crush | Bool | false | No exposed bound |
| Bone Pierce | Bool | false | No exposed bound |
| Bone Slash | Bool | false | No exposed bound |
| Bone Crush | Bool | false | No exposed bound |
| Chitin Pierce | Bool | false | No exposed bound |
| Chitin Slash | Bool | false | No exposed bound |
| Chitin Crush | Bool | false | No exposed bound |
| Scales Pierce | Bool | false | No exposed bound |
| Scales Slash | Bool | false | No exposed bound |
| Scales Crush | Bool | false | No exposed bound |
| Bark Pierce | Bool | false | No exposed bound |
| Bark Slash | Bool | false | No exposed bound |
| Bark Crush | Bool | false | No exposed bound |
| Crystal Pierce | Bool | false | No exposed bound |
| Crystal Slash | Bool | false | No exposed bound |
| Crystal Crush | Bool | false | No exposed bound |
| Ectoplasm Pierce | Bool | false | No exposed bound |
| Ectoplasm Slash | Bool | false | No exposed bound |
| Ectoplasm Crush | Bool | false | No exposed bound |
| Fabric Pierce | Bool | false | No exposed bound |
| Fabric Slash | Bool | false | No exposed bound |
| Fabric Crush | Bool | false | No exposed bound |
Voxel combat hit control. Restart after editing for a consistent preview.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Linear RGBA | {“r”:0.25,“g”:0.29,“b”:0.34,“a”:1} | No exposed bound |
| Stone Scrape | Linear RGBA | {“r”:0.25,“g”:0.29,“b”:0.34,“a”:1} | No exposed bound |
| Stone Heavy Strike | Linear RGBA | {“r”:0.25,“g”:0.29,“b”:0.34,“a”:1} | No exposed bound |
| Concrete Puncture | Linear RGBA | {“r”:0.45,“g”:0.43,“b”:0.39,“a”:1} | No exposed bound |
| Concrete Scrape | Linear RGBA | {“r”:0.45,“g”:0.43,“b”:0.39,“a”:1} | No exposed bound |
| Concrete Heavy Strike | Linear RGBA | {“r”:0.45,“g”:0.43,“b”:0.39,“a”:1} | No exposed bound |
| Brick Puncture | Linear RGBA | {“r”:0.5,“g”:0.12,“b”:0.055,“a”:1} | No exposed bound |
| Brick Scrape | Linear RGBA | {“r”:0.5,“g”:0.12,“b”:0.055,“a”:1} | No exposed bound |
| Brick Heavy Strike | Linear RGBA | {“r”:0.5,“g”:0.12,“b”:0.055,“a”:1} | No exposed bound |
| Wood Puncture | Linear RGBA | {“r”:0.42,“g”:0.2,“b”:0.06,“a”:1} | No exposed bound |
| Wood Scrape | Linear RGBA | {“r”:0.42,“g”:0.2,“b”:0.06,“a”:1} | No exposed bound |
| Wood Heavy Strike | Linear RGBA | {“r”:0.42,“g”:0.2,“b”:0.06,“a”:1} | No exposed bound |
| Glass Puncture | Linear RGBA | {“r”:0.18,“g”:0.65,“b”:0.78,“a”:1} | No exposed bound |
| Glass Scrape | Linear RGBA | {“r”:0.18,“g”:0.65,“b”:0.78,“a”:1} | No exposed bound |
| Glass Heavy Strike | Linear RGBA | {“r”:0.18,“g”:0.65,“b”:0.78,“a”:1} | No exposed bound |
| Sand Puncture | Linear RGBA | {“r”:0.65,“g”:0.43,“b”:0.17,“a”:1} | No exposed bound |
| Sand Scrape | Linear RGBA | {“r”:0.65,“g”:0.43,“b”:0.17,“a”:1} | No exposed bound |
| Sand Heavy Strike | Linear RGBA | {“r”:0.65,“g”:0.43,“b”:0.17,“a”:1} | No exposed bound |
| Soil Puncture | Linear RGBA | {“r”:0.14,“g”:0.065,“b”:0.025,“a”:1} | No exposed bound |
| Soil Scrape | Linear RGBA | {“r”:0.14,“g”:0.065,“b”:0.025,“a”:1} | No exposed bound |
| Soil Heavy Strike | Linear RGBA | {“r”:0.14,“g”:0.065,“b”:0.025,“a”:1} | No exposed bound |
| Snow Puncture | Linear RGBA | {“r”:0.7,“g”:0.83,“b”:0.95,“a”:1} | No exposed bound |
| Snow Scrape | Linear RGBA | {“r”:0.7,“g”:0.83,“b”:0.95,“a”:1} | No exposed bound |
| Snow Heavy Strike | Linear RGBA | {“r”:0.7,“g”:0.83,“b”:0.95,“a”:1} | No exposed bound |
| Slime Pierce | Linear RGBA | {“r”:0.14,“g”:0.65,“b”:0.025,“a”:1} | No exposed bound |
| Slime Slash | Linear RGBA | {“r”:0.14,“g”:0.65,“b”:0.025,“a”:1} | No exposed bound |
| Slime Crush | Linear RGBA | {“r”:0.14,“g”:0.65,“b”:0.025,“a”:1} | No exposed bound |
| Bone Pierce | Linear RGBA | {“r”:0.8,“g”:0.7,“b”:0.47,“a”:1} | No exposed bound |
| Bone Slash | Linear RGBA | {“r”:0.8,“g”:0.7,“b”:0.47,“a”:1} | No exposed bound |
| Bone Crush | Linear RGBA | {“r”:0.8,“g”:0.7,“b”:0.47,“a”:1} | No exposed bound |
| Chitin Pierce | Linear RGBA | {“r”:0.16,“g”:0.075,“b”:0.03,“a”:1} | No exposed bound |
| Chitin Slash | Linear RGBA | {“r”:0.16,“g”:0.075,“b”:0.03,“a”:1} | No exposed bound |
| Chitin Crush | Linear RGBA | {“r”:0.16,“g”:0.075,“b”:0.03,“a”:1} | No exposed bound |
| Scales Pierce | Linear RGBA | {“r”:0.035,“g”:0.35,“b”:0.28,“a”:1} | No exposed bound |
| Scales Slash | Linear RGBA | {“r”:0.035,“g”:0.35,“b”:0.28,“a”:1} | No exposed bound |
| Scales Crush | Linear RGBA | {“r”:0.035,“g”:0.35,“b”:0.28,“a”:1} | No exposed bound |
| Bark Pierce | Linear RGBA | {“r”:0.26,“g”:0.1,“b”:0.035,“a”:1} | No exposed bound |
| Bark Slash | Linear RGBA | {“r”:0.26,“g”:0.1,“b”:0.035,“a”:1} | No exposed bound |
| Bark Crush | Linear RGBA | {“r”:0.26,“g”:0.1,“b”:0.035,“a”:1} | No exposed bound |
| Crystal Pierce | Linear RGBA | {“r”:0.45,“g”:0.12,“b”:0.85,“a”:1} | No exposed bound |
| Crystal Slash | Linear RGBA | {“r”:0.45,“g”:0.12,“b”:0.85,“a”:1} | No exposed bound |
| Crystal Crush | Linear RGBA | {“r”:0.45,“g”:0.12,“b”:0.85,“a”:1} | No exposed bound |
| Ectoplasm Pierce | Linear RGBA | {“r”:0.06,“g”:0.7,“b”:0.5,“a”:1} | No exposed bound |
| Ectoplasm Slash | Linear RGBA | {“r”:0.06,“g”:0.7,“b”:0.5,“a”:1} | No exposed bound |
| Ectoplasm Crush | Linear RGBA | {“r”:0.06,“g”:0.7,“b”:0.5,“a”:1} | No exposed bound |
| Fabric Pierce | Linear RGBA | {“r”:0.52,“g”:0.12,“b”:0.06,“a”:1} | No exposed bound |
| Fabric Slash | Linear RGBA | {“r”:0.52,“g”:0.12,“b”:0.06,“a”:1} | No exposed bound |
| Fabric Crush | Linear RGBA | {“r”:0.52,“g”:0.12,“b”:0.06,“a”:1} | No exposed bound |
Duration
Section titled “Duration”Seconds. Total Duration caps the lifetime of all layers.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 1.05 | ≥ 0.05 |
| Stone Scrape | Float | 1.05 | ≥ 0.05 |
| Stone Heavy Strike | Float | 1.05 | ≥ 0.05 |
| Concrete Puncture | Float | 1.05 | ≥ 0.05 |
| Concrete Scrape | Float | 1.05 | ≥ 0.05 |
| Concrete Heavy Strike | Float | 1.05 | ≥ 0.05 |
| Brick Puncture | Float | 1.05 | ≥ 0.05 |
| Brick Scrape | Float | 1.05 | ≥ 0.05 |
| Brick Heavy Strike | Float | 1.05 | ≥ 0.05 |
| Wood Puncture | Float | 1.05 | ≥ 0.05 |
| Wood Scrape | Float | 1.05 | ≥ 0.05 |
| Wood Heavy Strike | Float | 1.05 | ≥ 0.05 |
| Glass Puncture | Float | 1.05 | ≥ 0.05 |
| Glass Scrape | Float | 1.05 | ≥ 0.05 |
| Glass Heavy Strike | Float | 1.05 | ≥ 0.05 |
| Sand Puncture | Float | 1.05 | ≥ 0.05 |
| Sand Scrape | Float | 1.05 | ≥ 0.05 |
| Sand Heavy Strike | Float | 1.05 | ≥ 0.05 |
| Soil Puncture | Float | 1.05 | ≥ 0.05 |
| Soil Scrape | Float | 1.05 | ≥ 0.05 |
| Soil Heavy Strike | Float | 1.05 | ≥ 0.05 |
| Snow Puncture | Float | 1.05 | ≥ 0.05 |
| Snow Scrape | Float | 1.05 | ≥ 0.05 |
| Snow Heavy Strike | Float | 1.05 | ≥ 0.05 |
| Slime Pierce | Float | 1.05 | ≥ 0.05 |
| Slime Slash | Float | 1.05 | ≥ 0.05 |
| Slime Crush | Float | 1.05 | ≥ 0.05 |
| Bone Pierce | Float | 1.05 | ≥ 0.05 |
| Bone Slash | Float | 1.05 | ≥ 0.05 |
| Bone Crush | Float | 1.05 | ≥ 0.05 |
| Chitin Pierce | Float | 1.05 | ≥ 0.05 |
| Chitin Slash | Float | 1.05 | ≥ 0.05 |
| Chitin Crush | Float | 1.05 | ≥ 0.05 |
| Scales Pierce | Float | 1.05 | ≥ 0.05 |
| Scales Slash | Float | 1.05 | ≥ 0.05 |
| Scales Crush | Float | 1.05 | ≥ 0.05 |
| Bark Pierce | Float | 1.05 | ≥ 0.05 |
| Bark Slash | Float | 1.05 | ≥ 0.05 |
| Bark Crush | Float | 1.05 | ≥ 0.05 |
| Crystal Pierce | Float | 1.05 | ≥ 0.05 |
| Crystal Slash | Float | 1.05 | ≥ 0.05 |
| Crystal Crush | Float | 1.05 | ≥ 0.05 |
| Ectoplasm Pierce | Float | 1.05 | ≥ 0.05 |
| Ectoplasm Slash | Float | 1.05 | ≥ 0.05 |
| Ectoplasm Crush | Float | 1.05 | ≥ 0.05 |
| Fabric Pierce | Float | 1.05 | ≥ 0.05 |
| Fabric Slash | Float | 1.05 | ≥ 0.05 |
| Fabric Crush | Float | 1.05 | ≥ 0.05 |
FlashCount
Section titled “FlashCount”Layer voxel budget; 0 disables this layer. Restart after editing.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Int | 4 | ≥ 0.0 |
| Stone Scrape | Int | 4 | ≥ 0.0 |
| Stone Heavy Strike | Int | 4 | ≥ 0.0 |
| Concrete Puncture | Int | 4 | ≥ 0.0 |
| Concrete Scrape | Int | 4 | ≥ 0.0 |
| Concrete Heavy Strike | Int | 4 | ≥ 0.0 |
| Brick Puncture | Int | 4 | ≥ 0.0 |
| Brick Scrape | Int | 4 | ≥ 0.0 |
| Brick Heavy Strike | Int | 4 | ≥ 0.0 |
| Wood Puncture | Int | 4 | ≥ 0.0 |
| Wood Scrape | Int | 4 | ≥ 0.0 |
| Wood Heavy Strike | Int | 4 | ≥ 0.0 |
| Glass Puncture | Int | 4 | ≥ 0.0 |
| Glass Scrape | Int | 4 | ≥ 0.0 |
| Glass Heavy Strike | Int | 4 | ≥ 0.0 |
| Sand Puncture | Int | 4 | ≥ 0.0 |
| Sand Scrape | Int | 4 | ≥ 0.0 |
| Sand Heavy Strike | Int | 4 | ≥ 0.0 |
| Soil Puncture | Int | 4 | ≥ 0.0 |
| Soil Scrape | Int | 4 | ≥ 0.0 |
| Soil Heavy Strike | Int | 4 | ≥ 0.0 |
| Snow Puncture | Int | 4 | ≥ 0.0 |
| Snow Scrape | Int | 4 | ≥ 0.0 |
| Snow Heavy Strike | Int | 4 | ≥ 0.0 |
| Slime Pierce | Int | 4 | ≥ 0.0 |
| Slime Slash | Int | 4 | ≥ 0.0 |
| Slime Crush | Int | 4 | ≥ 0.0 |
| Bone Pierce | Int | 4 | ≥ 0.0 |
| Bone Slash | Int | 4 | ≥ 0.0 |
| Bone Crush | Int | 4 | ≥ 0.0 |
| Chitin Pierce | Int | 4 | ≥ 0.0 |
| Chitin Slash | Int | 4 | ≥ 0.0 |
| Chitin Crush | Int | 4 | ≥ 0.0 |
| Scales Pierce | Int | 4 | ≥ 0.0 |
| Scales Slash | Int | 4 | ≥ 0.0 |
| Scales Crush | Int | 4 | ≥ 0.0 |
| Bark Pierce | Int | 4 | ≥ 0.0 |
| Bark Slash | Int | 4 | ≥ 0.0 |
| Bark Crush | Int | 4 | ≥ 0.0 |
| Crystal Pierce | Int | 4 | ≥ 0.0 |
| Crystal Slash | Int | 4 | ≥ 0.0 |
| Crystal Crush | Int | 4 | ≥ 0.0 |
| Ectoplasm Pierce | Int | 4 | ≥ 0.0 |
| Ectoplasm Slash | Int | 4 | ≥ 0.0 |
| Ectoplasm Crush | Int | 4 | ≥ 0.0 |
| Fabric Pierce | Int | 4 | ≥ 0.0 |
| Fabric Slash | Int | 4 | ≥ 0.0 |
| Fabric Crush | Int | 4 | ≥ 0.0 |
FlashDuration
Section titled “FlashDuration”Seconds. Total Duration caps the lifetime of all layers.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 0.065 | ≥ 0.008 |
| Stone Scrape | Float | 0.065 | ≥ 0.008 |
| Stone Heavy Strike | Float | 0.065 | ≥ 0.008 |
| Concrete Puncture | Float | 0.065 | ≥ 0.008 |
| Concrete Scrape | Float | 0.065 | ≥ 0.008 |
| Concrete Heavy Strike | Float | 0.065 | ≥ 0.008 |
| Brick Puncture | Float | 0.065 | ≥ 0.008 |
| Brick Scrape | Float | 0.065 | ≥ 0.008 |
| Brick Heavy Strike | Float | 0.065 | ≥ 0.008 |
| Wood Puncture | Float | 0.065 | ≥ 0.008 |
| Wood Scrape | Float | 0.065 | ≥ 0.008 |
| Wood Heavy Strike | Float | 0.065 | ≥ 0.008 |
| Glass Puncture | Float | 0.065 | ≥ 0.008 |
| Glass Scrape | Float | 0.065 | ≥ 0.008 |
| Glass Heavy Strike | Float | 0.065 | ≥ 0.008 |
| Sand Puncture | Float | 0.065 | ≥ 0.008 |
| Sand Scrape | Float | 0.065 | ≥ 0.008 |
| Sand Heavy Strike | Float | 0.065 | ≥ 0.008 |
| Soil Puncture | Float | 0.065 | ≥ 0.008 |
| Soil Scrape | Float | 0.065 | ≥ 0.008 |
| Soil Heavy Strike | Float | 0.065 | ≥ 0.008 |
| Snow Puncture | Float | 0.065 | ≥ 0.008 |
| Snow Scrape | Float | 0.065 | ≥ 0.008 |
| Snow Heavy Strike | Float | 0.065 | ≥ 0.008 |
| Slime Pierce | Float | 0.065 | ≥ 0.008 |
| Slime Slash | Float | 0.065 | ≥ 0.008 |
| Slime Crush | Float | 0.065 | ≥ 0.008 |
| Bone Pierce | Float | 0.065 | ≥ 0.008 |
| Bone Slash | Float | 0.065 | ≥ 0.008 |
| Bone Crush | Float | 0.065 | ≥ 0.008 |
| Chitin Pierce | Float | 0.065 | ≥ 0.008 |
| Chitin Slash | Float | 0.065 | ≥ 0.008 |
| Chitin Crush | Float | 0.065 | ≥ 0.008 |
| Scales Pierce | Float | 0.065 | ≥ 0.008 |
| Scales Slash | Float | 0.065 | ≥ 0.008 |
| Scales Crush | Float | 0.065 | ≥ 0.008 |
| Bark Pierce | Float | 0.065 | ≥ 0.008 |
| Bark Slash | Float | 0.065 | ≥ 0.008 |
| Bark Crush | Float | 0.065 | ≥ 0.008 |
| Crystal Pierce | Float | 0.065 | ≥ 0.008 |
| Crystal Slash | Float | 0.065 | ≥ 0.008 |
| Crystal Crush | Float | 0.065 | ≥ 0.008 |
| Ectoplasm Pierce | Float | 0.065 | ≥ 0.008 |
| Ectoplasm Slash | Float | 0.065 | ≥ 0.008 |
| Ectoplasm Crush | Float | 0.065 | ≥ 0.008 |
| Fabric Pierce | Float | 0.065 | ≥ 0.008 |
| Fabric Slash | Float | 0.065 | ≥ 0.008 |
| Fabric Crush | Float | 0.065 | ≥ 0.008 |
FlashIntensity
Section titled “FlashIntensity”Voxel combat hit control. Restart after editing for a consistent preview.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 1 | No exposed bound |
| Stone Scrape | Float | 1 | No exposed bound |
| Stone Heavy Strike | Float | 1 | No exposed bound |
| Concrete Puncture | Float | 1 | No exposed bound |
| Concrete Scrape | Float | 1 | No exposed bound |
| Concrete Heavy Strike | Float | 1 | No exposed bound |
| Brick Puncture | Float | 1 | No exposed bound |
| Brick Scrape | Float | 1 | No exposed bound |
| Brick Heavy Strike | Float | 1 | No exposed bound |
| Wood Puncture | Float | 1 | No exposed bound |
| Wood Scrape | Float | 1 | No exposed bound |
| Wood Heavy Strike | Float | 1 | No exposed bound |
| Glass Puncture | Float | 1 | No exposed bound |
| Glass Scrape | Float | 1 | No exposed bound |
| Glass Heavy Strike | Float | 1 | No exposed bound |
| Sand Puncture | Float | 1 | No exposed bound |
| Sand Scrape | Float | 1 | No exposed bound |
| Sand Heavy Strike | Float | 1 | No exposed bound |
| Soil Puncture | Float | 1 | No exposed bound |
| Soil Scrape | Float | 1 | No exposed bound |
| Soil Heavy Strike | Float | 1 | No exposed bound |
| Snow Puncture | Float | 1 | No exposed bound |
| Snow Scrape | Float | 1 | No exposed bound |
| Snow Heavy Strike | Float | 1 | No exposed bound |
| Slime Pierce | Float | 1 | No exposed bound |
| Slime Slash | Float | 1 | No exposed bound |
| Slime Crush | Float | 1 | No exposed bound |
| Bone Pierce | Float | 1 | No exposed bound |
| Bone Slash | Float | 1 | No exposed bound |
| Bone Crush | Float | 1 | No exposed bound |
| Chitin Pierce | Float | 1 | No exposed bound |
| Chitin Slash | Float | 1 | No exposed bound |
| Chitin Crush | Float | 1 | No exposed bound |
| Scales Pierce | Float | 1 | No exposed bound |
| Scales Slash | Float | 1 | No exposed bound |
| Scales Crush | Float | 1 | No exposed bound |
| Bark Pierce | Float | 1 | No exposed bound |
| Bark Slash | Float | 1 | No exposed bound |
| Bark Crush | Float | 1 | No exposed bound |
| Crystal Pierce | Float | 1 | No exposed bound |
| Crystal Slash | Float | 1 | No exposed bound |
| Crystal Crush | Float | 1 | No exposed bound |
| Ectoplasm Pierce | Float | 1 | No exposed bound |
| Ectoplasm Slash | Float | 1 | No exposed bound |
| Ectoplasm Crush | Float | 1 | No exposed bound |
| Fabric Pierce | Float | 1 | No exposed bound |
| Fabric Slash | Float | 1 | No exposed bound |
| Fabric Crush | Float | 1 | No exposed bound |
FlashSize
Section titled “FlashSize”Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 7 | ≥ 0 |
| Stone Scrape | Float | 7 | ≥ 0 |
| Stone Heavy Strike | Float | 7 | ≥ 0 |
| Concrete Puncture | Float | 7 | ≥ 0 |
| Concrete Scrape | Float | 7 | ≥ 0 |
| Concrete Heavy Strike | Float | 7 | ≥ 0 |
| Brick Puncture | Float | 7 | ≥ 0 |
| Brick Scrape | Float | 7 | ≥ 0 |
| Brick Heavy Strike | Float | 7 | ≥ 0 |
| Wood Puncture | Float | 7 | ≥ 0 |
| Wood Scrape | Float | 7 | ≥ 0 |
| Wood Heavy Strike | Float | 7 | ≥ 0 |
| Glass Puncture | Float | 7 | ≥ 0 |
| Glass Scrape | Float | 7 | ≥ 0 |
| Glass Heavy Strike | Float | 7 | ≥ 0 |
| Sand Puncture | Float | 7 | ≥ 0 |
| Sand Scrape | Float | 7 | ≥ 0 |
| Sand Heavy Strike | Float | 7 | ≥ 0 |
| Soil Puncture | Float | 7 | ≥ 0 |
| Soil Scrape | Float | 7 | ≥ 0 |
| Soil Heavy Strike | Float | 7 | ≥ 0 |
| Snow Puncture | Float | 7 | ≥ 0 |
| Snow Scrape | Float | 7 | ≥ 0 |
| Snow Heavy Strike | Float | 7 | ≥ 0 |
| Slime Pierce | Float | 7 | ≥ 0 |
| Slime Slash | Float | 7 | ≥ 0 |
| Slime Crush | Float | 7 | ≥ 0 |
| Bone Pierce | Float | 7 | ≥ 0 |
| Bone Slash | Float | 7 | ≥ 0 |
| Bone Crush | Float | 7 | ≥ 0 |
| Chitin Pierce | Float | 7 | ≥ 0 |
| Chitin Slash | Float | 7 | ≥ 0 |
| Chitin Crush | Float | 7 | ≥ 0 |
| Scales Pierce | Float | 7 | ≥ 0 |
| Scales Slash | Float | 7 | ≥ 0 |
| Scales Crush | Float | 7 | ≥ 0 |
| Bark Pierce | Float | 7 | ≥ 0 |
| Bark Slash | Float | 7 | ≥ 0 |
| Bark Crush | Float | 7 | ≥ 0 |
| Crystal Pierce | Float | 7 | ≥ 0 |
| Crystal Slash | Float | 7 | ≥ 0 |
| Crystal Crush | Float | 7 | ≥ 0 |
| Ectoplasm Pierce | Float | 7 | ≥ 0 |
| Ectoplasm Slash | Float | 7 | ≥ 0 |
| Ectoplasm Crush | Float | 7 | ≥ 0 |
| Fabric Pierce | Float | 7 | ≥ 0 |
| Fabric Slash | Float | 7 | ≥ 0 |
| Fabric Crush | Float | 7 | ≥ 0 |
FragmentColor
Section titled “FragmentColor”Voxel combat hit control. Restart after editing for a consistent preview.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Linear RGBA | {“r”:0.25,“g”:0.29,“b”:0.34,“a”:1} | No exposed bound |
| Stone Scrape | Linear RGBA | {“r”:0.25,“g”:0.29,“b”:0.34,“a”:1} | No exposed bound |
| Stone Heavy Strike | Linear RGBA | {“r”:0.25,“g”:0.29,“b”:0.34,“a”:1} | No exposed bound |
| Concrete Puncture | Linear RGBA | {“r”:0.45,“g”:0.43,“b”:0.39,“a”:1} | No exposed bound |
| Concrete Scrape | Linear RGBA | {“r”:0.45,“g”:0.43,“b”:0.39,“a”:1} | No exposed bound |
| Concrete Heavy Strike | Linear RGBA | {“r”:0.45,“g”:0.43,“b”:0.39,“a”:1} | No exposed bound |
| Brick Puncture | Linear RGBA | {“r”:0.5,“g”:0.12,“b”:0.055,“a”:1} | No exposed bound |
| Brick Scrape | Linear RGBA | {“r”:0.5,“g”:0.12,“b”:0.055,“a”:1} | No exposed bound |
| Brick Heavy Strike | Linear RGBA | {“r”:0.5,“g”:0.12,“b”:0.055,“a”:1} | No exposed bound |
| Wood Puncture | Linear RGBA | {“r”:0.42,“g”:0.2,“b”:0.06,“a”:1} | No exposed bound |
| Wood Scrape | Linear RGBA | {“r”:0.42,“g”:0.2,“b”:0.06,“a”:1} | No exposed bound |
| Wood Heavy Strike | Linear RGBA | {“r”:0.42,“g”:0.2,“b”:0.06,“a”:1} | No exposed bound |
| Glass Puncture | Linear RGBA | {“r”:0.18,“g”:0.65,“b”:0.78,“a”:1} | No exposed bound |
| Glass Scrape | Linear RGBA | {“r”:0.18,“g”:0.65,“b”:0.78,“a”:1} | No exposed bound |
| Glass Heavy Strike | Linear RGBA | {“r”:0.18,“g”:0.65,“b”:0.78,“a”:1} | No exposed bound |
| Sand Puncture | Linear RGBA | {“r”:0.65,“g”:0.43,“b”:0.17,“a”:1} | No exposed bound |
| Sand Scrape | Linear RGBA | {“r”:0.65,“g”:0.43,“b”:0.17,“a”:1} | No exposed bound |
| Sand Heavy Strike | Linear RGBA | {“r”:0.65,“g”:0.43,“b”:0.17,“a”:1} | No exposed bound |
| Soil Puncture | Linear RGBA | {“r”:0.14,“g”:0.065,“b”:0.025,“a”:1} | No exposed bound |
| Soil Scrape | Linear RGBA | {“r”:0.14,“g”:0.065,“b”:0.025,“a”:1} | No exposed bound |
| Soil Heavy Strike | Linear RGBA | {“r”:0.14,“g”:0.065,“b”:0.025,“a”:1} | No exposed bound |
| Snow Puncture | Linear RGBA | {“r”:0.7,“g”:0.83,“b”:0.95,“a”:1} | No exposed bound |
| Snow Scrape | Linear RGBA | {“r”:0.7,“g”:0.83,“b”:0.95,“a”:1} | No exposed bound |
| Snow Heavy Strike | Linear RGBA | {“r”:0.7,“g”:0.83,“b”:0.95,“a”:1} | No exposed bound |
| Slime Pierce | Linear RGBA | {“r”:0.14,“g”:0.65,“b”:0.025,“a”:1} | No exposed bound |
| Slime Slash | Linear RGBA | {“r”:0.14,“g”:0.65,“b”:0.025,“a”:1} | No exposed bound |
| Slime Crush | Linear RGBA | {“r”:0.14,“g”:0.65,“b”:0.025,“a”:1} | No exposed bound |
| Bone Pierce | Linear RGBA | {“r”:0.8,“g”:0.7,“b”:0.47,“a”:1} | No exposed bound |
| Bone Slash | Linear RGBA | {“r”:0.8,“g”:0.7,“b”:0.47,“a”:1} | No exposed bound |
| Bone Crush | Linear RGBA | {“r”:0.8,“g”:0.7,“b”:0.47,“a”:1} | No exposed bound |
| Chitin Pierce | Linear RGBA | {“r”:0.16,“g”:0.075,“b”:0.03,“a”:1} | No exposed bound |
| Chitin Slash | Linear RGBA | {“r”:0.16,“g”:0.075,“b”:0.03,“a”:1} | No exposed bound |
| Chitin Crush | Linear RGBA | {“r”:0.16,“g”:0.075,“b”:0.03,“a”:1} | No exposed bound |
| Scales Pierce | Linear RGBA | {“r”:0.035,“g”:0.35,“b”:0.28,“a”:1} | No exposed bound |
| Scales Slash | Linear RGBA | {“r”:0.035,“g”:0.35,“b”:0.28,“a”:1} | No exposed bound |
| Scales Crush | Linear RGBA | {“r”:0.035,“g”:0.35,“b”:0.28,“a”:1} | No exposed bound |
| Bark Pierce | Linear RGBA | {“r”:0.26,“g”:0.1,“b”:0.035,“a”:1} | No exposed bound |
| Bark Slash | Linear RGBA | {“r”:0.26,“g”:0.1,“b”:0.035,“a”:1} | No exposed bound |
| Bark Crush | Linear RGBA | {“r”:0.26,“g”:0.1,“b”:0.035,“a”:1} | No exposed bound |
| Crystal Pierce | Linear RGBA | {“r”:0.45,“g”:0.12,“b”:0.85,“a”:1} | No exposed bound |
| Crystal Slash | Linear RGBA | {“r”:0.45,“g”:0.12,“b”:0.85,“a”:1} | No exposed bound |
| Crystal Crush | Linear RGBA | {“r”:0.45,“g”:0.12,“b”:0.85,“a”:1} | No exposed bound |
| Ectoplasm Pierce | Linear RGBA | {“r”:0.06,“g”:0.7,“b”:0.5,“a”:1} | No exposed bound |
| Ectoplasm Slash | Linear RGBA | {“r”:0.06,“g”:0.7,“b”:0.5,“a”:1} | No exposed bound |
| Ectoplasm Crush | Linear RGBA | {“r”:0.06,“g”:0.7,“b”:0.5,“a”:1} | No exposed bound |
| Fabric Pierce | Linear RGBA | {“r”:0.52,“g”:0.12,“b”:0.06,“a”:1} | No exposed bound |
| Fabric Slash | Linear RGBA | {“r”:0.52,“g”:0.12,“b”:0.06,“a”:1} | No exposed bound |
| Fabric Crush | Linear RGBA | {“r”:0.52,“g”:0.12,“b”:0.06,“a”:1} | No exposed bound |
FragmentCount
Section titled “FragmentCount”Layer voxel budget; 0 disables this layer. Restart after editing.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Int | 35 | ≥ 0.0 |
| Stone Scrape | Int | 50 | ≥ 0.0 |
| Stone Heavy Strike | Int | 65 | ≥ 0.0 |
| Concrete Puncture | Int | 35 | ≥ 0.0 |
| Concrete Scrape | Int | 50 | ≥ 0.0 |
| Concrete Heavy Strike | Int | 65 | ≥ 0.0 |
| Brick Puncture | Int | 35 | ≥ 0.0 |
| Brick Scrape | Int | 50 | ≥ 0.0 |
| Brick Heavy Strike | Int | 65 | ≥ 0.0 |
| Wood Puncture | Int | 35 | ≥ 0.0 |
| Wood Scrape | Int | 50 | ≥ 0.0 |
| Wood Heavy Strike | Int | 65 | ≥ 0.0 |
| Glass Puncture | Int | 35 | ≥ 0.0 |
| Glass Scrape | Int | 50 | ≥ 0.0 |
| Glass Heavy Strike | Int | 65 | ≥ 0.0 |
| Sand Puncture | Int | 35 | ≥ 0.0 |
| Sand Scrape | Int | 50 | ≥ 0.0 |
| Sand Heavy Strike | Int | 65 | ≥ 0.0 |
| Soil Puncture | Int | 35 | ≥ 0.0 |
| Soil Scrape | Int | 50 | ≥ 0.0 |
| Soil Heavy Strike | Int | 65 | ≥ 0.0 |
| Snow Puncture | Int | 35 | ≥ 0.0 |
| Snow Scrape | Int | 50 | ≥ 0.0 |
| Snow Heavy Strike | Int | 65 | ≥ 0.0 |
| Slime Pierce | Int | 35 | ≥ 0.0 |
| Slime Slash | Int | 50 | ≥ 0.0 |
| Slime Crush | Int | 65 | ≥ 0.0 |
| Bone Pierce | Int | 35 | ≥ 0.0 |
| Bone Slash | Int | 50 | ≥ 0.0 |
| Bone Crush | Int | 65 | ≥ 0.0 |
| Chitin Pierce | Int | 35 | ≥ 0.0 |
| Chitin Slash | Int | 50 | ≥ 0.0 |
| Chitin Crush | Int | 65 | ≥ 0.0 |
| Scales Pierce | Int | 35 | ≥ 0.0 |
| Scales Slash | Int | 50 | ≥ 0.0 |
| Scales Crush | Int | 65 | ≥ 0.0 |
| Bark Pierce | Int | 35 | ≥ 0.0 |
| Bark Slash | Int | 50 | ≥ 0.0 |
| Bark Crush | Int | 65 | ≥ 0.0 |
| Crystal Pierce | Int | 35 | ≥ 0.0 |
| Crystal Slash | Int | 50 | ≥ 0.0 |
| Crystal Crush | Int | 65 | ≥ 0.0 |
| Ectoplasm Pierce | Int | 35 | ≥ 0.0 |
| Ectoplasm Slash | Int | 50 | ≥ 0.0 |
| Ectoplasm Crush | Int | 65 | ≥ 0.0 |
| Fabric Pierce | Int | 35 | ≥ 0.0 |
| Fabric Slash | Int | 50 | ≥ 0.0 |
| Fabric Crush | Int | 65 | ≥ 0.0 |
FragmentDuration
Section titled “FragmentDuration”Seconds. Total Duration caps the lifetime of all layers.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 0.75 | ≥ 0.02 |
| Stone Scrape | Float | 0.75 | ≥ 0.02 |
| Stone Heavy Strike | Float | 0.75 | ≥ 0.02 |
| Concrete Puncture | Float | 0.75 | ≥ 0.02 |
| Concrete Scrape | Float | 0.75 | ≥ 0.02 |
| Concrete Heavy Strike | Float | 0.75 | ≥ 0.02 |
| Brick Puncture | Float | 0.75 | ≥ 0.02 |
| Brick Scrape | Float | 0.75 | ≥ 0.02 |
| Brick Heavy Strike | Float | 0.75 | ≥ 0.02 |
| Wood Puncture | Float | 0.75 | ≥ 0.02 |
| Wood Scrape | Float | 0.75 | ≥ 0.02 |
| Wood Heavy Strike | Float | 0.75 | ≥ 0.02 |
| Glass Puncture | Float | 0.75 | ≥ 0.02 |
| Glass Scrape | Float | 0.75 | ≥ 0.02 |
| Glass Heavy Strike | Float | 0.75 | ≥ 0.02 |
| Sand Puncture | Float | 0.75 | ≥ 0.02 |
| Sand Scrape | Float | 0.75 | ≥ 0.02 |
| Sand Heavy Strike | Float | 0.75 | ≥ 0.02 |
| Soil Puncture | Float | 0.75 | ≥ 0.02 |
| Soil Scrape | Float | 0.75 | ≥ 0.02 |
| Soil Heavy Strike | Float | 0.75 | ≥ 0.02 |
| Snow Puncture | Float | 0.75 | ≥ 0.02 |
| Snow Scrape | Float | 0.75 | ≥ 0.02 |
| Snow Heavy Strike | Float | 0.75 | ≥ 0.02 |
| Slime Pierce | Float | 0.75 | ≥ 0.02 |
| Slime Slash | Float | 0.75 | ≥ 0.02 |
| Slime Crush | Float | 0.75 | ≥ 0.02 |
| Bone Pierce | Float | 0.75 | ≥ 0.02 |
| Bone Slash | Float | 0.75 | ≥ 0.02 |
| Bone Crush | Float | 0.75 | ≥ 0.02 |
| Chitin Pierce | Float | 0.75 | ≥ 0.02 |
| Chitin Slash | Float | 0.75 | ≥ 0.02 |
| Chitin Crush | Float | 0.75 | ≥ 0.02 |
| Scales Pierce | Float | 0.75 | ≥ 0.02 |
| Scales Slash | Float | 0.75 | ≥ 0.02 |
| Scales Crush | Float | 0.75 | ≥ 0.02 |
| Bark Pierce | Float | 0.75 | ≥ 0.02 |
| Bark Slash | Float | 0.75 | ≥ 0.02 |
| Bark Crush | Float | 0.75 | ≥ 0.02 |
| Crystal Pierce | Float | 0.75 | ≥ 0.02 |
| Crystal Slash | Float | 0.75 | ≥ 0.02 |
| Crystal Crush | Float | 0.75 | ≥ 0.02 |
| Ectoplasm Pierce | Float | 0.75 | ≥ 0.02 |
| Ectoplasm Slash | Float | 0.75 | ≥ 0.02 |
| Ectoplasm Crush | Float | 0.75 | ≥ 0.02 |
| Fabric Pierce | Float | 0.75 | ≥ 0.02 |
| Fabric Slash | Float | 0.75 | ≥ 0.02 |
| Fabric Crush | Float | 0.75 | ≥ 0.02 |
FragmentSize
Section titled “FragmentSize”Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 2.5 | ≥ 0 |
| Stone Scrape | Float | 2 | ≥ 0 |
| Stone Heavy Strike | Float | 4 | ≥ 0 |
| Concrete Puncture | Float | 2.5 | ≥ 0 |
| Concrete Scrape | Float | 2 | ≥ 0 |
| Concrete Heavy Strike | Float | 4 | ≥ 0 |
| Brick Puncture | Float | 2.5 | ≥ 0 |
| Brick Scrape | Float | 2 | ≥ 0 |
| Brick Heavy Strike | Float | 4 | ≥ 0 |
| Wood Puncture | Float | 2.5 | ≥ 0 |
| Wood Scrape | Float | 2 | ≥ 0 |
| Wood Heavy Strike | Float | 4 | ≥ 0 |
| Glass Puncture | Float | 2.5 | ≥ 0 |
| Glass Scrape | Float | 2 | ≥ 0 |
| Glass Heavy Strike | Float | 4 | ≥ 0 |
| Sand Puncture | Float | 2.5 | ≥ 0 |
| Sand Scrape | Float | 2 | ≥ 0 |
| Sand Heavy Strike | Float | 4 | ≥ 0 |
| Soil Puncture | Float | 2.5 | ≥ 0 |
| Soil Scrape | Float | 2 | ≥ 0 |
| Soil Heavy Strike | Float | 4 | ≥ 0 |
| Snow Puncture | Float | 2.5 | ≥ 0 |
| Snow Scrape | Float | 2 | ≥ 0 |
| Snow Heavy Strike | Float | 4 | ≥ 0 |
| Slime Pierce | Float | 2.5 | ≥ 0 |
| Slime Slash | Float | 2 | ≥ 0 |
| Slime Crush | Float | 4 | ≥ 0 |
| Bone Pierce | Float | 2.5 | ≥ 0 |
| Bone Slash | Float | 2 | ≥ 0 |
| Bone Crush | Float | 4 | ≥ 0 |
| Chitin Pierce | Float | 2.5 | ≥ 0 |
| Chitin Slash | Float | 2 | ≥ 0 |
| Chitin Crush | Float | 4 | ≥ 0 |
| Scales Pierce | Float | 2.5 | ≥ 0 |
| Scales Slash | Float | 2 | ≥ 0 |
| Scales Crush | Float | 4 | ≥ 0 |
| Bark Pierce | Float | 2.5 | ≥ 0 |
| Bark Slash | Float | 2 | ≥ 0 |
| Bark Crush | Float | 4 | ≥ 0 |
| Crystal Pierce | Float | 2.5 | ≥ 0 |
| Crystal Slash | Float | 2 | ≥ 0 |
| Crystal Crush | Float | 4 | ≥ 0 |
| Ectoplasm Pierce | Float | 2.5 | ≥ 0 |
| Ectoplasm Slash | Float | 2 | ≥ 0 |
| Ectoplasm Crush | Float | 4 | ≥ 0 |
| Fabric Pierce | Float | 2.5 | ≥ 0 |
| Fabric Slash | Float | 2 | ≥ 0 |
| Fabric Crush | Float | 4 | ≥ 0 |
FragmentSpeed
Section titled “FragmentSpeed”Voxel combat hit control. Restart after editing for a consistent preview.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 65 | No exposed bound |
| Stone Scrape | Float | 95 | No exposed bound |
| Stone Heavy Strike | Float | 100 | No exposed bound |
| Concrete Puncture | Float | 65 | No exposed bound |
| Concrete Scrape | Float | 95 | No exposed bound |
| Concrete Heavy Strike | Float | 100 | No exposed bound |
| Brick Puncture | Float | 65 | No exposed bound |
| Brick Scrape | Float | 95 | No exposed bound |
| Brick Heavy Strike | Float | 100 | No exposed bound |
| Wood Puncture | Float | 65 | No exposed bound |
| Wood Scrape | Float | 95 | No exposed bound |
| Wood Heavy Strike | Float | 100 | No exposed bound |
| Glass Puncture | Float | 65 | No exposed bound |
| Glass Scrape | Float | 95 | No exposed bound |
| Glass Heavy Strike | Float | 100 | No exposed bound |
| Sand Puncture | Float | 65 | No exposed bound |
| Sand Scrape | Float | 95 | No exposed bound |
| Sand Heavy Strike | Float | 100 | No exposed bound |
| Soil Puncture | Float | 65 | No exposed bound |
| Soil Scrape | Float | 95 | No exposed bound |
| Soil Heavy Strike | Float | 100 | No exposed bound |
| Snow Puncture | Float | 65 | No exposed bound |
| Snow Scrape | Float | 95 | No exposed bound |
| Snow Heavy Strike | Float | 100 | No exposed bound |
| Slime Pierce | Float | 65 | No exposed bound |
| Slime Slash | Float | 95 | No exposed bound |
| Slime Crush | Float | 100 | No exposed bound |
| Bone Pierce | Float | 65 | No exposed bound |
| Bone Slash | Float | 95 | No exposed bound |
| Bone Crush | Float | 100 | No exposed bound |
| Chitin Pierce | Float | 65 | No exposed bound |
| Chitin Slash | Float | 95 | No exposed bound |
| Chitin Crush | Float | 100 | No exposed bound |
| Scales Pierce | Float | 65 | No exposed bound |
| Scales Slash | Float | 95 | No exposed bound |
| Scales Crush | Float | 100 | No exposed bound |
| Bark Pierce | Float | 65 | No exposed bound |
| Bark Slash | Float | 95 | No exposed bound |
| Bark Crush | Float | 100 | No exposed bound |
| Crystal Pierce | Float | 65 | No exposed bound |
| Crystal Slash | Float | 95 | No exposed bound |
| Crystal Crush | Float | 100 | No exposed bound |
| Ectoplasm Pierce | Float | 65 | No exposed bound |
| Ectoplasm Slash | Float | 95 | No exposed bound |
| Ectoplasm Crush | Float | 100 | No exposed bound |
| Fabric Pierce | Float | 65 | No exposed bound |
| Fabric Slash | Float | 95 | No exposed bound |
| Fabric Crush | Float | 100 | No exposed bound |
Gravity
Section titled “Gravity”Voxel combat hit control. Restart after editing for a consistent preview.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 180 | No exposed bound |
| Stone Scrape | Float | 180 | No exposed bound |
| Stone Heavy Strike | Float | 180 | No exposed bound |
| Concrete Puncture | Float | 180 | No exposed bound |
| Concrete Scrape | Float | 180 | No exposed bound |
| Concrete Heavy Strike | Float | 180 | No exposed bound |
| Brick Puncture | Float | 180 | No exposed bound |
| Brick Scrape | Float | 180 | No exposed bound |
| Brick Heavy Strike | Float | 180 | No exposed bound |
| Wood Puncture | Float | 180 | No exposed bound |
| Wood Scrape | Float | 180 | No exposed bound |
| Wood Heavy Strike | Float | 180 | No exposed bound |
| Glass Puncture | Float | 180 | No exposed bound |
| Glass Scrape | Float | 180 | No exposed bound |
| Glass Heavy Strike | Float | 180 | No exposed bound |
| Sand Puncture | Float | 180 | No exposed bound |
| Sand Scrape | Float | 180 | No exposed bound |
| Sand Heavy Strike | Float | 180 | No exposed bound |
| Soil Puncture | Float | 180 | No exposed bound |
| Soil Scrape | Float | 180 | No exposed bound |
| Soil Heavy Strike | Float | 180 | No exposed bound |
| Snow Puncture | Float | 180 | No exposed bound |
| Snow Scrape | Float | 180 | No exposed bound |
| Snow Heavy Strike | Float | 180 | No exposed bound |
| Slime Pierce | Float | 180 | No exposed bound |
| Slime Slash | Float | 180 | No exposed bound |
| Slime Crush | Float | 180 | No exposed bound |
| Bone Pierce | Float | 180 | No exposed bound |
| Bone Slash | Float | 180 | No exposed bound |
| Bone Crush | Float | 180 | No exposed bound |
| Chitin Pierce | Float | 180 | No exposed bound |
| Chitin Slash | Float | 180 | No exposed bound |
| Chitin Crush | Float | 180 | No exposed bound |
| Scales Pierce | Float | 180 | No exposed bound |
| Scales Slash | Float | 180 | No exposed bound |
| Scales Crush | Float | 180 | No exposed bound |
| Bark Pierce | Float | 180 | No exposed bound |
| Bark Slash | Float | 180 | No exposed bound |
| Bark Crush | Float | 180 | No exposed bound |
| Crystal Pierce | Float | 180 | No exposed bound |
| Crystal Slash | Float | 180 | No exposed bound |
| Crystal Crush | Float | 180 | No exposed bound |
| Ectoplasm Pierce | Float | 180 | No exposed bound |
| Ectoplasm Slash | Float | 180 | No exposed bound |
| Ectoplasm Crush | Float | 180 | No exposed bound |
| Fabric Pierce | Float | 180 | No exposed bound |
| Fabric Slash | Float | 180 | No exposed bound |
| Fabric Crush | Float | 180 | No exposed bound |
GridSize
Section titled “GridSize”Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 1.3 | ≥ 0 |
| Stone Scrape | Float | 1.3 | ≥ 0 |
| Stone Heavy Strike | Float | 1.3 | ≥ 0 |
| Concrete Puncture | Float | 1.3 | ≥ 0 |
| Concrete Scrape | Float | 1.3 | ≥ 0 |
| Concrete Heavy Strike | Float | 1.3 | ≥ 0 |
| Brick Puncture | Float | 1.3 | ≥ 0 |
| Brick Scrape | Float | 1.3 | ≥ 0 |
| Brick Heavy Strike | Float | 1.3 | ≥ 0 |
| Wood Puncture | Float | 1.3 | ≥ 0 |
| Wood Scrape | Float | 1.3 | ≥ 0 |
| Wood Heavy Strike | Float | 1.3 | ≥ 0 |
| Glass Puncture | Float | 1.3 | ≥ 0 |
| Glass Scrape | Float | 1.3 | ≥ 0 |
| Glass Heavy Strike | Float | 1.3 | ≥ 0 |
| Sand Puncture | Float | 1.3 | ≥ 0 |
| Sand Scrape | Float | 1.3 | ≥ 0 |
| Sand Heavy Strike | Float | 1.3 | ≥ 0 |
| Soil Puncture | Float | 1.3 | ≥ 0 |
| Soil Scrape | Float | 1.3 | ≥ 0 |
| Soil Heavy Strike | Float | 1.3 | ≥ 0 |
| Snow Puncture | Float | 1.3 | ≥ 0 |
| Snow Scrape | Float | 1.3 | ≥ 0 |
| Snow Heavy Strike | Float | 1.3 | ≥ 0 |
| Slime Pierce | Float | 1.3 | ≥ 0 |
| Slime Slash | Float | 1.3 | ≥ 0 |
| Slime Crush | Float | 1.3 | ≥ 0 |
| Bone Pierce | Float | 1.3 | ≥ 0 |
| Bone Slash | Float | 1.3 | ≥ 0 |
| Bone Crush | Float | 1.3 | ≥ 0 |
| Chitin Pierce | Float | 1.3 | ≥ 0 |
| Chitin Slash | Float | 1.3 | ≥ 0 |
| Chitin Crush | Float | 1.3 | ≥ 0 |
| Scales Pierce | Float | 1.3 | ≥ 0 |
| Scales Slash | Float | 1.3 | ≥ 0 |
| Scales Crush | Float | 1.3 | ≥ 0 |
| Bark Pierce | Float | 1.3 | ≥ 0 |
| Bark Slash | Float | 1.3 | ≥ 0 |
| Bark Crush | Float | 1.3 | ≥ 0 |
| Crystal Pierce | Float | 1.3 | ≥ 0 |
| Crystal Slash | Float | 1.3 | ≥ 0 |
| Crystal Crush | Float | 1.3 | ≥ 0 |
| Ectoplasm Pierce | Float | 1.3 | ≥ 0 |
| Ectoplasm Slash | Float | 1.3 | ≥ 0 |
| Ectoplasm Crush | Float | 1.3 | ≥ 0 |
| Fabric Pierce | Float | 1.3 | ≥ 0 |
| Fabric Slash | Float | 1.3 | ≥ 0 |
| Fabric Crush | Float | 1.3 | ≥ 0 |
ImpactDirection
Section titled “ImpactDirection”World-space plane normal when CameraFacing is off; normalized internally. Zero falls back to -X.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Stone Scrape | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Stone Heavy Strike | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Concrete Puncture | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Concrete Scrape | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Concrete Heavy Strike | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Brick Puncture | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Brick Scrape | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Brick Heavy Strike | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Wood Puncture | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Wood Scrape | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Wood Heavy Strike | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Glass Puncture | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Glass Scrape | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Glass Heavy Strike | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Sand Puncture | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Sand Scrape | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Sand Heavy Strike | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Soil Puncture | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Soil Scrape | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Soil Heavy Strike | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Snow Puncture | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Snow Scrape | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Snow Heavy Strike | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Slime Pierce | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Slime Slash | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Slime Crush | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Bone Pierce | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Bone Slash | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Bone Crush | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Chitin Pierce | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Chitin Slash | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Chitin Crush | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Scales Pierce | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Scales Slash | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Scales Crush | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Bark Pierce | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Bark Slash | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Bark Crush | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Crystal Pierce | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Crystal Slash | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Crystal Crush | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Ectoplasm Pierce | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Ectoplasm Slash | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Ectoplasm Crush | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Fabric Pierce | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Fabric Slash | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
| Fabric Crush | Vector3 | {“x”:0,“y”:0,“z”:0} | No exposed bound |
ImpactRotation
Section titled “ImpactRotation”Rotation within the hit plane, in degrees.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 0 | No exposed bound |
| Stone Scrape | Float | 0 | No exposed bound |
| Stone Heavy Strike | Float | 0 | No exposed bound |
| Concrete Puncture | Float | 0 | No exposed bound |
| Concrete Scrape | Float | 0 | No exposed bound |
| Concrete Heavy Strike | Float | 0 | No exposed bound |
| Brick Puncture | Float | 0 | No exposed bound |
| Brick Scrape | Float | 0 | No exposed bound |
| Brick Heavy Strike | Float | 0 | No exposed bound |
| Wood Puncture | Float | 0 | No exposed bound |
| Wood Scrape | Float | 0 | No exposed bound |
| Wood Heavy Strike | Float | 0 | No exposed bound |
| Glass Puncture | Float | 0 | No exposed bound |
| Glass Scrape | Float | 0 | No exposed bound |
| Glass Heavy Strike | Float | 0 | No exposed bound |
| Sand Puncture | Float | 0 | No exposed bound |
| Sand Scrape | Float | 0 | No exposed bound |
| Sand Heavy Strike | Float | 0 | No exposed bound |
| Soil Puncture | Float | 0 | No exposed bound |
| Soil Scrape | Float | 0 | No exposed bound |
| Soil Heavy Strike | Float | 0 | No exposed bound |
| Snow Puncture | Float | 0 | No exposed bound |
| Snow Scrape | Float | 0 | No exposed bound |
| Snow Heavy Strike | Float | 0 | No exposed bound |
| Slime Pierce | Float | 0 | No exposed bound |
| Slime Slash | Float | 0 | No exposed bound |
| Slime Crush | Float | 0 | No exposed bound |
| Bone Pierce | Float | 0 | No exposed bound |
| Bone Slash | Float | 0 | No exposed bound |
| Bone Crush | Float | 0 | No exposed bound |
| Chitin Pierce | Float | 0 | No exposed bound |
| Chitin Slash | Float | 0 | No exposed bound |
| Chitin Crush | Float | 0 | No exposed bound |
| Scales Pierce | Float | 0 | No exposed bound |
| Scales Slash | Float | 0 | No exposed bound |
| Scales Crush | Float | 0 | No exposed bound |
| Bark Pierce | Float | 0 | No exposed bound |
| Bark Slash | Float | 0 | No exposed bound |
| Bark Crush | Float | 0 | No exposed bound |
| Crystal Pierce | Float | 0 | No exposed bound |
| Crystal Slash | Float | 0 | No exposed bound |
| Crystal Crush | Float | 0 | No exposed bound |
| Ectoplasm Pierce | Float | 0 | No exposed bound |
| Ectoplasm Slash | Float | 0 | No exposed bound |
| Ectoplasm Crush | Float | 0 | No exposed bound |
| Fabric Pierce | Float | 0 | No exposed bound |
| Fabric Slash | Float | 0 | No exposed bound |
| Fabric Crush | Float | 0 | No exposed bound |
Intensity
Section titled “Intensity”Voxel combat hit control. Restart after editing for a consistent preview.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 0.85 | ≥ 0 |
| Stone Scrape | Float | 0.85 | ≥ 0 |
| Stone Heavy Strike | Float | 0.85 | ≥ 0 |
| Concrete Puncture | Float | 0.85 | ≥ 0 |
| Concrete Scrape | Float | 0.85 | ≥ 0 |
| Concrete Heavy Strike | Float | 0.85 | ≥ 0 |
| Brick Puncture | Float | 0.85 | ≥ 0 |
| Brick Scrape | Float | 0.85 | ≥ 0 |
| Brick Heavy Strike | Float | 0.85 | ≥ 0 |
| Wood Puncture | Float | 0.85 | ≥ 0 |
| Wood Scrape | Float | 0.85 | ≥ 0 |
| Wood Heavy Strike | Float | 0.85 | ≥ 0 |
| Glass Puncture | Float | 0.85 | ≥ 0 |
| Glass Scrape | Float | 0.85 | ≥ 0 |
| Glass Heavy Strike | Float | 0.85 | ≥ 0 |
| Sand Puncture | Float | 0.85 | ≥ 0 |
| Sand Scrape | Float | 0.85 | ≥ 0 |
| Sand Heavy Strike | Float | 0.85 | ≥ 0 |
| Soil Puncture | Float | 1.2 | ≥ 0 |
| Soil Scrape | Float | 1.2 | ≥ 0 |
| Soil Heavy Strike | Float | 1.2 | ≥ 0 |
| Snow Puncture | Float | 0.85 | ≥ 0 |
| Snow Scrape | Float | 0.85 | ≥ 0 |
| Snow Heavy Strike | Float | 0.85 | ≥ 0 |
| Slime Pierce | Float | 0.85 | ≥ 0 |
| Slime Slash | Float | 0.85 | ≥ 0 |
| Slime Crush | Float | 0.85 | ≥ 0 |
| Bone Pierce | Float | 0.85 | ≥ 0 |
| Bone Slash | Float | 0.85 | ≥ 0 |
| Bone Crush | Float | 0.85 | ≥ 0 |
| Chitin Pierce | Float | 0.85 | ≥ 0 |
| Chitin Slash | Float | 0.85 | ≥ 0 |
| Chitin Crush | Float | 0.85 | ≥ 0 |
| Scales Pierce | Float | 0.85 | ≥ 0 |
| Scales Slash | Float | 0.85 | ≥ 0 |
| Scales Crush | Float | 0.85 | ≥ 0 |
| Bark Pierce | Float | 0.85 | ≥ 0 |
| Bark Slash | Float | 0.85 | ≥ 0 |
| Bark Crush | Float | 0.85 | ≥ 0 |
| Crystal Pierce | Float | 0.85 | ≥ 0 |
| Crystal Slash | Float | 0.85 | ≥ 0 |
| Crystal Crush | Float | 0.85 | ≥ 0 |
| Ectoplasm Pierce | Float | 1.2 | ≥ 0 |
| Ectoplasm Slash | Float | 1.2 | ≥ 0 |
| Ectoplasm Crush | Float | 1.2 | ≥ 0 |
| Fabric Pierce | Float | 0.85 | ≥ 0 |
| Fabric Slash | Float | 0.85 | ≥ 0 |
| Fabric Crush | Float | 0.85 | ≥ 0 |
RandomSeed
Section titled “RandomSeed”0 chooses a fresh variation each activation; nonzero repeats a chosen variation. Restart after editing.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Int | 0 | No exposed bound |
| Stone Scrape | Int | 0 | No exposed bound |
| Stone Heavy Strike | Int | 0 | No exposed bound |
| Concrete Puncture | Int | 0 | No exposed bound |
| Concrete Scrape | Int | 0 | No exposed bound |
| Concrete Heavy Strike | Int | 0 | No exposed bound |
| Brick Puncture | Int | 0 | No exposed bound |
| Brick Scrape | Int | 0 | No exposed bound |
| Brick Heavy Strike | Int | 0 | No exposed bound |
| Wood Puncture | Int | 0 | No exposed bound |
| Wood Scrape | Int | 0 | No exposed bound |
| Wood Heavy Strike | Int | 0 | No exposed bound |
| Glass Puncture | Int | 0 | No exposed bound |
| Glass Scrape | Int | 0 | No exposed bound |
| Glass Heavy Strike | Int | 0 | No exposed bound |
| Sand Puncture | Int | 0 | No exposed bound |
| Sand Scrape | Int | 0 | No exposed bound |
| Sand Heavy Strike | Int | 0 | No exposed bound |
| Soil Puncture | Int | 0 | No exposed bound |
| Soil Scrape | Int | 0 | No exposed bound |
| Soil Heavy Strike | Int | 0 | No exposed bound |
| Snow Puncture | Int | 0 | No exposed bound |
| Snow Scrape | Int | 0 | No exposed bound |
| Snow Heavy Strike | Int | 0 | No exposed bound |
| Slime Pierce | Int | 0 | No exposed bound |
| Slime Slash | Int | 0 | No exposed bound |
| Slime Crush | Int | 0 | No exposed bound |
| Bone Pierce | Int | 0 | No exposed bound |
| Bone Slash | Int | 0 | No exposed bound |
| Bone Crush | Int | 0 | No exposed bound |
| Chitin Pierce | Int | 0 | No exposed bound |
| Chitin Slash | Int | 0 | No exposed bound |
| Chitin Crush | Int | 0 | No exposed bound |
| Scales Pierce | Int | 0 | No exposed bound |
| Scales Slash | Int | 0 | No exposed bound |
| Scales Crush | Int | 0 | No exposed bound |
| Bark Pierce | Int | 0 | No exposed bound |
| Bark Slash | Int | 0 | No exposed bound |
| Bark Crush | Int | 0 | No exposed bound |
| Crystal Pierce | Int | 0 | No exposed bound |
| Crystal Slash | Int | 0 | No exposed bound |
| Crystal Crush | Int | 0 | No exposed bound |
| Ectoplasm Pierce | Int | 0 | No exposed bound |
| Ectoplasm Slash | Int | 0 | No exposed bound |
| Ectoplasm Crush | Int | 0 | No exposed bound |
| Fabric Pierce | Int | 0 | No exposed bound |
| Fabric Slash | Int | 0 | No exposed bound |
| Fabric Crush | Int | 0 | No exposed bound |
RandomizationStrength
Section titled “RandomizationStrength”Master variation strength, clamped 0..1; 0 preserves authored appearance.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 1 | 0–1 |
| Stone Scrape | Float | 1 | 0–1 |
| Stone Heavy Strike | Float | 1 | 0–1 |
| Concrete Puncture | Float | 1 | 0–1 |
| Concrete Scrape | Float | 1 | 0–1 |
| Concrete Heavy Strike | Float | 1 | 0–1 |
| Brick Puncture | Float | 1 | 0–1 |
| Brick Scrape | Float | 1 | 0–1 |
| Brick Heavy Strike | Float | 1 | 0–1 |
| Wood Puncture | Float | 1 | 0–1 |
| Wood Scrape | Float | 1 | 0–1 |
| Wood Heavy Strike | Float | 1 | 0–1 |
| Glass Puncture | Float | 1 | 0–1 |
| Glass Scrape | Float | 1 | 0–1 |
| Glass Heavy Strike | Float | 1 | 0–1 |
| Sand Puncture | Float | 1 | 0–1 |
| Sand Scrape | Float | 1 | 0–1 |
| Sand Heavy Strike | Float | 1 | 0–1 |
| Soil Puncture | Float | 1 | 0–1 |
| Soil Scrape | Float | 1 | 0–1 |
| Soil Heavy Strike | Float | 1 | 0–1 |
| Snow Puncture | Float | 1 | 0–1 |
| Snow Scrape | Float | 1 | 0–1 |
| Snow Heavy Strike | Float | 1 | 0–1 |
| Slime Pierce | Float | 1 | 0–1 |
| Slime Slash | Float | 1 | 0–1 |
| Slime Crush | Float | 1 | 0–1 |
| Bone Pierce | Float | 1 | 0–1 |
| Bone Slash | Float | 1 | 0–1 |
| Bone Crush | Float | 1 | 0–1 |
| Chitin Pierce | Float | 1 | 0–1 |
| Chitin Slash | Float | 1 | 0–1 |
| Chitin Crush | Float | 1 | 0–1 |
| Scales Pierce | Float | 1 | 0–1 |
| Scales Slash | Float | 1 | 0–1 |
| Scales Crush | Float | 1 | 0–1 |
| Bark Pierce | Float | 1 | 0–1 |
| Bark Slash | Float | 1 | 0–1 |
| Bark Crush | Float | 1 | 0–1 |
| Crystal Pierce | Float | 1 | 0–1 |
| Crystal Slash | Float | 1 | 0–1 |
| Crystal Crush | Float | 1 | 0–1 |
| Ectoplasm Pierce | Float | 1 | 0–1 |
| Ectoplasm Slash | Float | 1 | 0–1 |
| Ectoplasm Crush | Float | 1 | 0–1 |
| Fabric Pierce | Float | 1 | 0–1 |
| Fabric Slash | Float | 1 | 0–1 |
| Fabric Crush | Float | 1 | 0–1 |
Randomize
Section titled “Randomize”Enable extra voxel variation. Restart after changing seed or toggle.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Bool | true | No exposed bound |
| Stone Scrape | Bool | true | No exposed bound |
| Stone Heavy Strike | Bool | true | No exposed bound |
| Concrete Puncture | Bool | true | No exposed bound |
| Concrete Scrape | Bool | true | No exposed bound |
| Concrete Heavy Strike | Bool | true | No exposed bound |
| Brick Puncture | Bool | true | No exposed bound |
| Brick Scrape | Bool | true | No exposed bound |
| Brick Heavy Strike | Bool | true | No exposed bound |
| Wood Puncture | Bool | true | No exposed bound |
| Wood Scrape | Bool | true | No exposed bound |
| Wood Heavy Strike | Bool | true | No exposed bound |
| Glass Puncture | Bool | true | No exposed bound |
| Glass Scrape | Bool | true | No exposed bound |
| Glass Heavy Strike | Bool | true | No exposed bound |
| Sand Puncture | Bool | true | No exposed bound |
| Sand Scrape | Bool | true | No exposed bound |
| Sand Heavy Strike | Bool | true | No exposed bound |
| Soil Puncture | Bool | true | No exposed bound |
| Soil Scrape | Bool | true | No exposed bound |
| Soil Heavy Strike | Bool | true | No exposed bound |
| Snow Puncture | Bool | true | No exposed bound |
| Snow Scrape | Bool | true | No exposed bound |
| Snow Heavy Strike | Bool | true | No exposed bound |
| Slime Pierce | Bool | true | No exposed bound |
| Slime Slash | Bool | true | No exposed bound |
| Slime Crush | Bool | true | No exposed bound |
| Bone Pierce | Bool | true | No exposed bound |
| Bone Slash | Bool | true | No exposed bound |
| Bone Crush | Bool | true | No exposed bound |
| Chitin Pierce | Bool | true | No exposed bound |
| Chitin Slash | Bool | true | No exposed bound |
| Chitin Crush | Bool | true | No exposed bound |
| Scales Pierce | Bool | true | No exposed bound |
| Scales Slash | Bool | true | No exposed bound |
| Scales Crush | Bool | true | No exposed bound |
| Bark Pierce | Bool | true | No exposed bound |
| Bark Slash | Bool | true | No exposed bound |
| Bark Crush | Bool | true | No exposed bound |
| Crystal Pierce | Bool | true | No exposed bound |
| Crystal Slash | Bool | true | No exposed bound |
| Crystal Crush | Bool | true | No exposed bound |
| Ectoplasm Pierce | Bool | true | No exposed bound |
| Ectoplasm Slash | Bool | true | No exposed bound |
| Ectoplasm Crush | Bool | true | No exposed bound |
| Fabric Pierce | Bool | true | No exposed bound |
| Fabric Slash | Bool | true | No exposed bound |
| Fabric Crush | Bool | true | No exposed bound |
RayCount
Section titled “RayCount”Layer voxel budget; 0 disables this layer. Restart after editing.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Int | 240 | ≥ 0.0 |
| Stone Scrape | Int | 240 | ≥ 0.0 |
| Stone Heavy Strike | Int | 240 | ≥ 0.0 |
| Concrete Puncture | Int | 240 | ≥ 0.0 |
| Concrete Scrape | Int | 240 | ≥ 0.0 |
| Concrete Heavy Strike | Int | 240 | ≥ 0.0 |
| Brick Puncture | Int | 240 | ≥ 0.0 |
| Brick Scrape | Int | 240 | ≥ 0.0 |
| Brick Heavy Strike | Int | 240 | ≥ 0.0 |
| Wood Puncture | Int | 240 | ≥ 0.0 |
| Wood Scrape | Int | 240 | ≥ 0.0 |
| Wood Heavy Strike | Int | 240 | ≥ 0.0 |
| Glass Puncture | Int | 240 | ≥ 0.0 |
| Glass Scrape | Int | 240 | ≥ 0.0 |
| Glass Heavy Strike | Int | 240 | ≥ 0.0 |
| Sand Puncture | Int | 240 | ≥ 0.0 |
| Sand Scrape | Int | 240 | ≥ 0.0 |
| Sand Heavy Strike | Int | 240 | ≥ 0.0 |
| Soil Puncture | Int | 240 | ≥ 0.0 |
| Soil Scrape | Int | 240 | ≥ 0.0 |
| Soil Heavy Strike | Int | 240 | ≥ 0.0 |
| Snow Puncture | Int | 240 | ≥ 0.0 |
| Snow Scrape | Int | 240 | ≥ 0.0 |
| Snow Heavy Strike | Int | 240 | ≥ 0.0 |
| Slime Pierce | Int | 240 | ≥ 0.0 |
| Slime Slash | Int | 240 | ≥ 0.0 |
| Slime Crush | Int | 240 | ≥ 0.0 |
| Bone Pierce | Int | 240 | ≥ 0.0 |
| Bone Slash | Int | 240 | ≥ 0.0 |
| Bone Crush | Int | 240 | ≥ 0.0 |
| Chitin Pierce | Int | 240 | ≥ 0.0 |
| Chitin Slash | Int | 240 | ≥ 0.0 |
| Chitin Crush | Int | 240 | ≥ 0.0 |
| Scales Pierce | Int | 240 | ≥ 0.0 |
| Scales Slash | Int | 240 | ≥ 0.0 |
| Scales Crush | Int | 240 | ≥ 0.0 |
| Bark Pierce | Int | 240 | ≥ 0.0 |
| Bark Slash | Int | 240 | ≥ 0.0 |
| Bark Crush | Int | 240 | ≥ 0.0 |
| Crystal Pierce | Int | 240 | ≥ 0.0 |
| Crystal Slash | Int | 240 | ≥ 0.0 |
| Crystal Crush | Int | 240 | ≥ 0.0 |
| Ectoplasm Pierce | Int | 240 | ≥ 0.0 |
| Ectoplasm Slash | Int | 240 | ≥ 0.0 |
| Ectoplasm Crush | Int | 240 | ≥ 0.0 |
| Fabric Pierce | Int | 240 | ≥ 0.0 |
| Fabric Slash | Int | 240 | ≥ 0.0 |
| Fabric Crush | Int | 240 | ≥ 0.0 |
RayDuration
Section titled “RayDuration”Seconds. Total Duration caps the lifetime of all layers.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 0.2 | ≥ 0.02 |
| Stone Scrape | Float | 0.5 | ≥ 0.02 |
| Stone Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Concrete Puncture | Float | 0.2 | ≥ 0.02 |
| Concrete Scrape | Float | 0.5 | ≥ 0.02 |
| Concrete Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Brick Puncture | Float | 0.2 | ≥ 0.02 |
| Brick Scrape | Float | 0.5 | ≥ 0.02 |
| Brick Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Wood Puncture | Float | 0.2 | ≥ 0.02 |
| Wood Scrape | Float | 0.5 | ≥ 0.02 |
| Wood Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Glass Puncture | Float | 0.2 | ≥ 0.02 |
| Glass Scrape | Float | 0.5 | ≥ 0.02 |
| Glass Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Sand Puncture | Float | 0.2 | ≥ 0.02 |
| Sand Scrape | Float | 0.5 | ≥ 0.02 |
| Sand Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Soil Puncture | Float | 0.2 | ≥ 0.02 |
| Soil Scrape | Float | 0.5 | ≥ 0.02 |
| Soil Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Snow Puncture | Float | 0.2 | ≥ 0.02 |
| Snow Scrape | Float | 0.5 | ≥ 0.02 |
| Snow Heavy Strike | Float | 0.35 | ≥ 0.02 |
| Slime Pierce | Float | 0.2 | ≥ 0.02 |
| Slime Slash | Float | 0.5 | ≥ 0.02 |
| Slime Crush | Float | 0.35 | ≥ 0.02 |
| Bone Pierce | Float | 0.2 | ≥ 0.02 |
| Bone Slash | Float | 0.5 | ≥ 0.02 |
| Bone Crush | Float | 0.35 | ≥ 0.02 |
| Chitin Pierce | Float | 0.2 | ≥ 0.02 |
| Chitin Slash | Float | 0.5 | ≥ 0.02 |
| Chitin Crush | Float | 0.35 | ≥ 0.02 |
| Scales Pierce | Float | 0.2 | ≥ 0.02 |
| Scales Slash | Float | 0.5 | ≥ 0.02 |
| Scales Crush | Float | 0.35 | ≥ 0.02 |
| Bark Pierce | Float | 0.2 | ≥ 0.02 |
| Bark Slash | Float | 0.5 | ≥ 0.02 |
| Bark Crush | Float | 0.35 | ≥ 0.02 |
| Crystal Pierce | Float | 0.2 | ≥ 0.02 |
| Crystal Slash | Float | 0.5 | ≥ 0.02 |
| Crystal Crush | Float | 0.35 | ≥ 0.02 |
| Ectoplasm Pierce | Float | 0.2 | ≥ 0.02 |
| Ectoplasm Slash | Float | 0.5 | ≥ 0.02 |
| Ectoplasm Crush | Float | 0.35 | ≥ 0.02 |
| Fabric Pierce | Float | 0.2 | ≥ 0.02 |
| Fabric Slash | Float | 0.5 | ≥ 0.02 |
| Fabric Crush | Float | 0.35 | ≥ 0.02 |
RayLength
Section titled “RayLength”Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 18 | ≥ 0 |
| Stone Scrape | Float | 30 | ≥ 0 |
| Stone Heavy Strike | Float | 40 | ≥ 0 |
| Concrete Puncture | Float | 18 | ≥ 0 |
| Concrete Scrape | Float | 30 | ≥ 0 |
| Concrete Heavy Strike | Float | 40 | ≥ 0 |
| Brick Puncture | Float | 18 | ≥ 0 |
| Brick Scrape | Float | 30 | ≥ 0 |
| Brick Heavy Strike | Float | 40 | ≥ 0 |
| Wood Puncture | Float | 18 | ≥ 0 |
| Wood Scrape | Float | 30 | ≥ 0 |
| Wood Heavy Strike | Float | 40 | ≥ 0 |
| Glass Puncture | Float | 18 | ≥ 0 |
| Glass Scrape | Float | 30 | ≥ 0 |
| Glass Heavy Strike | Float | 40 | ≥ 0 |
| Sand Puncture | Float | 18 | ≥ 0 |
| Sand Scrape | Float | 30 | ≥ 0 |
| Sand Heavy Strike | Float | 40 | ≥ 0 |
| Soil Puncture | Float | 18 | ≥ 0 |
| Soil Scrape | Float | 30 | ≥ 0 |
| Soil Heavy Strike | Float | 40 | ≥ 0 |
| Snow Puncture | Float | 18 | ≥ 0 |
| Snow Scrape | Float | 30 | ≥ 0 |
| Snow Heavy Strike | Float | 40 | ≥ 0 |
| Slime Pierce | Float | 18 | ≥ 0 |
| Slime Slash | Float | 30 | ≥ 0 |
| Slime Crush | Float | 40 | ≥ 0 |
| Bone Pierce | Float | 18 | ≥ 0 |
| Bone Slash | Float | 30 | ≥ 0 |
| Bone Crush | Float | 40 | ≥ 0 |
| Chitin Pierce | Float | 18 | ≥ 0 |
| Chitin Slash | Float | 30 | ≥ 0 |
| Chitin Crush | Float | 40 | ≥ 0 |
| Scales Pierce | Float | 18 | ≥ 0 |
| Scales Slash | Float | 30 | ≥ 0 |
| Scales Crush | Float | 40 | ≥ 0 |
| Bark Pierce | Float | 18 | ≥ 0 |
| Bark Slash | Float | 30 | ≥ 0 |
| Bark Crush | Float | 40 | ≥ 0 |
| Crystal Pierce | Float | 18 | ≥ 0 |
| Crystal Slash | Float | 30 | ≥ 0 |
| Crystal Crush | Float | 40 | ≥ 0 |
| Ectoplasm Pierce | Float | 18 | ≥ 0 |
| Ectoplasm Slash | Float | 30 | ≥ 0 |
| Ectoplasm Crush | Float | 40 | ≥ 0 |
| Fabric Pierce | Float | 18 | ≥ 0 |
| Fabric Slash | Float | 30 | ≥ 0 |
| Fabric Crush | Float | 40 | ≥ 0 |
RayWidth
Section titled “RayWidth”Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 5 | ≥ 0 |
| Stone Scrape | Float | 3 | ≥ 0 |
| Stone Heavy Strike | Float | 14 | ≥ 0 |
| Concrete Puncture | Float | 5 | ≥ 0 |
| Concrete Scrape | Float | 3 | ≥ 0 |
| Concrete Heavy Strike | Float | 14 | ≥ 0 |
| Brick Puncture | Float | 5 | ≥ 0 |
| Brick Scrape | Float | 3 | ≥ 0 |
| Brick Heavy Strike | Float | 14 | ≥ 0 |
| Wood Puncture | Float | 5 | ≥ 0 |
| Wood Scrape | Float | 3 | ≥ 0 |
| Wood Heavy Strike | Float | 14 | ≥ 0 |
| Glass Puncture | Float | 5 | ≥ 0 |
| Glass Scrape | Float | 3 | ≥ 0 |
| Glass Heavy Strike | Float | 14 | ≥ 0 |
| Sand Puncture | Float | 5 | ≥ 0 |
| Sand Scrape | Float | 3 | ≥ 0 |
| Sand Heavy Strike | Float | 14 | ≥ 0 |
| Soil Puncture | Float | 5 | ≥ 0 |
| Soil Scrape | Float | 3 | ≥ 0 |
| Soil Heavy Strike | Float | 14 | ≥ 0 |
| Snow Puncture | Float | 5 | ≥ 0 |
| Snow Scrape | Float | 3 | ≥ 0 |
| Snow Heavy Strike | Float | 14 | ≥ 0 |
| Slime Pierce | Float | 5 | ≥ 0 |
| Slime Slash | Float | 3 | ≥ 0 |
| Slime Crush | Float | 14 | ≥ 0 |
| Bone Pierce | Float | 5 | ≥ 0 |
| Bone Slash | Float | 3 | ≥ 0 |
| Bone Crush | Float | 14 | ≥ 0 |
| Chitin Pierce | Float | 5 | ≥ 0 |
| Chitin Slash | Float | 3 | ≥ 0 |
| Chitin Crush | Float | 14 | ≥ 0 |
| Scales Pierce | Float | 5 | ≥ 0 |
| Scales Slash | Float | 3 | ≥ 0 |
| Scales Crush | Float | 14 | ≥ 0 |
| Bark Pierce | Float | 5 | ≥ 0 |
| Bark Slash | Float | 3 | ≥ 0 |
| Bark Crush | Float | 14 | ≥ 0 |
| Crystal Pierce | Float | 5 | ≥ 0 |
| Crystal Slash | Float | 3 | ≥ 0 |
| Crystal Crush | Float | 14 | ≥ 0 |
| Ectoplasm Pierce | Float | 5 | ≥ 0 |
| Ectoplasm Slash | Float | 3 | ≥ 0 |
| Ectoplasm Crush | Float | 14 | ≥ 0 |
| Fabric Pierce | Float | 5 | ≥ 0 |
| Fabric Slash | Float | 3 | ≥ 0 |
| Fabric Crush | Float | 14 | ≥ 0 |
ResidualColor
Section titled “ResidualColor”Voxel combat hit control. Restart after editing for a consistent preview.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Linear RGBA | {“r”:0.125,“g”:0.145,“b”:0.17,“a”:1} | No exposed bound |
| Stone Scrape | Linear RGBA | {“r”:0.125,“g”:0.145,“b”:0.17,“a”:1} | No exposed bound |
| Stone Heavy Strike | Linear RGBA | {“r”:0.125,“g”:0.145,“b”:0.17,“a”:1} | No exposed bound |
| Concrete Puncture | Linear RGBA | {“r”:0.225,“g”:0.215,“b”:0.195,“a”:1} | No exposed bound |
| Concrete Scrape | Linear RGBA | {“r”:0.225,“g”:0.215,“b”:0.195,“a”:1} | No exposed bound |
| Concrete Heavy Strike | Linear RGBA | {“r”:0.225,“g”:0.215,“b”:0.195,“a”:1} | No exposed bound |
| Brick Puncture | Linear RGBA | {“r”:0.25,“g”:0.06,“b”:0.0275,“a”:1} | No exposed bound |
| Brick Scrape | Linear RGBA | {“r”:0.25,“g”:0.06,“b”:0.0275,“a”:1} | No exposed bound |
| Brick Heavy Strike | Linear RGBA | {“r”:0.25,“g”:0.06,“b”:0.0275,“a”:1} | No exposed bound |
| Wood Puncture | Linear RGBA | {“r”:0.21,“g”:0.1,“b”:0.03,“a”:1} | No exposed bound |
| Wood Scrape | Linear RGBA | {“r”:0.21,“g”:0.1,“b”:0.03,“a”:1} | No exposed bound |
| Wood Heavy Strike | Linear RGBA | {“r”:0.21,“g”:0.1,“b”:0.03,“a”:1} | No exposed bound |
| Glass Puncture | Linear RGBA | {“r”:0.09,“g”:0.325,“b”:0.39,“a”:1} | No exposed bound |
| Glass Scrape | Linear RGBA | {“r”:0.09,“g”:0.325,“b”:0.39,“a”:1} | No exposed bound |
| Glass Heavy Strike | Linear RGBA | {“r”:0.09,“g”:0.325,“b”:0.39,“a”:1} | No exposed bound |
| Sand Puncture | Linear RGBA | {“r”:0.325,“g”:0.215,“b”:0.085,“a”:1} | No exposed bound |
| Sand Scrape | Linear RGBA | {“r”:0.325,“g”:0.215,“b”:0.085,“a”:1} | No exposed bound |
| Sand Heavy Strike | Linear RGBA | {“r”:0.325,“g”:0.215,“b”:0.085,“a”:1} | No exposed bound |
| Soil Puncture | Linear RGBA | {“r”:0.07,“g”:0.0325,“b”:0.0125,“a”:1} | No exposed bound |
| Soil Scrape | Linear RGBA | {“r”:0.07,“g”:0.0325,“b”:0.0125,“a”:1} | No exposed bound |
| Soil Heavy Strike | Linear RGBA | {“r”:0.07,“g”:0.0325,“b”:0.0125,“a”:1} | No exposed bound |
| Snow Puncture | Linear RGBA | {“r”:0.35,“g”:0.415,“b”:0.475,“a”:1} | No exposed bound |
| Snow Scrape | Linear RGBA | {“r”:0.35,“g”:0.415,“b”:0.475,“a”:1} | No exposed bound |
| Snow Heavy Strike | Linear RGBA | {“r”:0.35,“g”:0.415,“b”:0.475,“a”:1} | No exposed bound |
| Slime Pierce | Linear RGBA | {“r”:0.07,“g”:0.325,“b”:0.0125,“a”:1} | No exposed bound |
| Slime Slash | Linear RGBA | {“r”:0.07,“g”:0.325,“b”:0.0125,“a”:1} | No exposed bound |
| Slime Crush | Linear RGBA | {“r”:0.07,“g”:0.325,“b”:0.0125,“a”:1} | No exposed bound |
| Bone Pierce | Linear RGBA | {“r”:0.4,“g”:0.35,“b”:0.235,“a”:1} | No exposed bound |
| Bone Slash | Linear RGBA | {“r”:0.4,“g”:0.35,“b”:0.235,“a”:1} | No exposed bound |
| Bone Crush | Linear RGBA | {“r”:0.4,“g”:0.35,“b”:0.235,“a”:1} | No exposed bound |
| Chitin Pierce | Linear RGBA | {“r”:0.08,“g”:0.0375,“b”:0.015,“a”:1} | No exposed bound |
| Chitin Slash | Linear RGBA | {“r”:0.08,“g”:0.0375,“b”:0.015,“a”:1} | No exposed bound |
| Chitin Crush | Linear RGBA | {“r”:0.08,“g”:0.0375,“b”:0.015,“a”:1} | No exposed bound |
| Scales Pierce | Linear RGBA | {“r”:0.0175,“g”:0.175,“b”:0.14,“a”:1} | No exposed bound |
| Scales Slash | Linear RGBA | {“r”:0.0175,“g”:0.175,“b”:0.14,“a”:1} | No exposed bound |
| Scales Crush | Linear RGBA | {“r”:0.0175,“g”:0.175,“b”:0.14,“a”:1} | No exposed bound |
| Bark Pierce | Linear RGBA | {“r”:0.13,“g”:0.05,“b”:0.0175,“a”:1} | No exposed bound |
| Bark Slash | Linear RGBA | {“r”:0.13,“g”:0.05,“b”:0.0175,“a”:1} | No exposed bound |
| Bark Crush | Linear RGBA | {“r”:0.13,“g”:0.05,“b”:0.0175,“a”:1} | No exposed bound |
| Crystal Pierce | Linear RGBA | {“r”:0.225,“g”:0.06,“b”:0.425,“a”:1} | No exposed bound |
| Crystal Slash | Linear RGBA | {“r”:0.225,“g”:0.06,“b”:0.425,“a”:1} | No exposed bound |
| Crystal Crush | Linear RGBA | {“r”:0.225,“g”:0.06,“b”:0.425,“a”:1} | No exposed bound |
| Ectoplasm Pierce | Linear RGBA | {“r”:0.03,“g”:0.35,“b”:0.25,“a”:1} | No exposed bound |
| Ectoplasm Slash | Linear RGBA | {“r”:0.03,“g”:0.35,“b”:0.25,“a”:1} | No exposed bound |
| Ectoplasm Crush | Linear RGBA | {“r”:0.03,“g”:0.35,“b”:0.25,“a”:1} | No exposed bound |
| Fabric Pierce | Linear RGBA | {“r”:0.26,“g”:0.06,“b”:0.03,“a”:1} | No exposed bound |
| Fabric Slash | Linear RGBA | {“r”:0.26,“g”:0.06,“b”:0.03,“a”:1} | No exposed bound |
| Fabric Crush | Linear RGBA | {“r”:0.26,“g”:0.06,“b”:0.03,“a”:1} | No exposed bound |
ResidualCount
Section titled “ResidualCount”Layer voxel budget; 0 disables this layer. Restart after editing.
ResidualDuration
Section titled “ResidualDuration”Seconds. Total Duration caps the lifetime of all layers.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 0.85 | ≥ 0.02 |
| Stone Scrape | Float | 0.85 | ≥ 0.02 |
| Stone Heavy Strike | Float | 0.85 | ≥ 0.02 |
| Concrete Puncture | Float | 0.85 | ≥ 0.02 |
| Concrete Scrape | Float | 0.85 | ≥ 0.02 |
| Concrete Heavy Strike | Float | 0.85 | ≥ 0.02 |
| Brick Puncture | Float | 0.85 | ≥ 0.02 |
| Brick Scrape | Float | 0.85 | ≥ 0.02 |
| Brick Heavy Strike | Float | 0.85 | ≥ 0.02 |
| Wood Puncture | Float | 0.85 | ≥ 0.02 |
| Wood Scrape | Float | 0.85 | ≥ 0.02 |
| Wood Heavy Strike | Float | 0.85 | ≥ 0.02 |
| Glass Puncture | Float | 0.85 | ≥ 0.02 |
| Glass Scrape | Float | 0.85 | ≥ 0.02 |
| Glass Heavy Strike | Float | 0.85 | ≥ 0.02 |
| Sand Puncture | Float | 0.85 | ≥ 0.02 |
| Sand Scrape | Float | 0.85 | ≥ 0.02 |
| Sand Heavy Strike | Float | 0.85 | ≥ 0.02 |
| Soil Puncture | Float | 0.85 | ≥ 0.02 |
| Soil Scrape | Float | 0.85 | ≥ 0.02 |
| Soil Heavy Strike | Float | 0.85 | ≥ 0.02 |
| Snow Puncture | Float | 0.85 | ≥ 0.02 |
| Snow Scrape | Float | 0.85 | ≥ 0.02 |
| Snow Heavy Strike | Float | 0.85 | ≥ 0.02 |
| Slime Pierce | Float | 0.85 | ≥ 0.02 |
| Slime Slash | Float | 0.85 | ≥ 0.02 |
| Slime Crush | Float | 0.85 | ≥ 0.02 |
| Bone Pierce | Float | 0.85 | ≥ 0.02 |
| Bone Slash | Float | 0.85 | ≥ 0.02 |
| Bone Crush | Float | 0.85 | ≥ 0.02 |
| Chitin Pierce | Float | 0.85 | ≥ 0.02 |
| Chitin Slash | Float | 0.85 | ≥ 0.02 |
| Chitin Crush | Float | 0.85 | ≥ 0.02 |
| Scales Pierce | Float | 0.85 | ≥ 0.02 |
| Scales Slash | Float | 0.85 | ≥ 0.02 |
| Scales Crush | Float | 0.85 | ≥ 0.02 |
| Bark Pierce | Float | 0.85 | ≥ 0.02 |
| Bark Slash | Float | 0.85 | ≥ 0.02 |
| Bark Crush | Float | 0.85 | ≥ 0.02 |
| Crystal Pierce | Float | 0.85 | ≥ 0.02 |
| Crystal Slash | Float | 0.85 | ≥ 0.02 |
| Crystal Crush | Float | 0.85 | ≥ 0.02 |
| Ectoplasm Pierce | Float | 0.85 | ≥ 0.02 |
| Ectoplasm Slash | Float | 0.85 | ≥ 0.02 |
| Ectoplasm Crush | Float | 0.85 | ≥ 0.02 |
| Fabric Pierce | Float | 0.85 | ≥ 0.02 |
| Fabric Slash | Float | 0.85 | ≥ 0.02 |
| Fabric Crush | Float | 0.85 | ≥ 0.02 |
ResidualSize
Section titled “ResidualSize”Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 3 | ≥ 0 |
| Stone Scrape | Float | 3 | ≥ 0 |
| Stone Heavy Strike | Float | 3 | ≥ 0 |
| Concrete Puncture | Float | 3 | ≥ 0 |
| Concrete Scrape | Float | 3 | ≥ 0 |
| Concrete Heavy Strike | Float | 3 | ≥ 0 |
| Brick Puncture | Float | 3 | ≥ 0 |
| Brick Scrape | Float | 3 | ≥ 0 |
| Brick Heavy Strike | Float | 3 | ≥ 0 |
| Wood Puncture | Float | 3 | ≥ 0 |
| Wood Scrape | Float | 3 | ≥ 0 |
| Wood Heavy Strike | Float | 3 | ≥ 0 |
| Glass Puncture | Float | 3 | ≥ 0 |
| Glass Scrape | Float | 3 | ≥ 0 |
| Glass Heavy Strike | Float | 3 | ≥ 0 |
| Sand Puncture | Float | 3 | ≥ 0 |
| Sand Scrape | Float | 3 | ≥ 0 |
| Sand Heavy Strike | Float | 3 | ≥ 0 |
| Soil Puncture | Float | 3 | ≥ 0 |
| Soil Scrape | Float | 3 | ≥ 0 |
| Soil Heavy Strike | Float | 3 | ≥ 0 |
| Snow Puncture | Float | 3 | ≥ 0 |
| Snow Scrape | Float | 3 | ≥ 0 |
| Snow Heavy Strike | Float | 3 | ≥ 0 |
| Slime Pierce | Float | 3 | ≥ 0 |
| Slime Slash | Float | 3 | ≥ 0 |
| Slime Crush | Float | 3 | ≥ 0 |
| Bone Pierce | Float | 3 | ≥ 0 |
| Bone Slash | Float | 3 | ≥ 0 |
| Bone Crush | Float | 3 | ≥ 0 |
| Chitin Pierce | Float | 3 | ≥ 0 |
| Chitin Slash | Float | 3 | ≥ 0 |
| Chitin Crush | Float | 3 | ≥ 0 |
| Scales Pierce | Float | 3 | ≥ 0 |
| Scales Slash | Float | 3 | ≥ 0 |
| Scales Crush | Float | 3 | ≥ 0 |
| Bark Pierce | Float | 3 | ≥ 0 |
| Bark Slash | Float | 3 | ≥ 0 |
| Bark Crush | Float | 3 | ≥ 0 |
| Crystal Pierce | Float | 3 | ≥ 0 |
| Crystal Slash | Float | 3 | ≥ 0 |
| Crystal Crush | Float | 3 | ≥ 0 |
| Ectoplasm Pierce | Float | 3 | ≥ 0 |
| Ectoplasm Slash | Float | 3 | ≥ 0 |
| Ectoplasm Crush | Float | 3 | ≥ 0 |
| Fabric Pierce | Float | 3 | ≥ 0 |
| Fabric Slash | Float | 3 | ≥ 0 |
| Fabric Crush | Float | 3 | ≥ 0 |
SecondaryColor
Section titled “SecondaryColor”Voxel combat hit control. Restart after editing for a consistent preview.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Linear RGBA | {“r”:0.425,“g”:0.485,“b”:0.56,“a”:1} | No exposed bound |
| Stone Scrape | Linear RGBA | {“r”:0.425,“g”:0.485,“b”:0.56,“a”:1} | No exposed bound |
| Stone Heavy Strike | Linear RGBA | {“r”:0.425,“g”:0.485,“b”:0.56,“a”:1} | No exposed bound |
| Concrete Puncture | Linear RGBA | {“r”:0.725,“g”:0.695,“b”:0.635,“a”:1} | No exposed bound |
| Concrete Scrape | Linear RGBA | {“r”:0.725,“g”:0.695,“b”:0.635,“a”:1} | No exposed bound |
| Concrete Heavy Strike | Linear RGBA | {“r”:0.725,“g”:0.695,“b”:0.635,“a”:1} | No exposed bound |
| Brick Puncture | Linear RGBA | {“r”:0.8,“g”:0.23,“b”:0.1325,“a”:1} | No exposed bound |
| Brick Scrape | Linear RGBA | {“r”:0.8,“g”:0.23,“b”:0.1325,“a”:1} | No exposed bound |
| Brick Heavy Strike | Linear RGBA | {“r”:0.8,“g”:0.23,“b”:0.1325,“a”:1} | No exposed bound |
| Wood Puncture | Linear RGBA | {“r”:0.68,“g”:0.35,“b”:0.14,“a”:1} | No exposed bound |
| Wood Scrape | Linear RGBA | {“r”:0.68,“g”:0.35,“b”:0.14,“a”:1} | No exposed bound |
| Wood Heavy Strike | Linear RGBA | {“r”:0.68,“g”:0.35,“b”:0.14,“a”:1} | No exposed bound |
| Glass Puncture | Linear RGBA | {“r”:0.32,“g”:1,“b”:1,“a”:1} | No exposed bound |
| Glass Scrape | Linear RGBA | {“r”:0.32,“g”:1,“b”:1,“a”:1} | No exposed bound |
| Glass Heavy Strike | Linear RGBA | {“r”:0.32,“g”:1,“b”:1,“a”:1} | No exposed bound |
| Sand Puncture | Linear RGBA | {“r”:1,“g”:0.695,“b”:0.305,“a”:1} | No exposed bound |
| Sand Scrape | Linear RGBA | {“r”:1,“g”:0.695,“b”:0.305,“a”:1} | No exposed bound |
| Sand Heavy Strike | Linear RGBA | {“r”:1,“g”:0.695,“b”:0.305,“a”:1} | No exposed bound |
| Soil Puncture | Linear RGBA | {“r”:0.26,“g”:0.1475,“b”:0.0875,“a”:1} | No exposed bound |
| Soil Scrape | Linear RGBA | {“r”:0.26,“g”:0.1475,“b”:0.0875,“a”:1} | No exposed bound |
| Soil Heavy Strike | Linear RGBA | {“r”:0.26,“g”:0.1475,“b”:0.0875,“a”:1} | No exposed bound |
| Snow Puncture | Linear RGBA | {“r”:1,“g”:1,“b”:1,“a”:1} | No exposed bound |
| Snow Scrape | Linear RGBA | {“r”:1,“g”:1,“b”:1,“a”:1} | No exposed bound |
| Snow Heavy Strike | Linear RGBA | {“r”:1,“g”:1,“b”:1,“a”:1} | No exposed bound |
| Slime Pierce | Linear RGBA | {“r”:0.26,“g”:1,“b”:0.0875,“a”:1} | No exposed bound |
| Slime Slash | Linear RGBA | {“r”:0.26,“g”:1,“b”:0.0875,“a”:1} | No exposed bound |
| Slime Crush | Linear RGBA | {“r”:0.26,“g”:1,“b”:0.0875,“a”:1} | No exposed bound |
| Bone Pierce | Linear RGBA | {“r”:1,“g”:1,“b”:0.755,“a”:1} | No exposed bound |
| Bone Slash | Linear RGBA | {“r”:1,“g”:1,“b”:0.755,“a”:1} | No exposed bound |
| Bone Crush | Linear RGBA | {“r”:1,“g”:1,“b”:0.755,“a”:1} | No exposed bound |
| Chitin Pierce | Linear RGBA | {“r”:0.29,“g”:0.1625,“b”:0.095,“a”:1} | No exposed bound |
| Chitin Slash | Linear RGBA | {“r”:0.29,“g”:0.1625,“b”:0.095,“a”:1} | No exposed bound |
| Chitin Crush | Linear RGBA | {“r”:0.29,“g”:0.1625,“b”:0.095,“a”:1} | No exposed bound |
| Scales Pierce | Linear RGBA | {“r”:0.1025,“g”:0.575,“b”:0.47,“a”:1} | No exposed bound |
| Scales Slash | Linear RGBA | {“r”:0.1025,“g”:0.575,“b”:0.47,“a”:1} | No exposed bound |
| Scales Crush | Linear RGBA | {“r”:0.1025,“g”:0.575,“b”:0.47,“a”:1} | No exposed bound |
| Bark Pierce | Linear RGBA | {“r”:0.44,“g”:0.2,“b”:0.1025,“a”:1} | No exposed bound |
| Bark Slash | Linear RGBA | {“r”:0.44,“g”:0.2,“b”:0.1025,“a”:1} | No exposed bound |
| Bark Crush | Linear RGBA | {“r”:0.44,“g”:0.2,“b”:0.1025,“a”:1} | No exposed bound |
| Crystal Pierce | Linear RGBA | {“r”:0.725,“g”:0.23,“b”:1,“a”:1} | No exposed bound |
| Crystal Slash | Linear RGBA | {“r”:0.725,“g”:0.23,“b”:1,“a”:1} | No exposed bound |
| Crystal Crush | Linear RGBA | {“r”:0.725,“g”:0.23,“b”:1,“a”:1} | No exposed bound |
| Ectoplasm Pierce | Linear RGBA | {“r”:0.14,“g”:1,“b”:0.8,“a”:1} | No exposed bound |
| Ectoplasm Slash | Linear RGBA | {“r”:0.14,“g”:1,“b”:0.8,“a”:1} | No exposed bound |
| Ectoplasm Crush | Linear RGBA | {“r”:0.14,“g”:1,“b”:0.8,“a”:1} | No exposed bound |
| Fabric Pierce | Linear RGBA | {“r”:0.83,“g”:0.23,“b”:0.14,“a”:1} | No exposed bound |
| Fabric Slash | Linear RGBA | {“r”:0.83,“g”:0.23,“b”:0.14,“a”:1} | No exposed bound |
| Fabric Crush | Linear RGBA | {“r”:0.83,“g”:0.23,“b”:0.14,“a”:1} | No exposed bound |
Voxel combat hit control. Restart after editing for a consistent preview.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 1 | ≥ 0 |
| Stone Scrape | Float | 1 | ≥ 0 |
| Stone Heavy Strike | Float | 1 | ≥ 0 |
| Concrete Puncture | Float | 1 | ≥ 0 |
| Concrete Scrape | Float | 1 | ≥ 0 |
| Concrete Heavy Strike | Float | 1 | ≥ 0 |
| Brick Puncture | Float | 1 | ≥ 0 |
| Brick Scrape | Float | 1 | ≥ 0 |
| Brick Heavy Strike | Float | 1 | ≥ 0 |
| Wood Puncture | Float | 1 | ≥ 0 |
| Wood Scrape | Float | 1 | ≥ 0 |
| Wood Heavy Strike | Float | 1 | ≥ 0 |
| Glass Puncture | Float | 1 | ≥ 0 |
| Glass Scrape | Float | 1 | ≥ 0 |
| Glass Heavy Strike | Float | 1 | ≥ 0 |
| Sand Puncture | Float | 1 | ≥ 0 |
| Sand Scrape | Float | 1 | ≥ 0 |
| Sand Heavy Strike | Float | 1 | ≥ 0 |
| Soil Puncture | Float | 1 | ≥ 0 |
| Soil Scrape | Float | 1 | ≥ 0 |
| Soil Heavy Strike | Float | 1 | ≥ 0 |
| Snow Puncture | Float | 1 | ≥ 0 |
| Snow Scrape | Float | 1 | ≥ 0 |
| Snow Heavy Strike | Float | 1 | ≥ 0 |
| Slime Pierce | Float | 1 | ≥ 0 |
| Slime Slash | Float | 1 | ≥ 0 |
| Slime Crush | Float | 1 | ≥ 0 |
| Bone Pierce | Float | 1 | ≥ 0 |
| Bone Slash | Float | 1 | ≥ 0 |
| Bone Crush | Float | 1 | ≥ 0 |
| Chitin Pierce | Float | 1 | ≥ 0 |
| Chitin Slash | Float | 1 | ≥ 0 |
| Chitin Crush | Float | 1 | ≥ 0 |
| Scales Pierce | Float | 1 | ≥ 0 |
| Scales Slash | Float | 1 | ≥ 0 |
| Scales Crush | Float | 1 | ≥ 0 |
| Bark Pierce | Float | 1 | ≥ 0 |
| Bark Slash | Float | 1 | ≥ 0 |
| Bark Crush | Float | 1 | ≥ 0 |
| Crystal Pierce | Float | 1 | ≥ 0 |
| Crystal Slash | Float | 1 | ≥ 0 |
| Crystal Crush | Float | 1 | ≥ 0 |
| Ectoplasm Pierce | Float | 1 | ≥ 0 |
| Ectoplasm Slash | Float | 1 | ≥ 0 |
| Ectoplasm Crush | Float | 1 | ≥ 0 |
| Fabric Pierce | Float | 1 | ≥ 0 |
| Fabric Slash | Float | 1 | ≥ 0 |
| Fabric Crush | Float | 1 | ≥ 0 |
SpreadVariation
Section titled “SpreadVariation”Maximum fractional variation in particle distance from the origin.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 0.18 | 0–0.9 |
| Stone Scrape | Float | 0.18 | 0–0.9 |
| Stone Heavy Strike | Float | 0.18 | 0–0.9 |
| Concrete Puncture | Float | 0.18 | 0–0.9 |
| Concrete Scrape | Float | 0.18 | 0–0.9 |
| Concrete Heavy Strike | Float | 0.18 | 0–0.9 |
| Brick Puncture | Float | 0.18 | 0–0.9 |
| Brick Scrape | Float | 0.18 | 0–0.9 |
| Brick Heavy Strike | Float | 0.18 | 0–0.9 |
| Wood Puncture | Float | 0.18 | 0–0.9 |
| Wood Scrape | Float | 0.18 | 0–0.9 |
| Wood Heavy Strike | Float | 0.18 | 0–0.9 |
| Glass Puncture | Float | 0.18 | 0–0.9 |
| Glass Scrape | Float | 0.18 | 0–0.9 |
| Glass Heavy Strike | Float | 0.18 | 0–0.9 |
| Sand Puncture | Float | 0.18 | 0–0.9 |
| Sand Scrape | Float | 0.18 | 0–0.9 |
| Sand Heavy Strike | Float | 0.18 | 0–0.9 |
| Soil Puncture | Float | 0.18 | 0–0.9 |
| Soil Scrape | Float | 0.18 | 0–0.9 |
| Soil Heavy Strike | Float | 0.18 | 0–0.9 |
| Snow Puncture | Float | 0.18 | 0–0.9 |
| Snow Scrape | Float | 0.18 | 0–0.9 |
| Snow Heavy Strike | Float | 0.18 | 0–0.9 |
| Slime Pierce | Float | 0.18 | 0–0.9 |
| Slime Slash | Float | 0.18 | 0–0.9 |
| Slime Crush | Float | 0.18 | 0–0.9 |
| Bone Pierce | Float | 0.18 | 0–0.9 |
| Bone Slash | Float | 0.18 | 0–0.9 |
| Bone Crush | Float | 0.18 | 0–0.9 |
| Chitin Pierce | Float | 0.18 | 0–0.9 |
| Chitin Slash | Float | 0.18 | 0–0.9 |
| Chitin Crush | Float | 0.18 | 0–0.9 |
| Scales Pierce | Float | 0.18 | 0–0.9 |
| Scales Slash | Float | 0.18 | 0–0.9 |
| Scales Crush | Float | 0.18 | 0–0.9 |
| Bark Pierce | Float | 0.18 | 0–0.9 |
| Bark Slash | Float | 0.18 | 0–0.9 |
| Bark Crush | Float | 0.18 | 0–0.9 |
| Crystal Pierce | Float | 0.18 | 0–0.9 |
| Crystal Slash | Float | 0.18 | 0–0.9 |
| Crystal Crush | Float | 0.18 | 0–0.9 |
| Ectoplasm Pierce | Float | 0.18 | 0–0.9 |
| Ectoplasm Slash | Float | 0.18 | 0–0.9 |
| Ectoplasm Crush | Float | 0.18 | 0–0.9 |
| Fabric Pierce | Float | 0.18 | 0–0.9 |
| Fabric Slash | Float | 0.18 | 0–0.9 |
| Fabric Crush | Float | 0.18 | 0–0.9 |
Thickness
Section titled “Thickness”Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 8 | ≥ 0 |
| Stone Scrape | Float | 8 | ≥ 0 |
| Stone Heavy Strike | Float | 8 | ≥ 0 |
| Concrete Puncture | Float | 8 | ≥ 0 |
| Concrete Scrape | Float | 8 | ≥ 0 |
| Concrete Heavy Strike | Float | 8 | ≥ 0 |
| Brick Puncture | Float | 8 | ≥ 0 |
| Brick Scrape | Float | 8 | ≥ 0 |
| Brick Heavy Strike | Float | 8 | ≥ 0 |
| Wood Puncture | Float | 8 | ≥ 0 |
| Wood Scrape | Float | 8 | ≥ 0 |
| Wood Heavy Strike | Float | 8 | ≥ 0 |
| Glass Puncture | Float | 8 | ≥ 0 |
| Glass Scrape | Float | 8 | ≥ 0 |
| Glass Heavy Strike | Float | 8 | ≥ 0 |
| Sand Puncture | Float | 8 | ≥ 0 |
| Sand Scrape | Float | 8 | ≥ 0 |
| Sand Heavy Strike | Float | 8 | ≥ 0 |
| Soil Puncture | Float | 8 | ≥ 0 |
| Soil Scrape | Float | 8 | ≥ 0 |
| Soil Heavy Strike | Float | 8 | ≥ 0 |
| Snow Puncture | Float | 8 | ≥ 0 |
| Snow Scrape | Float | 8 | ≥ 0 |
| Snow Heavy Strike | Float | 8 | ≥ 0 |
| Slime Pierce | Float | 8 | ≥ 0 |
| Slime Slash | Float | 8 | ≥ 0 |
| Slime Crush | Float | 8 | ≥ 0 |
| Bone Pierce | Float | 8 | ≥ 0 |
| Bone Slash | Float | 8 | ≥ 0 |
| Bone Crush | Float | 8 | ≥ 0 |
| Chitin Pierce | Float | 8 | ≥ 0 |
| Chitin Slash | Float | 8 | ≥ 0 |
| Chitin Crush | Float | 8 | ≥ 0 |
| Scales Pierce | Float | 8 | ≥ 0 |
| Scales Slash | Float | 8 | ≥ 0 |
| Scales Crush | Float | 8 | ≥ 0 |
| Bark Pierce | Float | 8 | ≥ 0 |
| Bark Slash | Float | 8 | ≥ 0 |
| Bark Crush | Float | 8 | ≥ 0 |
| Crystal Pierce | Float | 8 | ≥ 0 |
| Crystal Slash | Float | 8 | ≥ 0 |
| Crystal Crush | Float | 8 | ≥ 0 |
| Ectoplasm Pierce | Float | 8 | ≥ 0 |
| Ectoplasm Slash | Float | 8 | ≥ 0 |
| Ectoplasm Crush | Float | 8 | ≥ 0 |
| Fabric Pierce | Float | 8 | ≥ 0 |
| Fabric Slash | Float | 8 | ≥ 0 |
| Fabric Crush | Float | 8 | ≥ 0 |
VoxelSize
Section titled “VoxelSize”Centimeters before Size. GridSize 0 disables snapping; Thickness controls depth scatter.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 2.5 | ≥ 0 |
| Stone Scrape | Float | 2.5 | ≥ 0 |
| Stone Heavy Strike | Float | 2.5 | ≥ 0 |
| Concrete Puncture | Float | 2.5 | ≥ 0 |
| Concrete Scrape | Float | 2.5 | ≥ 0 |
| Concrete Heavy Strike | Float | 2.5 | ≥ 0 |
| Brick Puncture | Float | 2.5 | ≥ 0 |
| Brick Scrape | Float | 2.5 | ≥ 0 |
| Brick Heavy Strike | Float | 2.5 | ≥ 0 |
| Wood Puncture | Float | 2.5 | ≥ 0 |
| Wood Scrape | Float | 2.5 | ≥ 0 |
| Wood Heavy Strike | Float | 2.5 | ≥ 0 |
| Glass Puncture | Float | 2.5 | ≥ 0 |
| Glass Scrape | Float | 2.5 | ≥ 0 |
| Glass Heavy Strike | Float | 2.5 | ≥ 0 |
| Sand Puncture | Float | 2.5 | ≥ 0 |
| Sand Scrape | Float | 2.5 | ≥ 0 |
| Sand Heavy Strike | Float | 2.5 | ≥ 0 |
| Soil Puncture | Float | 2.5 | ≥ 0 |
| Soil Scrape | Float | 2.5 | ≥ 0 |
| Soil Heavy Strike | Float | 2.5 | ≥ 0 |
| Snow Puncture | Float | 2.5 | ≥ 0 |
| Snow Scrape | Float | 2.5 | ≥ 0 |
| Snow Heavy Strike | Float | 2.5 | ≥ 0 |
| Slime Pierce | Float | 2.5 | ≥ 0 |
| Slime Slash | Float | 2.5 | ≥ 0 |
| Slime Crush | Float | 2.5 | ≥ 0 |
| Bone Pierce | Float | 2.5 | ≥ 0 |
| Bone Slash | Float | 2.5 | ≥ 0 |
| Bone Crush | Float | 2.5 | ≥ 0 |
| Chitin Pierce | Float | 2.5 | ≥ 0 |
| Chitin Slash | Float | 2.5 | ≥ 0 |
| Chitin Crush | Float | 2.5 | ≥ 0 |
| Scales Pierce | Float | 2.5 | ≥ 0 |
| Scales Slash | Float | 2.5 | ≥ 0 |
| Scales Crush | Float | 2.5 | ≥ 0 |
| Bark Pierce | Float | 2.5 | ≥ 0 |
| Bark Slash | Float | 2.5 | ≥ 0 |
| Bark Crush | Float | 2.5 | ≥ 0 |
| Crystal Pierce | Float | 2.5 | ≥ 0 |
| Crystal Slash | Float | 2.5 | ≥ 0 |
| Crystal Crush | Float | 2.5 | ≥ 0 |
| Ectoplasm Pierce | Float | 2.5 | ≥ 0 |
| Ectoplasm Slash | Float | 2.5 | ≥ 0 |
| Ectoplasm Crush | Float | 2.5 | ≥ 0 |
| Fabric Pierce | Float | 2.5 | ≥ 0 |
| Fabric Slash | Float | 2.5 | ≥ 0 |
| Fabric Crush | Float | 2.5 | ≥ 0 |
VoxelSizeVariation
Section titled “VoxelSizeVariation”Maximum fractional size variation, clamped 0..0.9.
| System | Type | Shipped default | Hard limits |
|---|---|---|---|
| Stone Puncture | Float | 0.3 | 0–0.9 |
| Stone Scrape | Float | 0.3 | 0–0.9 |
| Stone Heavy Strike | Float | 0.3 | 0–0.9 |
| Concrete Puncture | Float | 0.3 | 0–0.9 |
| Concrete Scrape | Float | 0.3 | 0–0.9 |
| Concrete Heavy Strike | Float | 0.3 | 0–0.9 |
| Brick Puncture | Float | 0.3 | 0–0.9 |
| Brick Scrape | Float | 0.3 | 0–0.9 |
| Brick Heavy Strike | Float | 0.3 | 0–0.9 |
| Wood Puncture | Float | 0.3 | 0–0.9 |
| Wood Scrape | Float | 0.3 | 0–0.9 |
| Wood Heavy Strike | Float | 0.3 | 0–0.9 |
| Glass Puncture | Float | 0.3 | 0–0.9 |
| Glass Scrape | Float | 0.3 | 0–0.9 |
| Glass Heavy Strike | Float | 0.3 | 0–0.9 |
| Sand Puncture | Float | 0.3 | 0–0.9 |
| Sand Scrape | Float | 0.3 | 0–0.9 |
| Sand Heavy Strike | Float | 0.3 | 0–0.9 |
| Soil Puncture | Float | 0.3 | 0–0.9 |
| Soil Scrape | Float | 0.3 | 0–0.9 |
| Soil Heavy Strike | Float | 0.3 | 0–0.9 |
| Snow Puncture | Float | 0.3 | 0–0.9 |
| Snow Scrape | Float | 0.3 | 0–0.9 |
| Snow Heavy Strike | Float | 0.3 | 0–0.9 |
| Slime Pierce | Float | 0.3 | 0–0.9 |
| Slime Slash | Float | 0.3 | 0–0.9 |
| Slime Crush | Float | 0.3 | 0–0.9 |
| Bone Pierce | Float | 0.3 | 0–0.9 |
| Bone Slash | Float | 0.3 | 0–0.9 |
| Bone Crush | Float | 0.3 | 0–0.9 |
| Chitin Pierce | Float | 0.3 | 0–0.9 |
| Chitin Slash | Float | 0.3 | 0–0.9 |
| Chitin Crush | Float | 0.3 | 0–0.9 |
| Scales Pierce | Float | 0.3 | 0–0.9 |
| Scales Slash | Float | 0.3 | 0–0.9 |
| Scales Crush | Float | 0.3 | 0–0.9 |
| Bark Pierce | Float | 0.3 | 0–0.9 |
| Bark Slash | Float | 0.3 | 0–0.9 |
| Bark Crush | Float | 0.3 | 0–0.9 |
| Crystal Pierce | Float | 0.3 | 0–0.9 |
| Crystal Slash | Float | 0.3 | 0–0.9 |
| Crystal Crush | Float | 0.3 | 0–0.9 |
| Ectoplasm Pierce | Float | 0.3 | 0–0.9 |
| Ectoplasm Slash | Float | 0.3 | 0–0.9 |
| Ectoplasm Crush | Float | 0.3 | 0–0.9 |
| Fabric Pierce | Float | 0.3 | 0–0.9 |
| Fabric Slash | Float | 0.3 | 0–0.9 |
| Fabric Crush | Float | 0.3 | 0–0.9 |